After couple of trailers crysis 3 don't look promising?

Post » Sun Oct 07, 2012 7:03 pm

HISTORY will repeat or not?? my opinion likely yes,this is WHY.

-Same trailers and gameplays all over and over again! why is that everything what crytek can show us.
-They show us typhoon ,bow and alien weapon and they dont even speak about something new,because It's probably all new in game.
-AI again looks stupid and not improved
-They show only 2 new types of aliens and yes i see pinger again,is that all or what?
-Maybe some new cell enemies,new chooper,jeeps or tanks will bee great but what i see nothing new..
-E3 GAMEPLAY demo impress with level design and graphics but guys they show us terminal level in crysis 2 which was best in crysis 2 and almost only good level.Soo maybe is that only good open and nice designed level in crysis 3.
-and yes i see 98% of crysis 2 and 2% of crysis 1,soo no C3 will not bee like C1.
-The Biggest problem with crysis 3 is console development,if console can’t handle a big open levels/environment,you will see what console can handle not pc.
-Same texture resolution (Believe me i got very good eyes)
-And finaly EA games.. I say enough
-I will be happiest man if im wrong,still if crysis 3 fail it will be best fps in 2013 because i love crysis franchise,and i respect crytek and it's still my best developer,just put xbox 360 and ps3 into the garbage and start developing for pc and upcoming next gen consoles.


Sorry for my bad english!!
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Penny Courture
 
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Post » Sun Oct 07, 2012 4:03 am

To each his own :/ Only thing I'd liked changed is the arms being repositioned, x1.3 movement speed + jump height, AI being harder/Us not being too OP and some other minor things.
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Pawel Platek
 
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Post » Sun Oct 07, 2012 6:00 am

I forgot tell that hydra damm level was passed in freakin 10 minutes
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Roanne Bardsley
 
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Post » Sun Oct 07, 2012 5:08 pm

I forgot tell that hydra damm level was passed in freakin 10 minutes

It should be part of a bigger mission though?
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loste juliana
 
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Post » Sun Oct 07, 2012 9:16 am

Dan, I liked all your suggestions but, how about a couple more:

-Being able to aim down sights while powerjumping
-Being able to sprint and slide while reloading at the same time
-Overall speeding up all sorts of animations that take forever, like falling from high heights and landing with your hand, or picking up and throwing alien grunts
-Fixing the laser sight so that your bullets don't land where you were aiming a full second ago
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David Chambers
 
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