Aedric Artifacts

Post » Sat Aug 14, 2010 2:20 pm

During the mission "Blood of the Divines" in Oblivion, Martin seemed baffled about Aedric artifacts, and said something to the effect of "the Divines rarely manifest themselves physically" and made a comment that they either had no or few artifacts.

However, we've personally came across several Aedric artifacts in the games. The ones I can think of are:

Armor of Tiber Septim - obviously, the one Jauffre suggests. Associated with Talos.
Boots of the Apostle- another item worn by Tiber Septim
Dragonbone Cuirass - enchanted by the Underking, an aspect of Talos
Totem of Tiber Septim - yet another of Talos' possessions
Lucky Coin - ditto
Stendarr's Hammer - apparently, a weapon wielded by Stendarr.
Zenithar's Warning - given by John Hawker, an avatar of Zenithar
Zenithar's Wilves - ditto
Mara's Blouse - given by Ama Nin, aspect of Mara
Mara's skirt - ditto
Lord's Mail- hide of Morihaus, gift from Kynareth
Chrysamere - the Paladin's blade, probably also associated with Kynareth and Morihaus (or Pelinal Whitestrake)
Auriel's Shield - associated with Akatosh, in the form of Auriel
Auriel's Bow - another Akatosh artifact
Weapons and Armor of the Divine Crusader - associated with Pelinal Whitestrake, an aspect of Shor
Staff of Magnus - wielded by Magnus

^ Am I missing any? Please help me compile a full list of Aedric artifacts.
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Gavin Roberts
 
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Post » Sat Aug 14, 2010 6:35 am

I'd point out that Staff of Magnus doesn't refer to Magnus the Aedra, but just some random sorcerer named Magnus. Also, I thought the aedric artifact was more about having blood or something in it.

:turtle:
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Roberto Gaeta
 
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Post » Sat Aug 14, 2010 7:31 pm

Snarky response: He's talking about the Divines, not the Aedra, so Shor, Magnus, and Auriel are out. Even though Talos=Shor and Auriel=Akatosh.

Real response: I'd like to say that there's a difference between association and of some physical manifestation of them. But then Spellbreaker would kind of break the corollary of that with the Daedra.

I'd also like to say that there is a difference between items like the Dragonbone Cuirass where it was forged and worn and used by ancillary aspects before they became those aspects. But then again, the Armor of Septim would be out.

I guess what I'm saying is that I'm wary to categorize them as actually Blood of the Divines because someone could've forged it, enchanted it, and then consecrated it to Dibella, but would it be OF Dibella. Of course, then again, symbols symbols symbols. If it kills in Dibella's name, it is a part of Dibella.

Finally, would the Ring of Phynaster count? The Altmer revere him as a hero-god, although he's probably on the same level as Hunding.
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Jennie Skeletons
 
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Post » Sat Aug 14, 2010 6:40 am

Finally, would the Ring of Phynaster count? The Altmer revere him as a hero-god, although he's probably on the same level as Hunding.

This is the real http://www.youtube.com/watch?v=na9ZZ4ZjVa8 Remember, he did teach the Altmer how to walk and extend their lives!
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Melanie Steinberg
 
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Post » Sat Aug 14, 2010 1:17 pm

Whatever the case is, none of those artifacts were present in vanilla OB.
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rebecca moody
 
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Post » Sat Aug 14, 2010 9:43 am

During the mission "Blood of the Divines" in Oblivion, Martin seemed baffled about Aedric artifacts, and said something to the effect of "the Divines rarely manifest themselves physically" and made a comment that they either had no or few artifacts.

