Aliens in future games

Post » Tue May 25, 2010 10:57 pm

I'm pretty sure Broken Steel will be mentioned in Fallout 4 considering one of the brotherhood says the Enclave 'won't hear about what happened at Adams for months'.

Makes sense, if the Enclave are in Fallout 4, that they bring that up.



After Fallout 2 & 3, the enclave should be reduced to little more than a small faction.
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DAVId MArtInez
 
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Post » Wed May 26, 2010 3:13 am

So do you think that the TARDIS, the Federation from Star Trek and the Holy Hand Grenade are canon parts of the Fallout setting?


That's what I said, isn't it? It's not like those are any more illogical than a lack of cancer due to radiation, and Super Mutants.
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Kortknee Bell
 
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Post » Tue May 25, 2010 6:17 pm

It's not about real-world realism, it's about verisimilitude. They're obviously meant to be jokes and not an actual part of the setting (which is what the FO1 and 2 devs themselves stated). Although I suppose the only thing that's stopping Bethesda from making an add-on featuring the Doctor is a potential lawsuit from the BBC.
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Ash
 
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Post » Wed May 26, 2010 2:54 am

Bethesda from making an add-on featuring the Doctor is a potential lawsuit from the BBC.


FO4 will feature the Sonic screwdriver as a weapon.

Oh dear...
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megan gleeson
 
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Post » Wed May 26, 2010 1:28 am

And the Master will be revealed as one of the incarnations of THE Master.
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Killer McCracken
 
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Post » Wed May 26, 2010 4:02 am

It's not about real-world realism, it's about verisimilitude. They're obviously meant to be jokes and not an actual part of the setting (which is what the FO1 and 2 devs themselves stated). Although I suppose the only thing that's stopping Bethesda from making an add-on featuring the Doctor is a potential lawsuit from the BBC.


True, but I'm not overly concerned about lore outside of the games. My first Fallout 2 character ran into Doctor Who, so I consider the encounter canon. Does it make sense? No, but neither do a lot of the "canon" elements of Fallout 2 and 3 in particular (:lol: at the FEV vault), so I'm not really concerned about it.
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gemma
 
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Post » Tue May 25, 2010 11:40 pm

My first Fallout 2 character ran into Doctor Who, so I consider the encounter canon.


Quite an achievement, given that he only appears in Fallout 1. Also, the name is "The Doctor", not "Doctor Who". :)
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Sammygirl500
 
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Post » Wed May 26, 2010 2:26 am

Quite an achievement, given that he only appears in Fallout 1. Also, the name is "The Doctor", not "Doctor Who". :)


There I go mixing up my special encounters again.
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Sanctum
 
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Post » Wed May 26, 2010 1:23 am

Speaking of Doctor Who (and quite off topic, but I can't resist) and of alien invaders, I saw Torchwood: Children of Earth. Wow. Just wow.
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Kate Murrell
 
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Post » Tue May 25, 2010 5:55 pm

Heh Torchwood and Dr Who are both filmed in the city I live in (Cardiff). I've accidently ran into the outdoor sets a few times.

I still think they're crap shows though. Personally. :P

Back on topic, their appearances in the games doesn't irk copyright, does it? :huh:
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evelina c
 
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Post » Wed May 26, 2010 2:27 am

I still think they're crap shows though. Personally.


Even if you don't like Torchwood as such, you should check out the Children of Earth miniseries. It's the best sci-fi I've seen this year.
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Jade
 
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Post » Tue May 25, 2010 3:01 pm

The problem with taking the aliens as being canon, is that why not just make Dr. Who canon as well(aside from the legal objections that could be made by the BBC), after all it seems as though the developers at Bethesda seem to be going for quantity of content over quality, and with respect to the Classic Fallout's, the developers at Bethesda either don't understand in game humor, or they just don't care.
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Trish
 
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Post » Tue May 25, 2010 10:41 pm

I definitely don't think it'd fit with New Vegas, I'm expecting that to be a bit like New Reno.


Area 51 is in Nevada, dude. They're gonna do it...

As has been stated, I prefer the aspect of extra terrestrials in Fallout to be something just out of your reach and easter eggy. The little file in the the Citadel computer that end in something along the lines of "We are only left with one undeniable fact... we are not alone," gave me chills. The crash site was a little creepy too when you have the radio on. But over doing it could be like making the prequels to Star Wars, it was a lot better when all that stuff was a mystery.
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Natalie Harvey
 
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Post » Wed May 26, 2010 6:12 am

As has been stated, I prefer the aspect of extra terrestrials in Fallout to be something just out of your reach and easter eggy. The little file in the the Citadel computer that end in something along the lines of "We are only left with one undeniable fact... we are not alone," gave me chills. The crash site was a little creepy too when you have the radio on. But over doing it could be like making the prequels to Star Wars, it was a lot better when all that stuff was a mystery.

QFT
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suniti
 
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Post » Wed May 26, 2010 2:37 am

Area 51 is in Nevada, dude. They're gonna do it...

As has been stated, I prefer the aspect of extra terrestrials in Fallout to be something just out of your reach and easter eggy. The little file in the the Citadel computer that end in something along the lines of "We are only left with one undeniable fact... we are not alone," gave me chills. The crash site was a little creepy too when you have the radio on. But over doing it could be like making the prequels to Star Wars, it was a lot better when all that stuff was a mystery.


