But Solthesiem, being a majorly Nordic land, have accepted the Dumner, surely this means the Nords want some peace between the races, and are willing to help the Dumner? Of coarse, there wouldn't be a huge amount of Dumner, because they're an endangered species now, even after 200 years. Myself, I think it'd be awesome to have some refugee Dumner around.
While the civilized areas in Solstheim are filled with nords, but they're not the same as the ones in Skyrim. They have a much different belief system than mainstream nords, with Shor and Alduim being aspects of The Adversary and Anuiel being their All-Maker
Because it would mean they disregard much more interesting story-telling potential in order to make yet another "OMG end of the world/invasion!" story. If they're going to make the main quest epic, then fine, do that, but not another saving the world story like Oblivion's. And handle it better than Oblivion's. As RellacFTW said, you were already a hero, almost straight away. Hell, you're a hero from the second quest. And even before the last missions in the questline, you were saving every town from Oblivion Gates. Don't get me wrong, I like being a hero, but I'd prefer it handled better, where you're not a hero from the start.
Agreed. In DF, you were a pawn the whole game; never really a hero, though a very powerful warrior later on. In Morrowind, you don't become the hero till you are named late in the MQ. Before those portions, you are told to either deliver and explore places, learn the land, and keep a cover.