Aliens in future games

Post » Tue May 25, 2010 11:44 pm

With Zeta out in a couple of weeks, and the whole aliens concept now apparently canon, do you think they'll have a role in New Vegas or Fallout 4?

I hope not, personally. I mean sure...I know the DLC isn't out yet but I still consider it a joke/easter egg. I just want to know if you think the presence of aliens is now a solid part of the games?
User avatar
Natalie J Webster
 
Posts: 3488
Joined: Tue Jul 25, 2006 1:35 pm

Post » Tue May 25, 2010 7:34 pm

No, the only reason Bethesda is doing this DLC is because they thought it would be funny to do one where you were abducted by aliens.
User avatar
X(S.a.R.a.H)X
 
Posts: 3413
Joined: Tue Feb 20, 2007 2:38 pm

Post » Wed May 26, 2010 1:38 am

but aliens have always been in fallout. so maybe it will be cannon, but that doesn't mean in will influence or show up in any future or games.
User avatar
TWITTER.COM
 
Posts: 3355
Joined: Tue Nov 27, 2007 3:15 pm

Post » Tue May 25, 2010 2:22 pm

With Zeta out in a couple of weeks, and the whole aliens concept now apparently canon, do you think they'll have a role in New Vegas or Fallout 4?

I hope not, personally. I mean sure...I know the DLC isn't out yet but I still consider it a joke/easter egg. I just want to know if you think the presence of aliens is now a solid part of the games?


I truly hope not. MZ looks (from the info so far) pretty and all, but at the same time bland and out of place alien grinder that does not, in my humble opinion, invoke any too positive (or Fallouty) feelings - at least not yet.

So, as obvious from above statement, I have my votes on no-more-aliens please. :shrug:
User avatar
Kevan Olson
 
Posts: 3402
Joined: Tue Oct 16, 2007 1:09 am

Post » Tue May 25, 2010 4:28 pm

While aliens are certainly cannon now, if they weren't already, they are still not in any way the focus of the game series or game world, and one DLC does not change that.

There might be scarce side-quests about them in the future, and probably mentions of them in documents or on computers, but nothing like "Aliens are the new Enclave!" or what-have-you.
User avatar
Daniel Holgate
 
Posts: 3538
Joined: Tue May 29, 2007 1:02 am

Post » Tue May 25, 2010 9:01 pm

Phew. I hope not.

The whole idea just isn't very Fallout-ish to me. Sure people bring in the 'oh but it's 1950's' etc, but aliens is pushing that a bit, especially in a game about a nuclear holocaust.
User avatar
Toby Green
 
Posts: 3365
Joined: Sun May 27, 2007 5:27 pm

Post » Wed May 26, 2010 1:24 am

The whole idea just isn't very Fallout-ish to me. Sure people bring in the 'oh but it's 1950's' etc, but aliens is pushing that a bit, especially in a game about a nuclear holocaust.


The only thing that rings a bell in my head about aliens and 1950's is http://en.wikipedia.org/wiki/Plan_9_from_Outer_Space.
User avatar
LuBiE LoU
 
Posts: 3391
Joined: Sun Jun 18, 2006 4:43 pm

Post » Tue May 25, 2010 6:41 pm

'oh but it's 1950's' etc


Correct. Plus, there has been aliens in Fallout 1 and 2, so they have always been canon.
User avatar
RObert loVes MOmmy
 
Posts: 3432
Joined: Fri Dec 08, 2006 10:12 am

Post » Tue May 25, 2010 2:57 pm

In Fallout 1 aliens appeared in a special encounter that was supposed to be non-canon, along with Doctor Who and Gozilla's footprint. No aliens appear in Fallout 2.
User avatar
A Lo RIkIton'ton
 
Posts: 3404
Joined: Tue Aug 21, 2007 7:22 pm

Post » Tue May 25, 2010 7:54 pm

Heh most alien movies I'm familiar with were made around the 1960's onwards (even the one you mentioned it late 1950's).

I definitely don't think it'd fit with New Vegas, I'm expecting that to be a bit like New Reno.
User avatar
^~LIL B0NE5~^
 
Posts: 3449
Joined: Wed Oct 31, 2007 12:38 pm

Post » Tue May 25, 2010 2:18 pm

Correct. Plus, there has been aliens in Fallout 1 and 2, so they have always been canon.


So the Monty Python special encounter is canon also? W00tzors /s
User avatar
joeK
 
Posts: 3370
Joined: Tue Jul 10, 2007 10:22 am

Post » Tue May 25, 2010 8:30 pm

That's what I mean...the line is a little blurry, I don't know if aliens are supposed to be classed as canon now, or just a joke that was slightly more elaborate in FO3?
User avatar
Juan Suarez
 
Posts: 3395
Joined: Sun Nov 25, 2007 4:09 am

Post » Tue May 25, 2010 7:16 pm

I don't think there's really much risk of Fallout 4 being about you and your alien buddy trying to uncover a plot about some other evil aliens trying to destroy the world again. :)

I think there's a reason the alien DLC is (potentially) the last of them. It's just a one-off; something they decided to have a little bit of fun with. I kind of see it like an extended version of some of those ambiguous encounters in Fallout 1 and 2. To me, it's about the same as them doing a DLC that revolves around following Dr Who on an adventure in the TARDIS.

