Aliens, inclusion of and how?

Post » Fri Nov 27, 2015 11:02 pm

It'll be just like Perfect Dark, and you'll get your own alien companion called Elvis :P

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kitten maciver
 
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Post » Sat Nov 28, 2015 7:28 am

I think it would be fun to see some of the debris from the Mother ship Zeta fight in Boston. Maybe a vault filled with aliens that survived the crash with terminal notes detailing the story of the vault dwellers slowly falling back before the sudden threat and a final room with just bodies showing us the final stand.

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Darren
 
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Post » Sat Nov 28, 2015 1:34 pm

I'm not totally against aliens, they just have to be handled well (i.e. not Mothership Zeta). Something more like "The Day the Earth Stood Still" or "The Monsters are Due on Maple Street" ( http://www.hulu.com/watch/440892) than "Mars Attacks!" I find the concept of an intelligent race coming upon a post-apocalyptic world kind of interesting. Foreign eyes are always a good narrative tool to judge things. With aliens in fiction, often mankind is judged. Just imagine an intelligent, advanced race, eagerly exploring the universe to find other intelligent lifeforms and the only thing they come across is a world that has destroyed itself and, 200 years later, is repeating all the same mistakes again. Is it safe to keep these things alive, lest they ever develop space travel again? Can they be taught? Are they deserving of one of the rare planets in a Goldilocks Zone ( https://en.wikipedia.org/wiki/Circumstellar_habitable_zone ) ? Just give the concept a bit more intelligent gravitas that is fitting for the tone of the series. If not aliens,I hope they at least utilize androids in this "judgement" role.

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Austin Suggs
 
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Post » Sat Nov 28, 2015 9:12 am

It would be really cool if the Institute was actually saluaging tech from the aliens, and mastering the art of galactic travel. That could set up Fallout 5 to be the epic space opera the Fallout franchise was always meant to be.

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Amanda Leis
 
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Post » Sat Nov 28, 2015 2:05 pm

If they ever do a fallout game in space, I would hope it would be pre-war. Space travel to Star Warsy space opera levels occurring post war would make it seem a bit too post-post-apocalyptic for my taste. Any trips to space I'd prefer to be limited, like what I've read about Van Buren ( http://fallout.gamepedia.com/Ballistic_Orbital_Missile_Base_001 )

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Jacob Phillips
 
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Post » Sat Nov 28, 2015 5:11 am

Guys I hate to tell you this but thanks to people like Kenneth Arnold, anolog and Astonishing Pulp mags, the Unarius Academy of Science, Seekers, Scientology,Ministry of Universal Wisdom, Sanctuary of Thought, depending on who you ask the Nation of Islam, and the Venusian/Jovian and other Abductee movements that all started in the 1950s for the UFO craze that was part of the culture back then.

Seriously you almost cant have a game that is based in part on 1950s Americana without having THAT brought into the mix somehow.

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Sarah MacLeod
 
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Post » Sat Nov 28, 2015 11:45 am

Maybe the institute has captured them and is treating them like prisoners experimenting on them or forcing them to design weapons etc and you have to choose if you want to continue to exploit them or rescue them.....
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xx_Jess_xx
 
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Post » Sat Nov 28, 2015 2:49 pm

Probably not as an official game, but a Fallout in space, with a 2004 Battlestar Galactica vibe might be fun. Probably not as gritty as BSG nor as silly as Fallout can be. The hardest part I can imagine is traveling between worlds and having those worlds be fleshed out.

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Wayne Cole
 
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Post » Sat Nov 28, 2015 11:55 am


Elvis was a boss though. haha
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Rhysa Hughes
 
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Post » Sat Nov 28, 2015 12:10 pm

However they appear, I hope they don't end up taking front stage. It would distract from the series being about humans and their folly. I'd prefer they be mysterious, barely interacting with mankind at all, save the occasional UFO spotting/abduction.

