Afraid to buy game

Post » Fri Feb 18, 2011 11:50 pm

I'm feeling pretty optimistic about bugs this time around, for a handful of reasons-

1) They've already got quite a lot of game, and there are still 10 months before Skyrim is released.
2) New engine* - any issues caused or worsened by Gamebryo have probably been addressed early in development.
3) Fallout: New Vegas had quite a few problems with bugs on release** - Bethesda are probably fully aware of the potential for negative publicity.
4) I'm an evil PC/mod user and I can hopefully fix most minor bugs myself.
5) I haven't had any serious problems with bugs in Morrowind or Oblivion.

*I know many bugs have nothing to do with Gambryo.
**I know Obsidian developed it, but Bethesda published it and most people don't know the difference between Bethesda Softworks and Bethesda Game Studios.



Fallout:NVs bad publicity from the bugs saw it dropped from like £50 to £20 in most stores like HMV where I'm from and I'm sure Bethesda doesn't want that to happen to Skyrim.
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Fam Mughal
 
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Post » Fri Feb 18, 2011 10:23 pm

don't worry about bugs, anything serious will be patched via downloadable updates.
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Matt Bigelow
 
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Post » Sat Feb 19, 2011 11:45 am

I, for one, have almost never had a serious problem with bugs in Bethesda games. Guess I'm just lucky though. And that includes New Vegas (then again, I waited until Christmas, so I got the big patch. Even so, with New Vegas, it was Obsidian, and they tend to put out games that are quite buggy at first.)

I'm buying it, day one, guaranteed. If I am fortunate enough to have a job, I will highly, highly consider putting in a vacation day request. But probably not.
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SHAWNNA-KAY
 
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Post » Sat Feb 19, 2011 1:54 am

I'm buying the Collector's Edition (if available) at preorder (if possible). I still have my Septims from TES4 CE and can't wait to see the goodies in the TES5 CE :)

So bugs or no bugs at launch, I'm going to get me this game. Bethesda is one of the few only studios that gives me hundreds of hours of gameplay for only a trivial amount of money. ;)
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sally R
 
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Post » Sat Feb 19, 2011 5:49 am

I think I have a heavily modded Oblivion game that can run for hours without issue and have similarly never had a single crash on Morrowind. So personally this sounds like user error to me, and in the odd event that it isn't any and all bugs are usually on this thread, along with how to cope with or even fix them, long before you can even open up the game box.


I've never had Oblivion or Morrowind crash on me and I've actually only ran across like 3 bugs in all in Oblivion unmodded and none of them were game breaking (completed every quest in the game on multiple characters and still only came across 3). While playing Morrowind I found over a dozen bugs but as Oblivion, none of them were game breaking. So yeah, I completely agree with you, it's most likely a user error and people are just overreacting to simple bugs.

I'm buying the Collector's Edition (if available) at preorder (if possible). I still have my Septims from TES4 CE and can't wait to see the goodies in the TES5 CE :)

So bugs or no bugs at launch, I'm going to get me this game. Bethesda is one of the few only studios that gives me hundreds of hours of gameplay for only a trivial amount of money. ;)


Amen my prince!
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Latino HeaT
 
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Post » Sat Feb 19, 2011 2:09 am

Get it for PC then, Modders will fix what Bethesda couldn't.Thats if there is even need for something the the Unofficial Oblivion patch.
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Laura Elizabeth
 
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Post » Sat Feb 19, 2011 11:13 am

I don't know about the rest of you guys but I'm afraid to but the game because of all the unresolved bugs with Elder Scrolls. I love the game and spent alot of time just getting my character just right and now I'm getting problems with game play. I can't get involved with a game that crashes and noone can fix it. What do you guys think?


I bought both Morrowind and Oblivion on the PC. Sure, there were bugs and all but between the official and un-official patches, both games are pretty much bug free.
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Cameron Wood
 
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Post » Sat Feb 19, 2011 11:39 am

Sheesh, just save more often. I played hundreds of hours on Oblivion for xbox 360, with no serious bugs or problems (a crash here and there, nothing to ruin the experience). Even the bugs in FO:NV isn't as bad as some have made out. Just save more often.