But more to the point - I prefer that the alien presence (what there has ever been of it,) remain at most mysterious and ambiguous.
User avatar
Jani Eayon
 
Posts: 3435
Joined: Sun Mar 25, 2007 12:19 pm

Post » Tue May 25, 2010 4:19 pm

Skynet is allegedly based on Alien technology. All three games included an alien blaster. Also note that it doesn't matter because FO3 is cannon, therefore, aliens are now cannon. Plus, there where more random encounters in FO1, where all of those also non-cannon? Just because aliens are as far fetched as Doctor Who, who is an alien, and Monty Python, doesn't necessarily make them (read. Aliens) non-cannon. It is, completely logical that they where minor cannon, or flavor canon, but not entirely non-cannon.
User avatar
Elisabete Gaspar
 
Posts: 3558
Joined: Thu Aug 31, 2006 1:15 pm

Post » Wed May 26, 2010 1:41 am

Skynet is allegedly based on Alien technology. All three games included an alien blaster. Also note that it doesn't matter because FO3 is cannon, therefore, aliens are now cannon. Plus, there where more random encounters in FO1, where all of those also non-cannon? Just because aliens are as far fetched as Doctor Who, who is an alien, and Monty Python, doesn't necessarily make them (read. Aliens) non-cannon. It is, completely logical that they where minor cannon, or flavor canon, but not entirely non-cannon.


I thought skynet was just a reference to the Terminator movies?
User avatar
Sophie Miller
 
Posts: 3300
Joined: Sun Jun 18, 2006 12:35 am

Post » Tue May 25, 2010 7:47 pm

I think that regardless of how you view the "canon" issue (which is really sort of irrelevant in an open-ended game anyway - my first character in Fallout 1 never found any alien spacecraft, and Tandi died in that game ...) that aliens were always at most an ambiguous and mysterious presence. Regardless of what might be "right," I prefer that it remains that way. Any sort of explanation of aliens is going to be anti-climactic anyway.

I don't care what people say about "oh, I saw this movie from 1950 and it had aliens in it so it has to fit the theme." I prefer that the series remain without them as a major presence in the game. Screw canon, I just don't like the thought of having a flying saucer as a drivable vehicle in Fallout 4, and running around with a wise-cracking alien buddy. (I know, that's never going to happen, either - but I still wouldn't like it if they did.)
User avatar
lucile davignon
 
Posts: 3375
Joined: Thu Mar 22, 2007 10:40 pm

Post » Wed May 26, 2010 5:22 am

That's what I mean...the line is a little blurry, I don't know if aliens are supposed to be classed as canon now, or just a joke that was slightly more elaborate in FO3?


The canonicity of the DLC is likely subjective, as most of the DLC is unnecessary filler content. Even Broken Steel isn't necessarily canon if you don't want it to be. None of the DLC really contributes anything to Fallout 3's main quest which is likely the only Fallout 3 content that will be taken into consideration in future sequels.
User avatar
Erich Lendermon
 
Posts: 3322
Joined: Sat Nov 03, 2007 4:20 pm

Post » Wed May 26, 2010 2:47 am

No, FO4 or any other future FO's should be centered around aliens of any kind. They should stay as a little easter egg you find out in the wasteland.

These games aren't about finding what's out in space, its all about surviving through a nuclear wasteland. Not finding ET and his little buddies, I find MZ more of a DLC joke really. Nothing more should come of MZ or aliens, that already isn't in motion. If Beth for some reason, made FO centered around aliens then FO would cease to be FO and would be an idiotic Alien game.
User avatar
Donatus Uwasomba
 
Posts: 3361
Joined: Sun May 27, 2007 7:22 pm

Post » Wed May 26, 2010 2:05 am

The canonicity of the DLC is likely subjective, as most of the DLC is unnecessary filler content. Even Broken Steel isn't necessarily canon if you don't want it to be. None of the DLC really contributes anything to Fallout 3's main quest which is likely the only Fallout 3 content that will be taken into consideration in future sequels.


I presume if you're idea is true, if any DLC will be considered cannon, it would be Broken Steel.

As for this, it doesn't remove the Cannonicity of aliens, since Recon Craft Theta is in Vanilla FO3. French Vanilla DLCs are questionable, except for the location of the Pitt. Operation Anchorage was technically a non-Historical event, since it is stated that the whole thing is FAR from actual history. Point Lookout could be considered mostly canon, as the place does exist and likely didn't get bombed.

