It'll be just like Perfect Dark, and you'll get your own alien companion called Elvis
It'll be just like Perfect Dark, and you'll get your own alien companion called Elvis
I think it would be fun to see some of the debris from the Mother ship Zeta fight in Boston. Maybe a vault filled with aliens that survived the crash with terminal notes detailing the story of the vault dwellers slowly falling back before the sudden threat and a final room with just bodies showing us the final stand.
I'm not totally against aliens, they just have to be handled well (i.e. not Mothership Zeta). Something more like "The Day the Earth Stood Still" or "The Monsters are Due on Maple Street" ( http://www.hulu.com/watch/440892) than "Mars Attacks!" I find the concept of an intelligent race coming upon a post-apocalyptic world kind of interesting. Foreign eyes are always a good narrative tool to judge things. With aliens in fiction, often mankind is judged. Just imagine an intelligent, advanced race, eagerly exploring the universe to find other intelligent lifeforms and the only thing they come across is a world that has destroyed itself and, 200 years later, is repeating all the same mistakes again. Is it safe to keep these things alive, lest they ever develop space travel again? Can they be taught? Are they deserving of one of the rare planets in a Goldilocks Zone ( https://en.wikipedia.org/wiki/Circumstellar_habitable_zone ) ? Just give the concept a bit more intelligent gravitas that is fitting for the tone of the series. If not aliens,I hope they at least utilize androids in this "judgement" role.
It would be really cool if the Institute was actually saluaging tech from the aliens, and mastering the art of galactic travel. That could set up Fallout 5 to be the epic space opera the Fallout franchise was always meant to be.
If they ever do a fallout game in space, I would hope it would be pre-war. Space travel to Star Warsy space opera levels occurring post war would make it seem a bit too post-post-apocalyptic for my taste. Any trips to space I'd prefer to be limited, like what I've read about Van Buren ( http://fallout.gamepedia.com/Ballistic_Orbital_Missile_Base_001 )
Guys I hate to tell you this but thanks to people like Kenneth Arnold, anolog and Astonishing Pulp mags, the Unarius Academy of Science, Seekers, Scientology,Ministry of Universal Wisdom, Sanctuary of Thought, depending on who you ask the Nation of Islam, and the Venusian/Jovian and other Abductee movements that all started in the 1950s for the UFO craze that was part of the culture back then.
Seriously you almost cant have a game that is based in part on 1950s Americana without having THAT brought into the mix somehow.
Probably not as an official game, but a Fallout in space, with a 2004 Battlestar Galactica vibe might be fun. Probably not as gritty as BSG nor as silly as Fallout can be. The hardest part I can imagine is traveling between worlds and having those worlds be fleshed out.
However they appear, I hope they don't end up taking front stage. It would distract from the series being about humans and their folly. I'd prefer they be mysterious, barely interacting with mankind at all, save the occasional UFO spotting/abduction.
I don't believe the Boulder Dome was an Enclave facility.
I think they should do it like in Fallout 3 - give them an own story in an expansion pack. Btw, I hope there will be a lot of expansion packs.
Only question is, would they develop new content or simply cut vanilla content and call it expansions? Call me cynical, but I′m afraid the latter to be closer to the truth..
That was something that Bethesda Game Studios never did.
Cutting the vanila game and releasing the missing content as expensive EPs? Sounds more like an EA thing to me.
Yeah. I've never seen Beth do anything like that in a game they developed themselves.
They're a joke. Maybe they ran out of ideas after recycling Fallout 1 and 2's plot for 3 and decided that aliens were a serious thing and made AN ENTIRE, SERIOUS AND CANON DLC about it.
Because Mothership Zeta has any implications to the Fallout Universe beyond what happens on the mothership itself. It's seriously not important.
I think the aliens were a joke in every game they appeared in, including the Beth games. In the original game, since they provide an actual artifact that can be carried and used (or, in F2, purchased), they aren't in the same class as the other hallucinations. I imagine the PCs surprise, after one weird encounter after another, seeing the Blaster in his hand and realizing, 'Holy crap! Those other things were all in my head but those aliens were real!'
I do hope that they go back to being a minor element.