aliens are fallout lore

Post » Fri May 27, 2011 9:02 pm

The Fallout world is much like Torg - physics and natural laws are not the same as in our universe, but are based instead on 50s sensibilities and pulp era comics - the Fallout universe is what people in the 50s believed the future would be (with a lot of nuclear warheads dropped on it). As a result, there are endless stretches of desert, radiation will cause giant mutations, rayguns and brains in jars are realities, you might trip over a few giant evil tentacular blobs with plans of taking over the world, see plenty of clunky robots with glass dome heads and lots of blinking lights, and science in general is not only heavily atomic and optimistic, but it is also much easier in the Fallout universe (or also, "Science!") thus allowing people to create ultrasound guns, death beams, and lasers, usually in little or no time (especially when an invasion from outer space occurs). Most modern day concepts concerning artificial intelligence, nanotechnology, and so on aren't part of the Fallout universe, since people in the 50s didn't recognize that many of these concepts existed (well, except the terminology for artificial intelligence, which was officially used at the Dartmouth Summer Conference on Artificial Intelligence in 1956, if I have my facts straight).



outer space invasion is referenced in the fallout bible.




also, the line about what the people of the 50s thought the future would be... people of the 50s were just entering thespace race.. the hopes the future held were that we would be traveling in space and meeting aleins.. this is part of what the fallout universe is about.


prove to me that it is NOT..

no speculation.
facts.
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JESSE
 
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Post » Fri May 27, 2011 1:36 pm

Do we need to do this again? *sigh*
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Miss Hayley
 
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Post » Fri May 27, 2011 7:12 pm

Well, they sound like they're included very much with a tongue in cheek attitude. As I understand it, both Fallout 1 and 2 featured both a lot of pop-culture references, injokes and such, while at the same time having a story heavy on dark humour and satire.

Ergo, the aliens are not part of the "serious" established Fallout lore, but they are referred to obliquely and used in small ways.

Based on that, the last (so far) dlc will make aliens become a part of Fallout lore.

If that will be in a manner fitting with the Fallout setting remains to be seen, and neither the enthusiasts nor the pessimists can know which way it will go yet.
And besides, both sides will likely disagree which it is after the dlc has been released too. :P
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Daniel Lozano
 
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Post » Fri May 27, 2011 9:45 am

Indeed, you seem to be obsessing over this Lore stuff more that the people your ranting against. I agaree with Suntiger, they said they could exist, but likely don't as it isn't part of the "main focus" as you will.
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Rachel Cafferty
 
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Post » Fri May 27, 2011 1:17 pm

no.. we dont have to do this again.


you all could just accept that it is part of the fallout lore and move on. it si part of the bible as posted in the first post of this thread.
i am not reffering to easter eggs or anything other than what an actual fallout developer has said.


instead i have to be a new fan and come to this site and try to filter though all of your nay-saying.

so this thread is a seperate place for this type of discussion.
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Add Me
 
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Post » Fri May 27, 2011 9:36 am

REally reading that again it look to be more of an "example" referance, then being edvidance to the devs saying aliens exist. Akin to some one saying, "X happens, like it did in y movie".
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Laura-Jayne Lee
 
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Post » Fri May 27, 2011 7:15 pm

REally reading that again it look to be more of an "example" referance, then being edvidance to the devs saying aliens exist. Akin to some one saying, "X happens, like it did in y movie".

wasnt yourwhole argument that it was never intended to be, though?

surely if they gave it thought and refernced it in the bible it is something that was meant to be part of the F universe.

but this is also why there are thwo parts in bold in that paragraph.
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Marcus Jordan
 
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Post » Fri May 27, 2011 4:52 pm

yeah, but not everything people believed in the 50's was in fallout.....just a few of the major issues where in.
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michael flanigan
 
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Post » Fri May 27, 2011 8:46 am

yeah, but not everything people believed in the 50's was in fallout.....just a few of the major issues where in.

it doesnt matter. not everyone has six with me, it doesnt mean that people who dont have six with me dont have six.
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Rachael Williams
 
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Post » Fri May 27, 2011 10:15 pm

same is true with your explaination. Just because a dev made an offhand remark on it doesn't make it a real possiblitly. Quit frankly the way they are in the games goes more to how they wanted them than your referance.
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Penny Courture
 
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Post » Fri May 27, 2011 1:24 pm

REally reading that again it look to be more of an "example" referance, then being edvidance to the devs saying aliens exist. Akin to some one saying, "X happens, like it did in y movie".


That's how I read it. It was to give an example of how fast humanity can create something when pressured, not to say that they were planning an alien invasion in Fallout.

