Alcohol

Post » Fri Aug 19, 2011 10:52 pm

I at the current am enjoying a nice box of Millers genuine draft or whatever it is they market it as and it occured to me that in Oblivion the only effect of alcohol was stat based. I honestly can't remember if that's the case in the Fallout series but I think they're stat based as well.
A lot of games eg GTA, Bioshock, alter ingame perceptions and scramble movement controls to an extent, in an attempt to emulate the effect of heavy inebriation, and it struck me this hasn't happened, to my knowledge, in an Elder Scrolls game. :foodndrink: :celebration: :violin: :swear: :rofl: <--- my projection as to what taverns'll look like


SO. With the tavern fights adding a new element of depth to the game, do you think drunkenness will make its debut in Skyrim? I honestly would like to see it, the tavern brawls'll be much more interesting if you can do them with an element of visual impairment, perhaps sluggish response timing or a wandering cursor or something.

I included a poll because why the hell not. :flamethrower: :flame:


I mean it doesn't contribute much to the game but it's a recurring theme in many of them. And you need to consider their age ratings, I don't know about what they tend to aim for. Or how that affects anything. But in my opinion most people on this forum'll take any opportunity to discuss/suggestthingspertainingto/complainabout anything.
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cheryl wright
 
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Post » Sat Aug 20, 2011 8:16 am

I want this
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Jerry Jr. Ortiz
 
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Post » Sat Aug 20, 2011 8:17 am

I think drunkenness should remain stat based. And if you drink too much you should actually die.
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Chris Ellis
 
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Post » Fri Aug 19, 2011 10:22 pm

Yeah, ever since Saints Row I thought it should be in every game that involves alcohol.
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Monika Fiolek
 
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Post » Fri Aug 19, 2011 9:55 pm

nah if you get drunk enough you pass out enter loading screen and wake up somewhere random ;)
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Daramis McGee
 
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Post » Sat Aug 20, 2011 7:48 am

us nords love drunk, thats wy we are teh best! :clap:
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Beat freak
 
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Post » Sat Aug 20, 2011 2:42 am

I think it should stay stat based.
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Sarah Kim
 
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Post » Sat Aug 20, 2011 1:48 am

nah if you get drunk enough you pass out enter loading screen and wake up somewhere random ;)


This is a genuinely good idea. I like this. This should definitely be implemented.
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Samantha Wood
 
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Post » Sat Aug 20, 2011 5:41 am

nah if you get drunk enough you pass out enter loading screen and wake up somewhere random ;)


*wakes up* "How the hell did I get to Cyrodiil?"
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Leticia Hernandez
 
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