You know that the only thing that you would actually find at Groom Air Force Base("Area 51"), would be a bunch of stolen/acquired Soviet aircraft.
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Jessica Colville
 
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Post » Wed May 26, 2010 2:00 am

You know that the only thing that you would actually find at Groom Air Force Base("Area 51"), would be a bunch of stolen/acquired Soviet aircraft.


lol A MIG is the new Highwayman.
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Amanda Leis
 
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Post » Tue May 25, 2010 5:24 pm

In Fallout 1 aliens appeared in a special encounter that was supposed to be non-canon, along with Doctor Who and Gozilla's footprint. No aliens appear in Fallout 2.


There is a lot more to it than that, and you know it.

The alien stuff is the only "easter egg" with long-lasting and permanent impact on the first two games, through the alien blaster. Blasters are sold in a store in FO2, and used through the game in all cannon events, if you desire it. I know I read on NMA that a character and computer both mention aliens as well.

Whether Black Isle meant for them to be cannon or not, they were in the first two games enough where seeing them expanded on in FO3 is not really surprising or disturbing.

P.S. Of course DLC is cannon... geez.
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Gemma Flanagan
 
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Post » Tue May 25, 2010 2:53 pm

I certainly hope they don't go farther with the aliens than they have done with Mothership Zeta. I don't mind the aliens being canon as I figured them to be just for the fact I can get alien blasters as canon weapons. As much fun as I'm going to have zapping the LGM in MZ though, I really want them to focus more in the core themes that the previous games originated.

Then again I figure that with the setting so close to Area 51 there will be some alien involvement and/or mention of Roswell.
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Marcus Jordan
 
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Post » Wed May 26, 2010 12:13 am

If BoS and furry deathclaws aren't canon, neither is Mothership Zeta.
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Leilene Nessel
 
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Post » Wed May 26, 2010 2:03 am

FO4 will feature the Sonic screwdriver as a weapon.

Oh dear...

Weapon? The sonic screwdriver is only useful for unlocking things that aren't deadlocked. Maybe we could have some Daleks : EXTERMINATE! EXTERMINATE! :bigsmile:
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Taylor Thompson
 
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Post » Wed May 26, 2010 2:12 am

There is a lot more to it than that, and you know it.

The alien stuff is the only "easter egg" with long-lasting and permanent impact on the first two games, through the alien blaster. Blasters are sold in a store in FO2, and used through the game in all cannon events, if you desire it. I know I read on NMA that a character and computer both mention aliens as well.

Whether Black Isle meant for them to be cannon or not, they were in the first two games enough where seeing them expanded on in FO3 is not really surprising or disturbing.

P.S. Of course DLC is cannon... geez.


Well by that argument the Cafe of Broken Dreams and Dogmeat's presence in Fallout 2 are also canon. After all, once you get Dogmeat in your party he travels with you through "canon" events.
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Honey Suckle
 
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Post » Tue May 25, 2010 9:59 pm

There is a lot more to it than that, and you know it.

The alien stuff is the only "easter egg" with long-lasting and permanent impact on the first two games, through the alien blaster. Blasters are sold in a store in FO2, and used through the game in all cannon events, if you desire it. I know I read on NMA that a character and computer both mention aliens as well.

Whether Black Isle meant for them to be cannon or not, they were in the first two games enough where seeing them expanded on in FO3 is not really surprising or disturbing.

P.S. Of course DLC is cannon... geez.

Alien Blaster is definitely an easter egg in the first two games.

What store can you buy it from? The only ways I know that you can get the blaster in FO2 are: You can get it in a easter-egg/special encounter crashed ship, have specific stats in a specific order while also getting lucky from passing a check after hacking a specific terminal in the oil rig, or from a merchant who you may encounter on one square of the map if you continuously travel around that square...who will randomly have the weapon, and you only find out AFTER you bought whatever he is selling. It isn't common, and most people will never even know it exists at all unless they just happen to stumble upon it by sheer chance/luck.

A character in Redding calls Wannamingos "aliens", because from his point of view they are strange things, but they are really just mutations. They are terrestrial. Are you talking about the Hubologists?
The computer mentioning aliens, I believe is in reference to 'alien technology', meaning foreign/unknown-at-the-time technology. I never took that as it being built by extra-terrestrial hardware.

While it isn't surprising that Beth is expanding on aliens in FO3, it certainly leaves me scratching my head as to why.
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Michael Korkia
 
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Post » Tue May 25, 2010 7:10 pm

Well by that argument the Cafe of Broken Dreams and Dogmeat's presence in Fallout 2 are also canon. After all, once you get Dogmeat in your party he travels with you through "canon" events.


Neither of those had the volume of aliens either though... from my recollection anyway.

I'm not arguing the aliens were cannon then though, don't get me wrong... I think it is probably quite clear they were not intended to be... What I am saying that the level to which alien hardware is seen and mentioned, and the fact it is one of the more talked about and remembered aspects of the original games, makes it no surprise Bethesda would expand on it as an aspect of the series.
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Maria Leon
 
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Post » Tue May 25, 2010 3:11 pm

I don't think there will be aliens in future games, but many androids (time travelling or otherwise).
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Wanda Maximoff
 
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Post » Tue May 25, 2010 3:41 pm

It's not about real-world realism, it's about verisimilitude. They're obviously meant to be jokes and not an actual part of the setting (which is what the FO1 and 2 devs themselves stated). Although I suppose the only thing that's stopping Bethesda from making an add-on featuring the Doctor is a potential lawsuit from the BBC.


I say it again: ANY ooc content in an RPG is fundementally WRONG, be they easter eggs, avoidable content, offhand remarks by NPCs. ANY ooc content is WRONG.
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Harinder Ghag
 
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