All I can hope for

Post » Fri Feb 25, 2011 5:39 pm

Chances are production on skyrim has been completed. So all I can hope for is its not complete trash based on fallout. There is a chance that the perks system will work but if its ripped from fallout then the game will be worthless. The simplistic nature of previous leveling systems was perfect. Raise a number and get an effect. Why anyone would decide to mess with such a system is beyond me.

So far the changes I have seen don't look promising and are more suited to the average player and not the gamer. Hopefully Bethesda will pull it off. Lately very few games have been any good. Me and many others have been waiting for the next elder scrolls because of past success. But things look grim.

Please Bethesda come out and say that while things have changed returning fans wont be disappointed. Just don't pull a Turn Ten and make such claims then release a sub par game. I rather wait another five years than have the evil spawn of the fallout system.
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AnDres MeZa
 
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Post » Fri Feb 25, 2011 1:33 pm

That's nice and misinformed.
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N3T4
 
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Post » Fri Feb 25, 2011 3:52 pm

I don't see how Perks would even begin to harm the game. Seriously, there is not 1 negative side effect I can begin to think of.
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Jonathan Braz
 
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Post » Fri Feb 25, 2011 5:46 pm

You know it's learn by doing and the perk system is more The Witcher like, (my guess) right?

Sounds to me that you are just worried because you didn't like Fallout 3.

I Think it will turn out more TES than ever.
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Dean Brown
 
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Post » Fri Feb 25, 2011 8:42 pm

You know it's learn by doing and the perk system is more The Witcher like, (my guess) right?

Sounds to me that you are just worried because you didn't like Fallout 3.

I Think it will turn out more TES than ever.


/truth.
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GLOW...
 
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Post » Fri Feb 25, 2011 6:01 pm

Chances are production on skyrim has been completed. So all I can hope for is its not complete trash based on fallout. There is a chance that the perks system will work but if its ripped from fallout then the game will be worthless. The simplistic nature of previous leveling systems was perfect. Raise a number and get an effect. Why anyone would decide to mess with such a system is beyond me.

So far the changes I have seen don't look promising and are more suited to the average player and not the gamer. Hopefully Bethesda will pull it off. Lately very few games have been any good. Me and many others have been waiting for the next elder scrolls because of past success. But things look grim.

Please Bethesda come out and say that while things have changed returning fans wont be disappointed. Just don't pull a Turn Ten and make such claims then release a sub par game. I rather wait another five years than have the evil spawn of the fallout system.


Bethesda will be making the system good for mainstream gamers. There is nothing we nor they can do about it. Because the average person isn't a hardcoe rpg gamer like TES fans. If they made the game soley for TES fans then chances are they wouldn't make much money, and then the series would suffer in the long run and not be able to fund good DLC's and future TES games. But there is good news, Bethesday allready said that they are trying to keep fans happy and bringing the spirit of Morrowind into Skyrim. (Read it somewhere on the Game Informer site, sorry I dont have a link to it becasue that was a week or so ago I read that.)

I believe in my full heart that Tod Howard will make a kick ass game that while has its dissapointments, will also have its many many wonderous rewards and an amazing land to expierence and play in. Remember Tod Howard isn't like Peter Molyneux, he doesn't claim stuff that he cant go through with. And come on, you cant please anyone 100 percent when it comes to games, becasue we all have our own idea's of waht the perfect game is.
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Charlie Ramsden
 
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Post » Sat Feb 26, 2011 3:56 am

Perks did not make for better character development. If anything it made things worse. With all things considered the expansions for previous elder scrolls games were far better than all of fallout. Those who like fallout were the rejects who couldn't make it in online games like Call of Duty or finish games like Oblivion and Mass Effect.
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Matt Bee
 
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Post » Sat Feb 26, 2011 3:00 am

