Aedric Realms

Post » Wed Aug 18, 2010 1:56 pm

Okay, I know there has been a topic about Aedra but I feel I'd get a better answer with a seperate topic.

Anyway, do the Aedra have their own realms? I am not exactly sure or not. My lore isn't exactly polished in these areas, you see.

Thanks a lot. :)
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candice keenan
 
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Post » Wed Aug 18, 2010 11:41 pm

Okay, I know there has been a topic about Aedra but I feel I'd get a better answer with a seperate topic.

Anyway, do the Aedra have their own realms? I am not exactly sure or not. My lore isn't exactly polished in these areas, you see.

Thanks a lot. :)

No. The Daedra's realms are simply extensions of themselves - the realm is the Daedric Prince.

The Aedra gave up most of their power to create the Mundus. Some of the et'ada became the Earthbones, and these ones lost all their power. The others, the so-called "eight divines" are the Aedra, who seem to have a bit more power. Some of the et'ada who agreed to create the Mundus with Lorkhan didn't stick around after creation - like Magnus - and, after doing some rather nasty things to Lorkhan, departed from Aubris (???) to parts unknown.

I think.
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Marine x
 
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Post » Thu Aug 19, 2010 3:25 am

No. The Daedra's realms are simply extensions of themselves - the realm is the Daedric Prince.

The Aedra gave up most of their power to create the Mundus. Some of the et'ada became the Earthbones, and these ones lost all their power. The others, the so-called "eight divines" are the Aedra, who seem to have a bit more power. Some of the et'ada who agreed to create the Mundus with Lorkhan didn't stick around after creation - like Magnus - and, after doing some rather nasty things to Lorkhan, departed from Aubris (???) to parts unknown.

I think.

What about the plane(t)s?
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Adam Baumgartner
 
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Post » Wed Aug 18, 2010 8:26 pm

No. The Daedra's realms are simply extensions of themselves - the realm is the Daedric Prince.

The Aedra gave up most of their power to create the Mundus. Some of the et'ada became the Earthbones, and these ones lost all their power. The others, the so-called "eight divines" are the Aedra, who seem to have a bit more power. Some of the et'ada who agreed to create the Mundus with Lorkhan didn't stick around after creation - like Magnus - and, after doing some rather nasty things to Lorkhan, departed from Aubris (???) to parts unknown.

I think.

That's kind of what I was thinking around. Thanks for clarifying.

Anyone else got a theory?
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John N
 
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Post » Wed Aug 18, 2010 11:03 pm

The http://www.imperial-library.info/obscure_text/cosmology.shtml text appears to refute that, as its discussion on plane(t)s is speaking more to the Aedra than the Daedra.

What are planets?

The planets are the gods and the planes of the gods, which is the same thing. That they appear as spherical heavenly bodies is a visual phenomena caused by mortal mental stress. Since each plane(t) is an infinite mass of infinite size, as yet surrounded by the Void of Oblivion, the mortal eye registers them as bubbles within a space. Planets are magical and impossible. The eight planets correspond to the Eight Divines. They are all present on the Dwarven Orrery, along with the mortal planet, Nirn.


So, yes, the Aedra do indeed have their own plane(t)s, though I doubt mortals can ever go there. If they can't comprehend the true nature of the plane(t)s from a metaphysical distance, it seems unlikely they'd be able to handle actually being there.
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Paula Rose
 
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Post » Wed Aug 18, 2010 1:55 pm

An idea based on nothing.

"Visit to Aetherius occur even less frequently than to Oblivion, for the void is a long expanse and only the stars offer portal for aetherial travel, or the judicious use of magic. The expeditions of the Reman Dynasty and the Sun Birds of Alinor are the most famous attempts in our histories, and it is a cosmic irony that both of them were eventually dissolved for the same reason: the untenable expenditures required to reach magic by magicka. Their only legacy is the Royal Imperial Mananauts of the Elder Council and the great Orrery at Firsthold, whose spheres are made up of genuine celestial mineral gathered by travelers during the Merethic Era." -http://www.imperial-library.info/obscure_text/census_daedra.shtml

edit: And this tidbit from the Loveletter:

"The echo of the Void is Oblivion. The echo of Oblivion is now mortal death. Death results in reappropriation of spirit towards its aligned AE—either to the god-planet Aedra or the Principalities of Oblivion. Vehk’s name for this transaction, mentioned above, is “lunar currency”. "-http://www.imperial-library.info/obscure_text/5th_era_loveletter.shtml

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michael danso
 
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Post » Wed Aug 18, 2010 1:21 pm

Touche, good sir. Somehow, I always forget about lunar currency.
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Justin Bywater
 
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Post » Wed Aug 18, 2010 4:39 pm

Touche, good sir. Somehow, I always forget about lunar currency.