Also, when the following is said: "the Fallout universe is what people in the 50s believed the future would be", it's typically referring to http://en.wikipedia.org/wiki/Retro-futurism, which is the vision of the future as we made it. While the existance of aliens is not out right ruled out, they're not a factor in the 50's vision of the future.
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rheanna bruining
 
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Post » Sat May 28, 2011 12:13 am

I love the reference to Day of the Tentacle in that Bible quote.
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Lady Shocka
 
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Post » Fri May 27, 2011 12:09 pm

same is true with your explaination. Just because a dev made an offhand remark on it doesn't make it a real possiblitly. Quit frankly the way they are in the games goes more to how they wanted them than your referance.


forget that they were in previous games.. i dont care about you regg argument in the least.

im talking about the setting for the game.. a setting which lends itself to the fancies of people in the 50's..

Also, when the following is said: "the Fallout universe is what people in the 50s believed the future would be", it's typically referring to Retro Futurism, which is the vision of the future as we made it. While the existance of aliens is not out right ruled out, they're not a factor in the 50's vision of the future.


really? the jetsons depicted an all american family that lived in the future, and made contact with aliens.. albiet fiction..
seti made its first broadcast in 1960, all of the funding and construction went through in the 50s.
retrofuturism is rife with aliens ans space travel.
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LuBiE LoU
 
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Post » Fri May 27, 2011 4:37 pm

It seems rather juvenile to spend your days arguing over such a trivial fact...

Last time I checked this was only a game.

Black Isles certainly wasn't concerned about Canon when they developed the games.

Aliens were refrenced frequently in the origional games and there in Fallout 3 no matter howw much you want to [censored] and moan.

Canon is only interesting when it doesn't prohibit creativity and a fun gaming expierence.

I wasn't too thrilled when I heard but the more I think of it the more I think this will be an amazingly fun DLC.

If its fun, then it shouldn't matter if Black Isles never specifically stated that 'Aliens are Fallout Canon'.

Its 50s, its in the games, its an interesting scenario, why can't it be in?
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Marion Geneste
 
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Post » Fri May 27, 2011 6:51 pm

To me it's a dlc which is added content like a side quest or an aside. It's more lore centered than many quests we go on in the Fallout world. Those weren't lore but the quest seemed to fit the Fallout world.

It isn't a part of the main game and thus won't change the atmosphere of the game. But even so...the stage has been set in all three games for it to have such an add on/quest/adventure/...aside.
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Rachel Hall
 
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Post » Fri May 27, 2011 9:24 am

Again omega, they bought the FO universe, if they don't want to use it why didn't they save all that money and make up there own? Black isle created the canon since they creted the originals. always referanced in special IE non-canon encounters. there's plenty for Bethosft to do without breaching canon, so why do they do it with all there games? I think it's because they do too muc h of the "how cool would x be" and then just shoe horn it in there lastest game reguardless of if it "fits" or not. Just look at what Kick stand is doing, He's trying hard to make any little loophole or off hand comment in the FO, and pretty much bending it into a way that makes it work. No matter what extreme cases he would have to take it. (No offence kickstand ;) )
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Jeffrey Lawson
 
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Post » Fri May 27, 2011 7:48 pm

Aliens were refrenced frequently in the origional games and there in Fallout 3 no matter howw much you want to [censored] and moan.


Um, let's see, barring the blaster, we have the crashed UFO itself, a single line from a scribe, and a lot of floating text should be taken with a grain of salt, and the Shi refer to a Xeno, which could have been referring to the Wanamingo's, which were often mistaken to be aliens. It's not specific. Skynet's information is suspect, as it contradicts information found else where in the game. I don't think they were referenced as much as you thought they were :P

Speaking of taking things from special encounters as canon, is Dogmeat really over 150 years old? :P

From the other topic:

On it's own merits, though - it is an optional DLC. If you don't feel aliens fit the universe you can (obviously) just not buy it. The way I see it, anytihng you run across in a DLC is only semi-canon unless it gets reinforced in later games. ie, if events in Broken Steel/ Operation Anchorage get referenced in a Fallout 4 or other DLC, then it's "canon." Otherwise, it's about as "official" as Fallout Tactics or BoS were. I think it might be a fun little DLC from what I've heard of it. I also think little green men fit the founding precepts of the series (ie, 50's pulp sci-fi) so a couple more flying saucers are okay by me.



