After the patch v1.9

Post » Mon Dec 12, 2011 11:41 am

Before download patch v1.9, I was playing C2 Multiplayer perfectly. After download patch v1.9, the game is unplayable and stuttering. So, this patch is inefficient and too bad the previous one to me. We want to new patch for which have this problem.

Thanks.
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Penny Courture
 
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Post » Mon Dec 12, 2011 10:51 am

Ive got tri SLI 480. and some maps are unplayable. since 1.9..... 50% Usage on all 3. Stutting. Dont ask about dx 11. MP and SP.. Im sick off them breaking this game.. Now waiting on nvidia... I love PC But to many problems from nvidia ATM.. Driver are way too slow ( release)
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danni Marchant
 
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Post » Tue Dec 13, 2011 2:45 am

I've never had any issues with the past 2 releases ... no dx11 here or SLI ... just my 8800GT (1gig) card. I was able to kick up the settings to ultra with 1.9 as I was having some glitches under 1.8 for some reason.
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Amanda Furtado
 
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Post » Mon Dec 12, 2011 11:46 am

I think it's a driver side problem, and nVidia is working on it...
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Ludivine Dupuy
 
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Post » Mon Dec 12, 2011 4:00 pm

Ive got tri SLI 480. and some maps are unplayable. since 1.9..... 50% Usage on all 3. Stutting. Dont ask about dx 11. MP and SP.. Im sick off them breaking this game.. Now waiting on nvidia... I love PC But to many problems from nvidia ATM.. Driver are way too slow ( release)

Yes. I have same problem. Some maps are completely unplayable ( Skyline, Pier 17 ). Other maps have a bit stuttering.
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Jamie Moysey
 
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Post » Mon Dec 12, 2011 11:16 am

yes.. it is not crytek. it's nvidia. but i got just ONE gtx 480 and it is playable!
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Khamaji Taylor
 
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Post » Mon Dec 12, 2011 2:36 pm

Guys... the problem with some maps being stuttering is theyre making GPU work less at some point in map i was testing it... for example skyline flows smoothly at very high with 85 fps(i locked it at 85...) and 76% gpu load... as soon as someone starts shooting glass at middle or bomb explodes GPU workload drops to 30% till glass animation is finished and then rises again. I believe Nvidia will fix this :)
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Nicole Elocin
 
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Post » Mon Dec 12, 2011 4:40 pm

yes.. it is not crytek. it's nvidia. but i got just ONE gtx 480 and it is playable!

Ahh... I have GeForce 9600 GT and C2D E7400 @ 2.8 Ghz. So I can't play this game playable in full graphics.

Guys... the problem with some maps being stuttering is theyre making GPU work less at some point in map i was testing it... for example skyline flows smoothly at very high with 85 fps(i locked it at 85...) and 76% gpu load... as soon as someone starts shooting glass at middle or bomb explodes GPU workload drops to 30% till glass animation is finished and then rises again. I believe Nvidia will fix this :)

I hope so. But why is it after the patch v1.9 ?
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Eliza Potter
 
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Post » Tue Dec 13, 2011 12:55 am

Hi,
I got exactly the same problem with the new patch, I hope the problem will be fixed soon with a new update cause even with the last update it doesn't work.
My graphic card is a Geforce 250 GTS and I have a 32 bit system with 2 GHz.
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Thema
 
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Post » Mon Dec 12, 2011 12:30 pm

Yeap... not only we have to wait for CRYTEK patches to fix C2 issues and bugs...
...now we have to wait for new Gpu Drivers to work with every patch..

I mean...really...what a mindf@ck has this come to be ???
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Stephy Beck
 
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Post » Tue Dec 13, 2011 1:51 am

Free? Really? Wow. I think they do owe us a working product since we paid for it. And they owe it to us not to force a patch on us that breaks the product we've already paid to use. I cannot play this game at all now and cannot back out of the 1.9 patch. When I uninstall / reinstall it forces the patch all over again and won't start without it. This is less a gift or more like an assault.
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Isaac Saetern
 
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