Some description by the OP would be helpful or this is just another troll thread.
He may be referring to the glitches Old World Blues has, I too have found it seems to be very buggy entering and exiting interiors.
GNUT, you should be more specific on what your problem is so people don't think your a troll. I'll try and help you with your problem. It seems Old World Blues is actually more stable when you don't fast travel to locations where many enemies spawn ( Higgs Village for instance, with four or more lobotomites plus a few Y17 Units loading up you can easily crash the game ) seems to increase the games stability and keeps it from closing out. Hope this helps.