However, we've personally came across several Aedric artifacts in the games. The ones I can think of are:

Armor of Tiber Septim - obviously, the one Jauffre suggests. Associated with Talos.
Boots of the Apostle- another item worn by Tiber Septim
Dragonbone Cuirass - enchanted by the Underking, an aspect of Talos
Totem of Tiber Septim - yet another of Talos' possessions
Lucky Coin - ditto
Stendarr's Hammer - apparently, a weapon wielded by Stendarr.
Zenithar's Warning - given by John Hawker, an avatar of Zenithar
Zenithar's Wilves - ditto
Mara's Blouse - given by Ama Nin, aspect of Mara
Mara's skirt - ditto
Lord's Mail- hide of Morihaus, gift from Kynareth
Chrysamere - the Paladin's blade, probably also associated with Kynareth and Morihaus (or Pelinal Whitestrake)
Auriel's Shield - associated with Akatosh, in the form of Auriel
Auriel's Bow - another Akatosh artifact
Weapons and Armor of the Divine Crusader - associated with Pelinal Whitestrake, an aspect of Shor
Staff of Magnus - wielded by Magnus

^ Am I missing any? Please help me compile a full list of Aedric artifacts.


Does the Amulet of Kings count as an Aedric artifact, considering it is is the blood of Akatosh?
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Monika Krzyzak
 
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Post » Sat Aug 14, 2010 7:49 am

Its aylied.
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Trent Theriot
 
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Post » Sat Aug 14, 2010 11:24 am

Its aylied.


It is the blood of Akatosh given to St. Alessia to stop the Ayleids from opening portals to Oblivion. It is not of mortal origin.
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Max Van Morrison
 
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Post » Sat Aug 14, 2010 3:39 pm

It wasn't the armor Martin needed, but the caked-on blood of Talos. He got his throat cut good, while asleep, and the scar probably opened on occasion. Probably should have checked the Emperor's bedchambers, there could be some Tiber blood on Uriel's hand-me-down nighties.

crap


As for the Amulet, you're both right. It is the heart of Kings; it is forged by Kings, and they alone wear it. It's that simple. Kings being they who hold White-Gold, or, maybe more to the point, the Tower.
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FirDaus LOVe farhana
 
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Post » Sat Aug 14, 2010 7:41 am

The amulet contains(or contained) the joined blood of Akatosh and Alessia, but the amulet itself was not made by Akatosh, nor did it have any association with him before that.

IIRC.
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Floor Punch
 
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Post » Sat Aug 14, 2010 4:14 pm

The Amulet is the stone of White-Gold, and was fashioned by the Ayleids. Its function betrayed its first masters, because a rebel would became the king. Its a device of Ayleid sorcery and gods' blood. The stone is also a receptical of Emperors' souls.

So it is everything outlined by you, seti and don't.
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sas
 
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Post » Sat Aug 14, 2010 11:25 am

The Amulet is the stone of White-Gold, and was fashioned by the Ayleids. Its function betrayed its first masters, because a rebel would became the king. Its a device of Ayleid sorcery and gods' blood. The stone is also a receptical of Emperors' souls.

So it is everything outlined by you, seti and don't.


That is interesting. I didn't know that. Still, if it is a combination of the two, doesn't it qualify as an Aedric artifact?
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FoReVeR_Me_N
 
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Post » Sat Aug 14, 2010 9:58 pm

It wasn't the armor Martin needed, but the caked-on blood of Talos. He got his throat cut good, while asleep, and the scar probably opened on occasion. Probably should have checked the Emperor's bedchambers, there could be some Tiber blood on Uriel's hand-me-down nighties.

crap


That's true. I remember that part.

But who is to say some of the other artifacts don't contain Divine blood? Maybe not all of them are created equal. I mean, if Daedra sacrifice their own blood to create powerful artifacts, and they're known for not giving anything of themselves, then surely Aedra would occasionally do this as well. The very world is made from their dead bodies, isn't it? So in a way, any artifact crafted on Nirn should contain some Aedric blood, symbolically, through sheer virtue of having been crafted out of materials on Nirn.

