Not heard anything about them myself. Hopefully Beth learned the lesson from the criticism of Mothership Zeta.
There are some in the concept art, right? Doesn't have to mean they are in the game.
I'm going to guess they make an appearance as a Wild Commonwealth Event or something.
Aliens have existed in the Fallout universe since the beginning. You've been able to find an alien blaster in every game. I wouldn't necessarily want to see something like Mothership Zeta, but we shouldn't cut aliens out altogether. I want that alien blaster.
Doubtless you're referring to the concept art that depicted an alien. I understand why you're worried, I'm worried myself. But as we well know not everything that is concept art makes it into the game - for example, there was concept art for a mutant James for Fallout 3, and as you saw James never became a mutant in that game. So it may be nothing at all, maybe it goes back to being an easter egg.
Still, I hope you know you just launched what will become an avalanche of comments defending aliens being canon ("herp derp they were in Fallout 1 derp") and then other people telling them to go [censored] themselves.
I do not understand the hate this dlc got. I loved it, I felt it was a great change of pace from the main game and I think the theme sat quite nicely in the game what with all the other quirks the fallout universe has
Only as an easter egg, no more DLC's based around jokes please.
Because Bethesda made them start the Great War lel.
Except they didn't
A. The dialog is cut content, its not even present in the game files. It was literally never recorded.
B. Even IF it was in the game, we don't know that the aliens were actually trying to get the codes from him, he just ASSUMES that is what they are after. And other people in other tapes make wrong assumptions about the aliens' intent.
C. Even if they were trying to get the codes, you need a presidential authorization, and two sets of codes, to actually get the nukes launched...... which the aliens didn't have.
Not even mentioning how Fallout 2 put forward the idea that AI started the war, Terminator style.
They were always a joke in the games. Non-canon and nothing more. Only Bethesda had the horrible idea to make them have such a huge role.
I hope to god they aren't in the game and that they announce them as non-canon for Fallout 3 as well.
Of course there will be. They always were and I hope we get another Mothership Zeta.
The tape itself is present in game, but all the human dialog is mute. I've seen people in 4-Chan go through the game files, and I've gone through it myself, and the human dialog doesn't even exist there. Its not even a case of the tape is bugged and not playing the right audio files when it should, the audio simply does not exist in the game's files AT ALL.
http://fallout.gamepedia.com/ACE
"The suicide rate among true artificial intelligence machines was extremely high. When given full sensory capability the machines became depressed over their inability to go out into the world and experience it. When deprived of full sensory input the machines began to develop severe mental disorders similar to those among humans who are forced to endure sensory deprivation. The few machines that survived these difficulties became incredibly bored and began to create situations in the outside world for their amusemant. It is theorized by some that this was the cause of the war that nearly destroyed mankind."
Coming this Spring; Mothership Zeta 2: THE REVENGE!!! Featuring little green alien......NINJA'S!!
Don't worry OP if your lucky you might get to bump into Dr Who again.
There are Androids, and lots of them, so there will probably be Aliens. Hopefully they're more menacing that the Fallout 3 ones, if there will be random Alien encounters.
I preferred when aliens were a mysterious semi-easter-egg in the Fallout games, but obviously that's just personal preference (about 99% of the problems on this forum stem from people thinking their opinions are indisputable facts, after all.) I decided I didn't like Mothership Zeta all that much - in my "main" Fallout 3 playthrough, my character didn't run that DLC, so as far as I'm concerned it never happened and that works just fine for me. I thought that was the nice thing about DLC - it's optional so if you didn't want aliens playing that big of a role in the narrative then you didn't have to play that one.
For Fallout 4 I'd still prefer any alien presence to be mysterious and brief at best. I think the "here's another downed alien spaceship with an alien blaster to find" has been played out by now, so I just don't know that there's anything interesting left to do with aliens in Fallout that wouldn't be going too far. To me, Fallout is about mankind's struggle - including aliens (or worse, having them play a role in the War) drastically changes that focus, and not for the better I feel.
Unless of course the reason the Institute is considered the epitome of advanced tech is because of Alien interference or collusion. That might make an interesting story twist.
Huh, sounds a lot like the super computer AM from "https://en.wikipedia.org/wiki/I_Have_No_Mouth,_and_I_Must_Scream" which I guess shouldn't be super surprising since Fallout was heavily inspired by Harlan Elison's other book "A Boy and His Dog"
I'll be honest, after MZ, I never want to see another alien, Alien Blaster, or Firelance in Fallout again...even as a Wild Wasteland encounter. MZ made sure that Easter Egg was completely and utterly destroyed.