» Thu Aug 18, 2011 4:06 am
Well... They all have distinct advantages:
Imperials if united under a strong leader have the best military. They also have control over some people in other parts of the empire. This could allow for destruction from inside
Nords are a tougher than the other races. They have users of the thu'um. They are good at tactics.
Orcs don't have much... Few, strong, hated.... Easy enough to be rid of
Bretons are isolated, good at magic, but peaceful for the most part.
Wood Elves have an advantage in forests, wilds, and areas allowing for ranged combat.
Dark Elves have nearly been wiped out of their homeland completely. They are not as numerous as they once were. They are good warriors and good spellcasters though.
High Elves have better magic that would win it for them, though everyone would turn against them because no one likes them... Crappy Personality > Magic. High elves lose
Argonians are the most numerous, most wide spread, and they have been oppressed by the empire for years. They have the power of the Hist and now control the Black Marsh, Morrowind, and parts of Cyrodiil. They have advanced assassins, have advantages in water combat, and make up for the lack of power on land with numbers. The hist can have a numbing, druglike affect which could work like pain numbing adrenaline drugs.
Khajiit are oppressed, so they may be more willing to fight. They could use their other races of Khajiit to help in battle (Giant horse-like cats as mounts etc.). They also could use drugs to numb pain, cause adrenaline, etc.
Redguard have some of the best tactics, decent numbers, and a fairly good navy. They may be the best opponents for the Argonians.
Edit: forgot about high rock.