As for MZ, it could be considered cannon, but this doesn't mean aliens will ever be the center of the games. We KNOW the aliens are out there, but this entire DLC is like a side-quest, that has no real effect on the entire world, therefore, likely aliens will have no real involvement mainstream in the games weather it is cannon or not. They will NEVER make a game completely based on the aliens, unless it is a spin-off, so stop worrying.
User avatar
Franko AlVarado
 
Posts: 3473
Joined: Sun Nov 18, 2007 7:49 pm

Post » Tue May 25, 2010 4:22 pm

Unfortunately, I get the feeling we'll be seeing aliens again somehow.
User avatar
Hannah Whitlock
 
Posts: 3485
Joined: Sat Oct 07, 2006 12:21 am

Post » Wed May 26, 2010 4:24 am

I presume if you're idea is true, if any DLC will be considered cannon, it would be Broken Steel.

As for this, it doesn't remove the Cannonicity of aliens, since Recon Craft Theta is in Vanilla FO3. French Vanilla DLCs are questionable, except for the location of the Pitt. Operation Anchorage was technically a non-Historical event, since it is stated that the whole thing is FAR from actual history. Point Lookout could be considered mostly canon, as the place does exist and likely didn't get bombed.

As for MZ, it could be considered cannon, but this doesn't mean aliens will ever be the center of the games. We KNOW the aliens are out there, but this entire DLC is like a side-quest, that has no real effect on the entire world, therefore, likely aliens will have no real involvement mainstream in the games weather it is cannon or not. They will NEVER make a game completely based on the aliens, unless it is a spin-off, so stop worrying.


IMO the crashed recon craft was just an excuse to put a powerful and funny weapon in the game.
User avatar
Roy Harris
 
Posts: 3463
Joined: Tue Sep 11, 2007 8:58 pm

Post » Tue May 25, 2010 5:50 pm

I presume if you're idea is true, if any DLC will be considered cannon, it would be Broken Steel.


My point was that it probably won't be referenced in any future games, so it doesn't matter. Whether or not Mothership Zeta (or any of the DLC) is canon will likely be up to the player. It's an open ended video game series, after all.

As for this, it doesn't remove the Cannonicity of aliens, since Recon Craft Theta is in Vanilla FO3.


True, but a player can call that an easter egg just like the easter eggs from Fallout 1 and 2. I personally consider everything official canon since I'm not all that picky, so I do consider aliens and the Fallout 1/2 easter eggs (as ridiculous as some are) canon. Regardless, I don't think it's a rule that you have to consider everything in the vanilla game canon. There's some folks who don't even consider Fallout 3 in its entirety canon.

French Vanilla DLCs are questionable, except for the location of the Pitt. Operation Anchorage was technically a non-Historical event, since it is stated that the whole thing is FAR from actual history. Point Lookout could be considered mostly canon, as the place does exist and likely didn't get bombed.


The Pitt is mentioned by one of the Lyons' Pride members, so if you consider all content in the vanilla game canon then the existence of the Pitt is canon at least, if not the side quest from the DLC.

As for MZ, it could be considered cannon, but this doesn't mean aliens will ever be the center of the games. We KNOW the aliens are out there, but this entire DLC is like a side-quest, that has no real effect on the entire world, therefore, likely aliens will have no real involvement mainstream in the games weather it is cannon or not. They will NEVER make a game completely based on the aliens, unless it is a spin-off, so stop worrying.


No, I doubt they will. Mothership Zeta is more like one of those goofy side quests that you'd find in Fallout 2.
User avatar
Sophh
 
Posts: 3381
Joined: Tue Aug 08, 2006 11:58 pm

Post » Tue May 25, 2010 3:27 pm

I'm pretty sure Broken Steel will be mentioned in Fallout 4 considering one of the brotherhood says the Enclave 'won't hear about what happened at Adams for months'.

Makes sense, if the Enclave are in Fallout 4, that they bring that up.
User avatar
Beat freak
 
Posts: 3403
Joined: Thu Dec 14, 2006 6:04 am

Post » Wed May 26, 2010 2:58 am

I'm pretty sure Broken Steel will be mentioned in Fallout 4 considering one of the brotherhood says the Enclave 'won't hear about what happened at Adams for months'.

Makes sense, if the Enclave are in Fallout 4, that they bring that up.


Making the Enclave a primary factor in Fallout 4 would be beating a dead horse, in fact including them as the primary antagonist in Fallout 3 was already beating a dead horse. Bethesda is usually very vague in referencing previous games, so I wouldn't count on them going into detail about Fallout 3's events in Fallout 4 let alone referencing the DLC.
User avatar
Tracy Byworth
 
Posts: 3403
Joined: Sun Jul 02, 2006 10:09 pm

Post » Tue May 25, 2010 4:27 pm

so I do consider aliens and the Fallout 1/2 easter eggs (as ridiculous as some are) canon.


So do you think that the TARDIS, the Federation from Star Trek and the Holy Hand Grenade are canon parts of the Fallout setting?
User avatar
Lil Miss
 
Posts: 3373
Joined: Thu Nov 23, 2006 12:57 pm

Next

Return to Fallout Series Discussion