Air stomp is OP

Post » Tue Feb 01, 2011 4:07 am

Hahaha just kidding. But seriously I came over from the BC2 forums, and there everyday there was a new thread on a new gun being OP. It used to be limited to the M60 and the AN94, but eventually over the course of every week, out of the over 50+ guns in that game, there has been a thread made at one point during any given week about how that particular gun is OP. If all the guns are OP though, aren't all of them balanced?

Anyway, just was wondering what builds/weapons/perks people think are overpowered and why...because as far as I can see this game seems incredibly balanced. Three suit modes, (well really two), and cloaking counters armor while armor counters cloaking. Sneak up on a heavily armored guy from behind and thwomp him, or notice a gaseous entity moving and pop armor up to blow the "thought-he-was-hidden" cloaker away.
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Tyrone Haywood
 
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Post » Tue Feb 01, 2011 8:11 am

I agree this game is very balanced. I think it comes from the fact that there arent an overhwleming amount of different guns. Because of this, all of them are fairly balanced and there's not one standout overpowered weapon. The focus is on the suit, and everyone has access to all those abilities all of the time, which is why its balanced well.

Some people consider the cloaking to be unbalanced, because some combos and people who use it well can stay cloaked for a long time, pop in and out quickly for a kill. But hey, I say if you've mastered an element of the game good for you, its no different than someone getting good with one gun and popping into armor and mowing people down, which happens a lot and people dont consider that cheap.
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Star Dunkels Macmillan
 
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