I am also buying the collectors edition (loved the septim coin in ob), and if gamestop has a midnight release (likely), I'll be there waiting for it :)
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Harry Leon
 
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Post » Sat Feb 19, 2011 7:07 am

Never had any problems with crashes or glitches.
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M!KkI
 
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Post » Sat Feb 19, 2011 9:34 am

What do you play on?



Xbox 360. The Elder Scrolls IV Oblivion. I get the fact that some people complete the game fast and some never have a problem. When I buy a game I play it till its complete. Between work and 2 kids I get up early on the weekends and stay up late whenever I can just to play.... I've had this game since it came out and was just about to complete the main quest. It's like having six but never get to climix... To the people that say there have been patches or will be fixed by a patch see the forum for the game. You will see that there was never a fix and many people had the same problems. And I do save all the time. I have a save right before the problem occured but just bugs out anyway during game play. From what I've read some people had some luck fixing the problem on the PC version but Bethesda gave up for the Xbox. I hope the new engine helps.. Maybe I'll just wait awhile for you guys to go thru it before lay out the spetims. And mabybe just get the PC version where I have more control.
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!beef
 
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Post » Sat Feb 19, 2011 6:00 am

I guess I'm just lucky because I've yet to experience a game breaking bug in Morrowind, Oblivion, Fallout 3, or New Vegas :shrug: I'll certainly be buying day one. Any serious bugs will be handled in a patch if they are present.
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Setal Vara
 
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Post » Sat Feb 19, 2011 8:23 am

Morrowind and Oblivion both had ctd issues. I hope Skyrim doesn't have it too.
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Irmacuba
 
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Post » Sat Feb 19, 2011 3:43 am

Doesn't the GOTY edition have some fixes in it for consoles that are not available through a patch?
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Laura Shipley
 
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Post » Sat Feb 19, 2011 3:58 am

I'm sure this game will be more smoother in terms of non-existent bugs, this is not an EA game afterall. :bolt:
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Mélida Brunet
 
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Post » Sat Feb 19, 2011 12:46 pm

Due to money and availability where I live I only have a vanilla disk of oblivion.
Hark at this.

There is a game breaking bug involving the fighters guild where if I enter a cave before the relevant quest stage I break the questline for good. So I have to workaround that by not entering the cave.

And I can never 'legally' complete Clavicus quest because the dog statue causes a terminal freeze.
So I have to workaround that by giving him the sword before he actually gives me the quest.

That is all. Really.

Oh, and on rare occasions you can self induce the cowl of nocturnal's 100 infamy and 0 fame to be permanently moved to you main character and the floating paint brush and several other minor things.

For a game of the size and complexity they did really well on oblivion and I shall buy Skyrim regardless of the one or two serious bugs that remain.
Confident that, as last times, there is at least a workaround
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Cesar Gomez
 
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Post » Sat Feb 19, 2011 8:46 am

The 2 bugs that annoyed me most in Oblivion was these:

1.Game would crash to desktop whenever trying to load autosaves,but normal saves loaded normally.
2.The game doesn't replace the data that is being stored in RAM with newer data as the player progresses,which means that depending on how much RAM you have the game will crash after some time.No matter the amount of RAM Oblivion will eventually crash after some hours of it running.

If the game doesn't have such kind of bugs It will be O.K. even if we see misplaced trees flying in the air.
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Juan Suarez
 
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Post » Sat Feb 19, 2011 12:18 pm

The 2 bugs that annoyed me most in Oblivion was these:

1.Game would crash to desktop whenever trying to load autosaves,but normal saves loaded normally.
2.The game doesn't replace the data that is being stored in RAM with newer data as the player progresses,which means that depending on how much RAM you have the game will crash after some time.No matter the amount of RAM Oblivion will eventually crash after some hours of it running.

If the game doesn't have such kind of bugs It will be O.K. even if we see misplaced trees flying in the air.

On the PC it never tried to take more than my system had to offer (maxed out at about 1.6 gigs) but yeah I can see the game eventually needing more than 512mb and that is all the console can give so crash.

The CS on the other hand would always burn completely through 2gigs and then crash or hang. I hope they fix these issues with a simple memory manager built into the program that dumps memory as needed.