If Glass and Ebony are the blood of Lorkhan (perhaps representing the two split halves of his body, Masser and Secunda?) then perhaps the lesser ores such as Gold, Silver, Iron and Copper represent blood of other et-Ada who sacrificed their bodies to create the world. Perhaps the rarest and most powerful materials such as Adamantium and other obscure ones contain the essence of stronger gods? And who's to say certain artifacts aren't crafted from such materials? There's no lore to support it yet, but we know for a fact that Mundus was crafted from pre existing beings/planets, so all the materials within should be pieces of them.

I'd point out that Staff of Magnus doesn't refer to Magnus the Aedra, but just some random sorcerer named Magnus. Also, I thought the aedric artifact was more about having blood or something in it.

:turtle:



Richmond was the Emperor, and that wizard was Magnus.

Whatever the case is, none of those artifacts were present in vanilla OB.



I know. Strange, isn't it? Tons of Daedric and miscellaneous artifacts and unique items made their return in OB, but almost none of Divine origin.
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Ebou Suso
 
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Post » Sat Aug 14, 2010 6:09 pm

That's true. I remember that part.

But who is to say some of the other artifacts don't contain Divine blood? Maybe not all of them are created equal. I mean, if Daedra sacrifice their own blood to create powerful artifacts, and they're known for not giving anything of themselves, then surely Aedra would occasionally do this as well. The very world is made from their dead bodies, isn't it? So in a way, any artifact crafted on Nirn should contain some Aedric blood, symbolically, through sheer virtue of having been crafted out of materials on Nirn.

If Glass and Ebony are the blood of Lorkhan (perhaps representing the two split halves of his body, Masser and Secunda?) then perhaps the lesser ores such as Gold, Silver, Iron and Copper represent blood of other et-Ada who sacrificed their bodies to create the world. Perhaps the rarest and most powerful materials such as Adamantium and other obscure ones contain the essence of stronger gods? And who's to say certain artifacts aren't crafted from such materials? There's no lore to support it yet, but we know for a fact that Mundus was crafted from pre existing beings/planets, so all the materials within should be pieces of them.




Richmond was the Emperor, and that wizard was Magnus.



I know. Strange, isn't it? Tons of Daedric and miscellaneous artifacts and unique items made their return in OB, but almost none of Divine origin.


Well, Oblivion was more focused on the Daedra than the Aedra, as can be seen in its name and plot. So, actually, it's not too strange. The game was about Oblivion and the Daedra. I hope TES V has some connections to the Aedra in it. I always play characters who don't trust Daedra and I want to see some Aedric artifacts in TES V.
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Love iz not
 
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Post » Sat Aug 14, 2010 11:53 am

There's no lore to support it yet, but we know for a fact that Mundus was crafted from pre existing beings/planets, so all the materials within should be pieces of them.

Not as much of "fact" as "myth that has gained enough momentum in Tamriel that it doesn't matter anymore whether or not that's actually what happened". I mean, the Aedra are now retroactive and the Daedra certainly can't be trusted to explain what actually happened.
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TWITTER.COM
 
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Post » Sat Aug 14, 2010 11:27 pm

Did they explain how Camoran got his hands on Aedric blood?

I haven't played OB for a while.
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^~LIL B0NE5~^
 
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Post » Sat Aug 14, 2010 2:59 pm

Didn't need too, he was Paradise.
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brian adkins
 
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Post » Sat Aug 14, 2010 11:25 pm

That is interesting. I didn't know that. Still, if it is a combination of the two, doesn't it qualify as an Aedric artifact?

Yeah, I'd say so. If Talos' blood qualifies, certainly the Amulet would. Though, classifying it as an Aedric artifact doesn't help Martin with his gate to Paradise issue.
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bimsy
 
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Post » Sat Aug 14, 2010 10:43 am

The Armor of Tiber Septim is the only artifact with some spilled blood of Tiber Septim/Talos on it. Martin needed the blood, he wasn't looking for an item enchanted by the gods.

