How many hours in? How many trips to a mine? What did you craft?
Because as it's already been pointed out, it takes hundreds of items to get there. HUNDREDS. And that's the LITTLE ITEMS, not counting the ones with multiple ingredients. That doesn't happen by accident, and it doesn't happen easily unless you're power levelling.
I don't understand what the problem is. 200 or more daggers to get to 100 smithing. More items than that if you're crafting other things.
Do you not see...that crafting this many items...is not normal, everyday, casual play?
Lol. Obviously what you define as "everyday, casual play" is really "how I chose to play." When I learned that we were finally going to be able to craft items through an armorsmithing skill in Skyrim, I designed a character concept based around the idea. Why did I get to 100 smithing?
Because I was roleplaying a blacksmith! And yet you cannot do that on these boards without being accused of exploiting and powergaming. I guarantee you it will happen in every single thread regarding the difficulty of this game.
If you choose to play this way, go for it! I want you to be happy collecting stuff and doing whatever. Heck, some people spend 100's of hours collecting JUST butterflies. Have at it!
But afterwards...don't complain that the system is broken or too easy. What I just listed is not easy. Not to me at least.
Another pathetic argument. What you're essentially saying is this:
1.) Because of my choices I don't deserve to be challenged.
2.) Because you found something challenging, obviously everyone does. There is no way that someone approached the problem from a different angle, or has a different skillset than you.
Obviously, you didn't choose to make smithing one of your primary focuses in this game. I did. And because of that, I have essentially broken the game for myself, and I come on these boards and find out that my playstyle is considered exploiting, powergaming, or worse.
Sorry guys, I didn't realize that blacksmiths were uber in Skyrim.