There is probably no need to worry about Skyrim looking like "Fallout 3 in the mountains". No doubt Bethesda used what they have learned from the Elder Scrolls franchise when they designed Fallout 3. It too was a huge game that allowed you to go anywhere and do all kinds of fun and exciting things. It is inevitable that they would have learned equally important things when designing fallout and no doubt Bethesda will implement some of them into Skrim (perks for example). I don't think you should get all worked up about it though. Taking into account the improved visual fidelity, the improvments to the combat, stealth and magic systems, in addition to the top-notch setting of the game itself (I've always wanted to Rub elbows with the sons of Skyrim on their own turf), this game looks like it will distinguish it self quite clearly from anything they have done before.
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Amelia Pritchard
 
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Post » Fri Feb 25, 2011 4:48 pm

Perks did not make for better character development. If anything it made things worse. With all things considered the expansions for previous elder scrolls games were far better than all of fallout. Those who like fallout were the rejects who couldn't make it in online games like Call of Duty or finish games like Oblivion and Mass Effect.

What a factual statement. Glad you are so empirical.
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Yvonne
 
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Post » Fri Feb 25, 2011 11:53 pm

all I can hope for is that you do some reading and research before you post again...

http://www.gamesas.com/index.php?/topic/1178265-details-on-skyrim/
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Hot
 
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Post » Fri Feb 25, 2011 4:28 pm

Perks did not make for better character development. If anything it made things worse. With all things considered the expansions for previous elder scrolls games were far better than all of fallout. Those who like fallout were the rejects who couldn't make it in online games like Call of Duty or finish games like Oblivion and Mass Effect.


Please explain how perks on top of Morrowind/Oblivion style Skills makes character development worse.


I won't respond to your comments on Fallout fans, but the series (including FO3) have gotten numerous game of the year awards and stellar reviews.
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Tanya
 
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Post » Fri Feb 25, 2011 9:09 pm

Perks did not make for better character development. If anything it made things worse. With all things considered the expansions for previous elder scrolls games were far better than all of fallout. Those who like fallout were the rejects who couldn't make it in online games like Call of Duty or finish games like Oblivion and Mass Effect.


I can't tell if you're trying to troll, or if you're actually serious. I don't like Fallout for the triumph of shooting a raider in the face, or collecting guns, or even the perk system which you seem to despise so much. I like it for the same reason I like The Elder Scrolls; The atmosphere. Wandering the nuclear wastes is just as appealing to me as the fantasy realm of Tamriel.

Don't try and tell me who I am based on my interest in one video game series. If you don't like Fallout, don't play Fallout. I can tell that you freaked out the first time Todd mentioned "Perks" for TESV, but you seem to have put a lot of faith in the quality of their previous games. I recommend you continue to believe that, and try to contain your disappointment about Skyrim until the game actually comes out.


One last thing, I played through every TES game besides Arena, all the way to the end. So get off your freaking high horse and stop insulting your fellow fans.
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Darian Ennels
 
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Post » Fri Feb 25, 2011 10:47 pm

Perks did not provide much at all in the way of character development. Sure you might get new dialogue or a extra ability but nothing towards the character except for one attribute point from one perk. After spending any hours playing fallout it was very clear that your character would not grow much from what you set in the beginning. If it had been based on a traditional system like III and IV the game would have been way different. To include such a system in the Elder Scrolls will not be a upgrade.

Also those saying go read http://www.gamesas.com/index.php?/topic/1178265-details-on-skyrim/ should take their own advice.
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Jessica White
 
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Post » Fri Feb 25, 2011 2:38 pm

Perks did not make for better character development. If anything it made things worse. With all things considered the expansions for previous elder scrolls games were far better than all of fallout. Those who like fallout were the rejects who couldn't make it in online games like Call of Duty or finish games like Oblivion and Mass Effect.


Please take your uneducated opinion elsewhere.
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Undisclosed Desires
 
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Post » Fri Feb 25, 2011 2:54 pm

No need to put him down folks. He's only expressing his personal concerns. All you can do is try to ensure him that it will be good. No need to hate. :)
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lucy chadwick
 
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Post » Fri Feb 25, 2011 4:51 pm

No need to put him down folks. He's only expressing his personal concerns. All you can do is try to ensure him that it will be good. No need to hate. :)


I responded to his hate with a measured level of my own. I suppose fighting blow-for-blow will never end the argument though, so I agree.