I wonder if we can get an official statement on how the DLCs fit into the canon? If it's considered semi canon, I suppose I can live with that. I just don't want to see Fallout having to deal with extra terrestials in the future :(
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helen buchan
 
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Post » Fri May 27, 2011 4:11 pm

Yeah, I took skynet to be a "bonus" companion for having high Science skills and not really as full canon too. Just apart of the pop culture referance joke theme.
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Victoria Bartel
 
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Post » Fri May 27, 2011 11:08 am

I just don't want to see Fallout having to deal with extra terrestials in the future :(

What if the terrans exploit them; offer them to go on very expensive guided tours of famous places, and sell them tacky souvenirs at inflated prices? :P
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Kara Payne
 
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Post » Fri May 27, 2011 8:21 am

Yeah, I took skynet to be a "bonus" companion for having high Science skills and not really as full canon too. Just apart of the pop culture referance joke theme.




how is a DLC not just a bonus?

oh, cause gamesas made it instead.


no one is making you like it, you know
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BEl J
 
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Post » Fri May 27, 2011 7:44 pm

What if the terrans exploit them; offer them to go on very expensive guided tours of famous places, and sell them tacky souvenirs at inflated prices? :P


When I said not have to deal with them, I mean in the "have no dealings PERIOD with them" sort of way, not in the "we have to defeat them!" sort of way :P

how is a DLC not a "bonus"?


Hey, if you can get a Bethesda devs attention and get them to clarify if it's full canon or semi canon, I'd be happy if it was considered semi-canon so it doesn't mess up future titles.
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Sxc-Mary
 
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Post » Fri May 27, 2011 7:21 pm

They might fit the retrofuturistic setting, but they don't fit the theme of the Fallout series, which explores how humans survived the apocalypse.
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louise hamilton
 
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Post » Sat May 28, 2011 12:04 am

Overall if aliens were meant to be taken as a joke or not is irrelevant because they are in the previous games so it's not breaking or altering cannon. The DLC according to Bethesda is an abduction not an invasion and will most likely be like the first two DLCs O:A and the Pitt were they take place in their own seperate world. I highly doubt and by highly doubt I mean 99.99% sure this isn't going to alter the fallout universe in fact the impact will most likely be little to none.

I wonder if we can get an official statement on how the DLCs fit into the canon? If it's considered semi canon, I suppose I can live with that. I just don't want to see Fallout having to deal with extra terrestials in the future :(


If the dlc is in the Goty which Gstaff says it will be it's official cannon. If it wasn't going to be in the Goty then it could be viewed as semi cannon or non cannon.
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courtnay
 
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Post » Fri May 27, 2011 3:21 pm

Oh hell. Another self-demanding waste of time >_<

OP, you are just a member of the community. You are claiming fact to complete, abundant, irrevelevence.

Aliens are Fallout lore. Aliens aren't Fallout lore. What on earth (or in space) does it matter? Aliens have made no impact on Fallout and its world. They are never important events, and only amount to finding a unique energy weapon of some description. That is the extent of aliens and their impact in Fallout.

Huzzah.
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Eire Charlotta
 
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Post » Sat May 28, 2011 12:59 am

I wonder if we can get an official statement on how the DLCs fit into the canon? If it's considered semi canon, I suppose I can live with that. I just don't want to see Fallout having to deal with extra terrestials in the future :(

That's going to be a rather personal matter any way you split it, though. For example, I actually consider most of Fallout Tactics to be "canon" except for areas where it's specifically contradicted elsewhere.

But yeah - I think the real crux of the matter has little to do with that actual DLC. And more about whether alien encounters ought to play a prominent role in the games moving forward from here. For myself even - I think I might have fun with this particular DLC - sort of as an extended Easter Egg encounter. I personally even consider those earlier alien encounters in Fallout 1 and 2 to be something that actually "happened" to my characters. But I would not want them to play a prominent role in things like Fallout 4 or anything like that.

ie, an Alien Companion, or an "Aliens vs Enclave" scenario would be going too far. I can concede aliens and flying saucers, and the occasional quick encounter being a close enough fit for Fallout. But having them play a major role in the game would be pushing it. If, while playing Fallout 4 - I come across a line of text saying that the whole Apocalypse was actually a clever Alien Master Plan for World Domination - that will be the last time I play a Fallout game. :) (I doubt that would actually happen - but just as an example...)
They might fit the retrofuturistic setting, but they don't fit the theme of the Fallout series, which explores how humans survived the apocalypse.

I could see the potential for an alien encounter to provide another perspective to the whole situation. Just as a contrast to the human condition. Fallout being all about contrast, after all. I could see the potential for something like this to be handled in a very thoughtful and interesting way. Whether Bethesda lives up to that promise, or just provides the platform for lots of "Alien Probe" jokes, is another matter. ;)

To the OP: One thing you might want to consider is that I would wager for most people, it's less about whether Aliens and Flying Saucers fit into the setting through a rigid and critical look at existing canon and the Fallout Bible. And more about whether it should be a prominent aspect of the game. And exactly how prominent a role that should be. I mean, Jar Jar Binks is canon. There's no getting away from that. But that doesn't mean it's a good thing...
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JD bernal
 
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