all-rounded = butt kicked?

Post » Wed Aug 07, 2013 4:45 am

When increasing magicka, health, and stamina stats equally, am feeling a beating at lvl 29. Anyone else try all rounded? Should I just leave magicka at 200 and improve the 2 other stats, while having 200 in magicka is enough for me to boost my all magic skills to 100?

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Hazel Sian ogden
 
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Post » Wed Aug 07, 2013 5:37 am

It shouldn't be an issue. If you're in a tough spot you could drop the difficulty, get through it, and boost it back up.

Az

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koumba
 
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Post » Wed Aug 07, 2013 8:52 am

Have too much pride to turn it down for any reason; if there's a will there's a way.

Its very ironic Azreal is my current character's name but that's what I get for using a very unoriginal name.

OP: Since I naturally lean towards the warrior class the warrior class, I always boost health for longevity and stamina. Magika should be held off until you advance the tree high enough to be a legitimate threat in its use.

What difficulty are you playing on?
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Prisca Lacour
 
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Post » Wed Aug 07, 2013 10:01 am

No, it's cheating the enemies of the game.

I'm playing on the default. I want to get all skills to 100, but I am looking for a rogue-warrior hybrid primarily, but still want to get the mage skills to 100 eventually. Would 200 in magicka be enough for mage to level?

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Jodie Bardgett
 
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Post » Wed Aug 07, 2013 10:19 am

It would be enough to level, it would not be enough to be useful. At least not until you get the higher perks and possibly a few enchantments that decrease casting costs.

If a battle is tough you just have to be smarter about it, set traps, use sneak attacks and don't be afraid to walk away.

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Joanne
 
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Post » Wed Aug 07, 2013 12:06 am

Depends what character your trying to build. Spreading your abilities will make you less effective then a focused build, so it's to be expected.

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Robert Jr
 
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Post » Wed Aug 07, 2013 3:22 am

Its about how consistently you use your magic. The more magic you use, the more it levels up; like any other skill.

Default? When you get the hang of it then it will feel like the easiest setting.
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Bad News Rogers
 
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Post » Tue Aug 06, 2013 6:17 pm

Increasing magicka has a somewhat exponential benefit to it. Because Magicka regenerates as a percentage of your max, and not a static value, increasing magicka improves your magicka recovery, which means both in-and-out of battle, you have significantly greater spellcasting endurance if you fortify it. At 200 magicka, you've got double the base amount, and double the regeneration speed of a person at 100.

If your primary means of resolving conflicts is spellcasting, you should aim for a value much higher than 200. If you're just using your magicka to skill up, you can actually stay at 100 but be prepared to invest heavily on special "Skill up" sets that optimize your magicka, regeneration speed and casting cost.

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DAVId Bryant
 
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Post » Wed Aug 07, 2013 1:34 am

Yep, as it should too. Works that way IRL. You can imagine if you wanted to be good at running marathons, sprinting, and physics, you'd be very ordinary at all of them. A runner should be resting at night, while a physics genius would stay up madly scribbling on a blackboard, then the sprinter should be building muscle for more explosiveness, but these muscles will just hinder him in the marathon and chew up his oxygen, etc etc. A specialist doesn't do anything which is contrary and damaging to his focused skillset, while an alrounder really can't avoid it. I actually wish these games would punish people more for trying to be good at everything, even have it so that if you start using destruction magic your warrior attributes start deteriorating and stuff like that.

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Sxc-Mary
 
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Post » Wed Aug 07, 2013 4:07 am

When you can spell it... you can make fun of it! :D

Just do what everyone else does.

Drop the difficulty, get through it, put it back up and if anyone asks on the forums boldly proclaim that your cyber-pride doesn't allow you to play on anything less than "Bionic Hard".

Just keep it 'rael'.

Az

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celebrity
 
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Post » Wed Aug 07, 2013 7:04 am

I have a battlemage with equal stats that kicks some serious elven ass. I'd suggest sticking on some heavy armour, a strong blade and a destruction and sometimes restoration spell. The game becomes too easy at level 20.
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Amber Hubbard
 
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Post » Wed Aug 07, 2013 2:20 am

1.You don't know me; so I'll leave it at that & leave you to think what you want.

2.Dont feel ashamed, if that's what you do then that's what you do. We all react differently to pressure/challenges.

3.If a honest fact about characters with generic "badass" names in combination with a simple typo can make you jump so high then you're really sensitive, huh?

By the way, that name is more suitable for a Redguard anyway.
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Siobhan Thompson
 
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Post » Wed Aug 07, 2013 8:34 am

I use Magic first, then resort to Melee so My characters that are built evenly have an easier time in Skyrim. If You are going to stop increasing one, I would stop with Stamina after 200 (or achieving a specific carry wieght) unless You are into repeated Power Attacks and not using Potions and foodstuffs.

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Travis
 
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Post » Tue Aug 06, 2013 6:29 pm

Azrael was my cat.

He was actually rather cuddly while he was alive.

I think he would have been touched you find the name so 'butch'.

Redguards only call their kids' "Azrael" because the Legend of Azrael: The Nord with the Sword has spread throughout Tamriel!

(Come to think of it that does make it sound rather 'generic badass').

Az

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Marquis deVille
 
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Post » Tue Aug 06, 2013 11:47 pm

Cool ass name for a cat

My old cat kicked my ass before; it was mistaken identity but their butch in their own right.

Only named my character that because he's "evil" and I was being lazy.
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Marcin Tomkow
 
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Post » Tue Aug 06, 2013 10:28 pm

Depends on your roleplay character though, if no roleplay is involved then just go for lots of enchantments, get that magic resist on your armor and health enchantments? Stamina usually isnt too useful, considering you can just power attack with 1 stamina (veg soup anyone).

You can also chug potions.

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Hearts
 
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Post » Wed Aug 07, 2013 2:24 am

Thanks for the advice guys. Right now I'm lvl 29 with 200m/200h/200s. I think I'm going to keep mag at 200 and just increase health and stam now, since I'm waiting to level mag last. Am getting butt kicked maybe because I'm not using mag in combat right now, yet invested 1/3 of the points into mag.

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Zach Hunter
 
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