Female Orc, Specialty is Magic [I prefer races with NO racial bonuses in any of my major/minor skills, 25% magicka resist is nice]
Birthsign: Atronach [no hindrance for an Alchemist with a dozen sweet restore magicka potions]
Skills (in no particular order):
Sneak [opted for no illusion, need to get around quietly somehow, right?]
Alchemy [duh!]
Conjuration [conjure minions to fight for me, the occasional weapon in a tight pinch]
Mercantile [again, no illusion, need to buy/sell for my potions, right?]
Speechcraft [same as Mercantile]
Athletics [need to get good at huffing it around the countryside for ingredients and merchant selection]
Unarmored [no armor allowed. NONE. enchanted clothing, on the other hand...]
Acrobatics [again, like athletics, handy in a tight spot. great for no-levitation areas]
Alteration [no picks/probes allowed. for locks, shield, waterbreathing, jump/levitate when required, etc]
Mysticism [love me some intervention, mark/recall, absorb health]
Favored Attributes:
Luck [I try to max it out with all my chars, especially since I'd like to try 100 difficulty from the go]
Endurance [helps out life-per-level immensely, can easily multiply other attributes through major/minors]
This may be my first ever character that doesn't use those unique speedy boots... will required some discipline.