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Lakyn Ellery
 
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Post » Sat Nov 28, 2015 1:38 pm

this brings to mind this little golden nugget:
"You can shoot him in the face if you want."
- The Todd

Which I will promptly do, everytime!
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Matthew Warren
 
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Post » Sat Nov 28, 2015 8:08 am

Let me try and explain something. Skynet states he was made from alien technology. He was the first "thinking computer." He was conceived and began development in 2050. It isn't long after this we see Zax 1.1 and 1.2 developed, true artificial intelligence. They were developed by Vault Tec under the guidance of the US government(Enclave). This is also true for Boulder Dome and the Zax located there. These super computers do not develop full self awareness right after development..it takes years for theses computers to do so. Skynet does research on cybernetic brains, biogel and cryogenics just like at Boulder Dome(again an Enclave facility.) Then finally Skynet in 2120 receives it's final set of orders from his "makers"(the Enclave) and is abandoned. That is why technologies such as cryogenics, bio gel, cybernetic brains were all developed by the aid of Zax and it wouldn't have been possible without the initial "thinking computer" Skynet(again based on alien technology)
So now enters Fallout 3 who introduces the idea, again, that much of the Enclaves technology and robotics is based on alien technology. Are they wrong to do so, no not when there is support of such in the past. Do you think it's just a coincidence that the last Fallout 3 DLC, MZ, had biogel and cryogenics and the first thing we will have in FO4 will be the same thing. No it isn't. So the "stupid" concept of aliens actually has a big influence, directly or indirectly, on many of the things we find in Fallout.
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Add Me
 
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Post » Sat Nov 28, 2015 5:51 am

I don't believe the Boulder Dome was an Enclave facility.

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Tha King o Geekz
 
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Post » Sat Nov 28, 2015 12:46 pm

I think they should do it like in Fallout 3 - give them an own story in an expansion pack. Btw, I hope there will be a lot of expansion packs. :)

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Kat Stewart
 
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Post » Sat Nov 28, 2015 9:23 am

Only question is, would they develop new content or simply cut vanilla content and call it expansions? Call me cynical, but I′m afraid the latter to be closer to the truth..

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Marcus Jordan
 
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Post » Sat Nov 28, 2015 2:58 pm

That was something that Bethesda Game Studios never did.

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candice keenan
 
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Post » Sat Nov 28, 2015 4:32 am

Cutting the vanila game and releasing the missing content as expensive EPs? Sounds more like an EA thing to me. ;)

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Laura Mclean
 
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Post » Sat Nov 28, 2015 3:23 pm

Yeah. I've never seen Beth do anything like that in a game they developed themselves.

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Aliish Sheldonn
 
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Post » Sat Nov 28, 2015 4:45 am



Lol

Skynet is a terminator reference and joke in fallout 2.

It isnt lore. Reread my post.
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Robert Devlin
 
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Post » Sat Nov 28, 2015 12:32 pm

The way the old makers (obsidian) handled the aliens is the correct old fallout way. If you chose wild wasteland you get the jokes (including aliens). If you dont want the jokes then you get no aliens, starwars, terminator, godzilla etc


In f2 everyone got the jokes, there was no option to have it turned off. But godzilla, starwars, aliens are not meant to be taken seriously as in canon.

Bethesda can rewrite how they want but i just think they misunderstood these jokes.
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Tamika Jett
 
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Post » Sat Nov 28, 2015 11:43 am

They're a joke. Maybe they ran out of ideas after recycling Fallout 1 and 2's plot for 3 and decided that aliens were a serious thing and made AN ENTIRE, SERIOUS AND CANON DLC about it.

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kat no x
 
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Post » Sat Nov 28, 2015 7:07 am

Because Mothership Zeta has any implications to the Fallout Universe beyond what happens on the mothership itself. It's seriously not important.

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Natalie Harvey
 
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Post » Sat Nov 28, 2015 12:45 am

I don't think that's canon.

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djimi
 
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Post » Sat Nov 28, 2015 8:44 am


And you also can do a time travel to Vault 13 and broke the water chip.

Fallout 4 dlc confirmed: Time travelers
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Kate Murrell
 
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Post » Sat Nov 28, 2015 3:58 am

I think the aliens were a joke in every game they appeared in, including the Beth games. In the original game, since they provide an actual artifact that can be carried and used (or, in F2, purchased), they aren't in the same class as the other hallucinations. I imagine the PCs surprise, after one weird encounter after another, seeing the Blaster in his hand and realizing, 'Holy crap! Those other things were all in my head but those aliens were real!'

I do hope that they go back to being a minor element.

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Dan Scott
 
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