Reaper, whatever problems you have with the perk system, just try and keep in mind that Bethesda is developing this. I don't think they'll let us down.
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Alberto Aguilera
 
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Post » Fri Feb 25, 2011 10:01 pm

Chances are production on skyrim has been completed. So all I can hope for is its not complete trash based on fallout. There is a chance that the perks system will work but if its ripped from fallout then the game will be worthless. The simplistic nature of previous leveling systems was perfect. Raise a number and get an effect. Why anyone would decide to mess with such a system is beyond me.



Oblivion's leveling system is far from good. (IMO) Luck can barely be raised compared to other attributes, the amount of skills govern the amount of attribute you gain each level which I hated.

Perks seem to be more like a skill tree type of thing. The perk system to the Fallout is not tree based and are more independent. Knowing that Beth is using a similar system(pick a perk at level up) doesn't mean their copy/pasting the system.

FOs was a fine level system not perfect, but not horrible either.
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Janette Segura
 
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Post » Fri Feb 25, 2011 11:44 pm

That's nice and misinformed.

:cookie:
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k a t e
 
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Post » Fri Feb 25, 2011 11:28 pm

Fallout 3 was a FANTASTIC game, barely comparable to most of the other games released that year.

That been said, it's time for them to move on. By calling the game utter trash is absolutely ridiculous. Sure, it had floors, but it was still some of the best fun I've ever had in a videogame, and getting game of the year is no small feat.

Oh, and yes, I have played COD online many times before, and I've finished both Mass Effect games about 3-5 times each (on hardcoe, or whatever the hardest it). So that's another place where you're wrong.
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Sista Sila
 
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Post » Fri Feb 25, 2011 2:26 pm

Sure, it had floors

lol
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Elle H
 
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Post » Fri Feb 25, 2011 2:53 pm

lol

xD if you think that's bad, you should see my English essay before I spell-checked and proof-read it =/ too many late nights trying to finish too much crap AND read forums ARRRRRRRGH
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Eibe Novy
 
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Post » Fri Feb 25, 2011 5:55 pm

Perks are neither unique to Fallout, nor missing from previous TES games - Oblivion had perks that you couldn't select, and Morrowind allowed you to choose a single perk at character creation (Birthsigns). Consider the concept of perks -- a concept that's present in almost every fantasy RPG character development system I'm aware of, in some form -- rather than their tenuous link to Fallout.

They really ought to have a different name though.
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Strawberry
 
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Post » Sat Feb 26, 2011 1:14 am

Perks are neither unique to Fallout, nor missing from previous TES games - Oblivion had perks that you couldn't select, and Morrowind allowed you to choose a single perk at character creation (Birthsigns). Consider the concept of perks -- a concept that's present in almost every fantasy RPG character development system I'm aware of, in some form -- rather than their tenuous link to Fallout.

They really ought to have a different name though.

Well, they're PRETTY unique to Fallout, because it seems Fallout 1 was one of the first games to really go in-depth with perks, and they haven't changed much in each Fallout game since. But I love the concept for Skyrim's perks :) they seem like skill-trees but with more small enhancements and less new skills haha
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Austin Suggs
 
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Post » Sat Feb 26, 2011 6:05 am

Perks did not provide much at all in the way of character development. Sure you might get new dialogue or a extra ability but nothing towards the character except for one attribute point from one perk. After spending any hours playing fallout it was very clear that your character would not grow much from what you set in the beginning. If it had been based on a traditional system like III and IV the game would have been way different. To include such a system in the Elder Scrolls will not be a upgrade.

Also those saying go read http://www.gamesas.com/index.php?/topic/1178265-details-on-skyrim/ should take their own advice.


Yeah cause new dialogue and perks that give characters new abilities, didn't FLESH OUT THE CHARACTERS AT ALL. It's the friends they made along the way that really made the character.
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IsAiah AkA figgy
 
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Post » Fri Feb 25, 2011 5:16 pm

I love it when posters lay on the hate for the awesomeness that Beth are cooking up for us.... gives the rest of us the chance to lay on the smack down.
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Pants
 
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