What is lunar currency, exactly? Souls? Please, feel free to put it in dummy speak, I'm not feeling intellectually acute today.
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Cody Banks
 
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Post » Thu Aug 19, 2010 3:28 am

They're essentially souls, yes.
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Miragel Ginza
 
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Post » Thu Aug 19, 2010 12:27 am

Lunar currency? What is that?

edit: oh nevermind
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chirsty aggas
 
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Post » Thu Aug 19, 2010 3:55 am

They're essentially souls, yes.

Like, the same stuff my characters trap in Soul Gems? Or is that just 'soul energy'?
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Mario Alcantar
 
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Post » Wed Aug 18, 2010 4:30 pm

Like, the same stuff my characters trap in Soul Gems? Or is that just 'soul energy'?


That depends a bit on the game.

The mechanics of Morrowind and Oblivion treat them like batteries for enchanted weapons. The nuance being that Morrowind mechanics still embedded a bit of personality by noting who's soul it was and having weapons charge over time suggesting there was a soul at work. On the other hand, when enchanted weapons broke in Daggerfall the enchanting spirit would 'break' free and turn on it's owner.

http://www.imperial-library.info/obbooks/souls_black_white.shtml might also suggest that soulgems just capture a charge of energy as the soul can leak into a black soulgem. I think though that the admonishment isn't that different from one against sticking metal objects in a microwave.

However, http://www.imperial-library.info/mwbooks/feyfolken.shtml and the Redgaurd storyline twice over with -A'Tor and Iszara- requires that a soul holds that which makes a person. There are a few more but these are the most important.

So in conclusion, the mechanics have been sliding closer towards souls just being energy, but since they're just mechanics that change all the time we can just ignore them.
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Lexy Dick
 
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Post » Thu Aug 19, 2010 3:12 am

Anyway, do the Aedra have their own realms?

Couldn't we call Nirn the Aedric realm? I mean, they are part of it.

:turtle:
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Charlotte Henderson
 
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Post » Wed Aug 18, 2010 9:58 pm

No. Because it's Nirn.
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Isabel Ruiz
 
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Post » Wed Aug 18, 2010 9:08 pm

Couldn't we call Nirn the Aedric realm? I mean, they are part of it.

:turtle:



No. Because it's Nirn.

Yeah, I was kinda thinking around that.

By the way, do Aedra actually have a physical form? I've heard they're stasis (or something) but I've gotten quite confused.
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Nikki Lawrence
 
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Post » Wed Aug 18, 2010 8:01 pm

Aedra can, and have, avatars.
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Sara Johanna Scenariste
 
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Post » Wed Aug 18, 2010 10:15 pm

Aedra can, and have, avatars.

You mean the avatars that people have on this website? Or actualy avatars in the game? Are you referring to those stain glass window things in those temples in Cyrodiil?
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Claire Jackson
 
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Post » Wed Aug 18, 2010 11:08 pm

Look up John Hawker, Ama Nin and Wulf.
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JR Cash
 
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Post » Thu Aug 19, 2010 2:20 am

You mean the avatars that people have on this website? Or actualy avatars in the game? Are you referring to those stain glass window things in those temples in Cyrodiil?



Avatar in the sense of like Vishnu or someone. A seemingly mortal manifestation of a deity which is otherwise disembodied.
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louise tagg
 
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Post » Thu Aug 19, 2010 3:10 am

Look up John Hawker, Ama Nin and Wulf.

:facepalm:

Of course, you're right. After remembering Wulf, I now feel really stupid.
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Holli Dillon
 
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Post » Wed Aug 18, 2010 12:36 pm

Avatar in the sense of like Vishnu or someone. A seemingly mortal manifestation of a deity which is otherwise disembodied.

So in other words, those pictures and stain glass windows in the temples that portray the Aedra as humans with faces and bodies.
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Brιonα Renae
 
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Post » Wed Aug 18, 2010 11:17 am

So in other words, those pictures and stain glass windows in the temples that portray the Aedra as humans with faces and bodies.

no...that's artwork. Its the equivalent of stained glass windows in a christian church.

They mean people like this http://www.uesp.net/wiki/Morrowind:Wulf.
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George PUluse
 
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Post » Thu Aug 19, 2010 2:51 am

no...that's artwork. Its the equivalent of stained glass windows in a christian church.

They mean people like this http://www.uesp.net/wiki/Morrowind:Wulf.

Well that's Tiber Septim in another form. Are there any "visual" in-game examples of avatars of Aedra?
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Makenna Nomad
 
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Post » Wed Aug 18, 2010 9:18 pm

That IS an avatar: a god in another form. And that is an in-game example.

:huh:
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Melis Hristina
 
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Post » Wed Aug 18, 2010 2:56 pm

Well that's Tiber Septim in another form. Are there any "visual" in-game examples of avatars of Aedra?


http://www.uesp.net/wiki/Morrowind:Ama_Nin is an avatar of Mara.

edit: *shakes fist* Wulf is a bloody avatar.

And I don't think you know what an avatar is tes96.
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Ross Zombie
 
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