Well, Camoran had the Amulet of Kings. And that's excactly the reason, why it does not qualify: It was the only reason to reach Paradise, only because it Martin wanted you to go to Paradise. To get it back! ;)

As for Daedric items: They are made of the Daedra's blood.

Glass, Ebony and Adamant are plain but valuable minerals. The first two are of volcanic origin (what about the third?), being asociated with Lorkhan, since Red Mountain is the only place were you actually find it...
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Andrea Pratt
 
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Post » Sat Aug 14, 2010 1:54 pm

Glass, Ebony and Adamant are plain but valuable minerals. The first two are of volcanic origin (what about the third?), being asociated with Lorkhan, since Red Mountain is the only place were you actually find it...

Adamant ore is located under mainland Morrowind. Likely one of the reasons there were Daedric and Dwemer ruins there. Good location for rare resources.
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sw1ss
 
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Post » Sat Aug 14, 2010 11:32 am

Daedra's blood.

But a Daedric Prince isn't a flesh and blood being as we know it. So... it's metaphorical blood?
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Astargoth Rockin' Design
 
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Post » Sat Aug 14, 2010 11:59 pm

But a Daedric Prince isn't a flesh and blood being as we know it. So... it's metaphorical blood?

I figured it was somehow their essence.
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ruCkii
 
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Post » Sat Aug 14, 2010 1:15 pm

They are finite peices of their infinitely large selves, but the impact of the removal varies n size (one infinite can still be larger than another, ie. ∞<2∞
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Quick Draw
 
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Post » Sat Aug 14, 2010 4:20 pm

Isn't the brush from http://www.uesp.net/wiki/Oblivion:A_Brush_with_Death#Retrieve_the_Brush supposed to be an aedric artifact? It does seem to me like an excellent candidate.
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Dylan Markese
 
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Post » Sat Aug 14, 2010 11:49 am

Okay lets get cracking.

I’ve figured out another item needed for the ritual to open the portal to Camoran’s Paradise. The second item is the counterpart to the first: the blood of a Divine. This was a terrible puzzle to me. Unlike the Daedra Lords, the gods have no artifacts, and do not physically manifest themselves in our world. How then to obtain the blood of a god? But Jauffre solved it. The blood of Tiber Septim himself who became one of the Divines. This is a secret remembered only by the Blades, passed down from one Grandmaster to the next. Jauffre should tell it to you himself. - Martin


Let's assume the following to be true:

a. Daedric artefacts are made of Daedric blood.

b. Martin needs the blood of a Divine.


Then we have the following to examine:

1. Martin thinks no Divine artefacts exist.

2. Martin suggest that Divine artefacts are made of Divine blood.


These two assumptions are thrown together in this discussion.

Assumption #1 is a mistake on Martins side. Consider the Crusaders Armour, Dibella's brush, the Amulet of Kings, Boots of the Apostle and Lord's Mail.

At first glance assumption #2 makes sense because of the symmetry with the Daedric artefacts. Though considering that the whole world is a divine artefact, this gets a little bit tricky. A handful of dirt could have worked!

As an explanation. Martin might not have realized this, or Divine artefacts aren't made of Divine blood, or the world actually isn't a Divine artefact. I'm sure there are more. Which ever explanation is taken though. The blood (not the armour) of Talos is good.

So the explanation we're actually looking for is, why no other artefacts are offered as a possibility. This is a question of gameplay, rather then lore.

For plot, the the armour of Talos provides a nice excuse for Martin to change into battle gear for the coming scenes and for the player to visit a historically significant location. This fits in the overall pattern where development focuses on the highlights of Cyrodiil rather then the details.

While there are many Daedric artefacts, if the main quest is played from the start of the game, the only available Daedric quest is Azura's and this quest is strongly hinted at by the main quest. So basically we're looking at a desire to streamline the quests and their implementation. The Daedric artefacts were probably obvious enough, to warrant a branch, the Divine artefacts not so much.

Basically it comes down this: repeated generic fetch quests are boring and there for wrong.
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