On the console though this will end up causing texture and mesh popping and lag. I don't envy Beth having to squeeze this game onto the consoles.
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Amy Cooper
 
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Post » Sat Feb 19, 2011 2:00 am

Well if anyone is playing Oblivion on 360, I have a bit of advice to eliminate crashing. Install the game to your HDD. Then you will have faster load times and the game should never crash.
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Gill Mackin
 
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Post » Fri Feb 18, 2011 10:10 pm

FONV got blown out of the water with people freaking out about bugs and I NEVER had any problems with it, or any other Beth games.

If there is, they’ll get patched. Don’t sweat it.
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Motionsharp
 
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Post » Sat Feb 19, 2011 12:48 pm

Well if anyone is playing Oblivion on 360, I have a bit of advice to eliminate crashing. Install the game to your HDD. Then you will have faster load times and the game should never crash.



If only my 360 had a hardrive, I have the cheapest kind.
Bought it just to play oblivion too. Well, I have other games now. None I like as much, none come even close.

Id like to save up to buy a harddrive, Im told thats all possible these days, but Im also saving up to buy Skyrim.
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dean Cutler
 
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Post » Fri Feb 18, 2011 11:32 pm

If only my 360 had a hardrive, I have the cheapest kind.
Bought it just to play oblivion too. Well, I have other games now. None I like as much, none come even close.

Id like to save up to buy a harddrive, Im told thats all possible these days, but Im also saving up to buy Skyrim.


Well if you can get an harddrive for your 360 it will make Oblivion and your other games run much smoother and not crash. As long as they keep coming out with cross compatibility of the 360 controller to the PC version for the games I want a controller for, I'll be using my comp. Otherwise I'll just use my 360 until the GOTY version comes out. But FPS is strictly for my mouse hehe.
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CHARLODDE
 
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Post » Sat Feb 19, 2011 3:41 am

Wait for reviews or wait a couple months after release. The bugs will be squashed and there may even be a sale. Better yet, if you have the patience, wait for the GOTY edition to get extra value. Even better, wait for the GOTY to go on sale!
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Danny Blight
 
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Post » Sat Feb 19, 2011 12:14 pm

I don't know about the rest of you guys but I'm afraid to but the game because of all the unresolved bugs with Elder Scrolls. I love the game and spent alot of time just getting my character just right and now I'm getting problems with game play. I can't get involved with a game that crashes and noone can fix it. What do you guys think?


It's a new engine and it's not Gamebyro so I doubt we'll see many bugs.
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Emmie Cate
 
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Post » Sat Feb 19, 2011 3:49 am

To be honest BGS doesn't have a very good track record for releasing patches to fix bugs. How many did Oblivion have, two? Maybe another one after Shivering Isles was released? Then they just forgot about it. And still many obvious bugs abound in Oblivion. Their philosophy seems to be as long as the bugs aren't game breaking they're not worth fixing. To be fair, Oblivion's engine is such a clustered mess I don't really blame them for not wanting to bother with it any more. I do blame them for making an engine that's a clustered mess in the first place.
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Sami Blackburn
 
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Post » Fri Feb 18, 2011 10:45 pm

What game are you referring to? Morrowind was absurdly buggy and Oblivion was almost as buggy, but this game runs on a new engine created from the ground up, while the former two games ran on Gamebryo (which is a terrible engine).

I'd say, bugs will persist (as they do in all games), but there'll be significantly less than in previous TES titles.

It's a new engine and it's not Gamebyro so I doubt we'll see many bugs.

Most glitches and bugs was due to poor coding support by the Gamebryo engine. Having a new engine built and tailored to their needs and wants should ease these issue a lot!


I think that people exaggerate a little bit when it comes to Bethesda games glitches.


I think people exaggerate this myth Gamebryo is some how buggy or at fault for bugs in Ob/MW. Can you even basically outline 1 bug in OB/MW that is specifically to do with Gamebryo and not Bethesda?

I'll say this again- if you can somehow prove or even suggest the dozens of games that use Gamebryo middleware are somehow on average more bugged than games on other engines, then you might have an argument.
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john palmer
 
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