Almost impossible to sell all of my items?

Post » Fri May 11, 2012 12:14 am

not its not...I'm loaded...maybe you should work...I go an chop wood almost every day easy money..around 200 gold for 60 firewood

*Chokes* lol do you think 200 gold is much ??? Roflmao :D
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D LOpez
 
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Post » Fri May 11, 2012 3:00 am

just use whiterun, each trader gets 1+k a day. dont be shy of buying things from them because it comes straight back to you when you sell them whatever you've made be it potions or armour or whatever. i am constantly buying odd ingredients to help me make stuff and develop my trades and still always have about 5k from about lv 10 (19 now) spare which i dont need, and i have a superior elven armour set + bow with each item enchanted for +11% smithing and the bow +18 magic damage, this is definately better than anything i'd find dungeon crawling at this level and it was expensive because i had to pay for the great souls which are like 1400 each but then my money comes straight back to me as soon as ive been to a dungeon and got loads of trinkets. for me its well balanced although it is tempting to invest in speech, but mainly because i wanted to sell stolen goods. (shush)

also, if you are collecting a zillion potions and stuff and have no need for them, turn the difficulty up?
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Jennie Skeletons
 
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Post » Fri May 11, 2012 4:07 am

If you cannot sell your loot, that ruins the point of dungeon diving completely.

Which type of character goes into dungeons? ALL of them.

This also means that every single character has to invest in Speech Craft in order to sell their items. Is that fair?

It IS forcing you to do it. I only pick up enchanted items, and potions now. I still cant sell all of them. It's becoming ridiculous.

I cant see how you could possibly play the game by going into a cave, finding nice items, and then dropping them and letting them vanish. Sure sounds like fun :rolleyes:
It's completely fair. All I'm reading here is a person who plays a game and wants everything their way. When TES is really about the decisions u make and the consequences that come with those choices.

If you are a dungeon diver than a good majority of why you do it is for the money. Sure the adventure is also great but finding cool items to sell is also cool. You know going into it that you have a purpose and that purpose requires selling stuff, which requires speechcraft. So the perk you find useless is actually pretty essential to your character.

Personally, I don't dungeon dive and instead like to make my own stuff. I have challeneges to overcome in my own playstyle, but one of them is not that Venders need to have a lot of money. Now, your style of play may not need to experience the challenges my character goes through either, but how u pay the game makes more money essential to your success. You may not like that Beth has put this challenge in front of you, but they do it for a reason. One you just can't seem to appreciate.
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JD FROM HELL
 
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Post » Thu May 10, 2012 8:49 pm

Does anyone feel like there's almost too little gold/ vendors in Skyrim?

After dungeon diving, I have a wide variety of items [armors, weapons, potions, staves, books, circlets, jewlery, etc]

However, nearly no store will buy all these items. Furthermore, some stores, like the ones for potions, have almost no money in them, so it's impossible to sell anything in bulk.

It seems like the only way to circumvent this is to get a top level perk to increase gold by 1000, or just fast travel to every possible city and sell to every single vendor in town. IT TAKES FORVER.

Help please? How long does it take for vendors to respawn their base gold amount?

I think it`s a bless to this game because atleast I have used to getting so much gold in about all the rps I`ve played that it loses it`s meaning after 4-5 hours. In other words looting is over effective if you can just go to the nearest shop that buys everything you want to sell. More challenging to get big amounts of gold this way = definitely a good thing.
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Rachael
 
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Post » Fri May 11, 2012 4:36 am

It's completely fair. All I'm reading here is a person who plays a game and wants everything their way. When TES is really about the decisions u make and the consequences that come with those choices.

If you are a dungeon diver than a good majority of why you do it is for the money. Sure the adventure is also great but finding cool items to sell is also cool. You know going into it that you have a purpose and that purpose requires selling stuff, which requires speechcraft. So the perk you find useless is actually pretty essential to your character.

Personally, I don't dungeon dive and instead like to make my own stuff. I have challeneges to overcome in my own playstyle, but one of them is not that Venders need to have a lot of money. Now, your style of play may not need to experience the challenges my character goes through either, but how u pay the game makes more money essential to your success. You may not like that Beth has put this challenge in front of you, but they do it for a reason. One you just can't seem to appreciate.

Ah, your wisdom has enlightened me. Obviously, if I were a Smithing character, like you, I wouldn't have this problem. Awesome, thanks for the advice, especially the 'catering to specific characters' thing. Really made sense to me.

Skyrim, by its nature, is an exploratory game. You will explore. You will find things. You will take them home. You will sell them. However, explore too much, and suddenly you cant sell anything anymore.

And others have experienced this problem. It's only the Smithers like you who have no gold problems because their leveling scheme is oriented perfectly for this world. Talk about catering to a person who wants everything their way. That's all I saw anyways.

just use whiterun, each trader gets 1+k a day. dont be shy of buying things from them because it comes straight back to you when you sell them whatever you've made be it potions or armour or whatever. i am constantly buying odd ingredients to help me make stuff and develop my trades and still always have about 5k from about lv 10 (19 now) spare which i dont need. for me its well balanced although it is tempting to invest in speech, but mainly because i wanted to sell stolen goods. (shush)

also, if you are collecting a zillion potions and stuff and have no need for them, turn the difficulty up?

I like your post alot.

While I would buy more items from shops, there's almost nothing to buy for any warrior/mage type role when you have the best gear for your level. I have the good spells. I have the good gear.

Difficulty in a sense will only make the game less available. And plus, some of these potions are seriously useless. Potion of feather? I cant sell anything....
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Marcus Jordan
 
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Post » Fri May 11, 2012 5:12 am

Ah, your wisdom has enlightened me. Obviously, if I were a Smithing character, like you, I wouldn't have this problem. Awesome, thanks for the advice, especially the 'catering to specific characters' thing. Really made sense to me.

Skyrim, by its nature, is an exploratory game. You will explore. You will find things. You will take them home. You will sell them. However, explore too much, and suddenly you cant sell anything anymore.

And others have experienced this problem. It's only the Smithers like you who have no gold problems because their leveling scheme is oriented perfectly for this world. Talk about catering to a person who wants everything their way. That's all I saw anyways.
you seriously aren't getting it.

Just because you feel that speechcraft is not important to a character whose sole focus is finding items and selling to a vendor, doesn't make it so. Your strategy depends on being able to sell a good. This skill is called speech craft. Therefore Bethesda assumed,correctly, that for your kind of character, more money in the system was important, and therefore should be a perk. That perk went into the category of speech craft.

Why not just get rid of all the perks in general? Would that make your TES experience better?
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Darlene Delk
 
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Post » Fri May 11, 2012 8:28 am

This is what I do:
Go to Whiterun general store
Sell as much as I can
Wait 48 hours
Rinse & repeat until your out of stuff to sell

is 48hrs the reset time for vendors to get their gold back please as i was wondering this?
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maddison
 
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Post » Thu May 10, 2012 9:19 pm

Ah, your wisdom has enlightened me. Obviously, if I were a Smithing character, like you, I wouldn't have this problem. Awesome, thanks for the advice, especially the 'catering to specific characters' thing. Really made sense to me.

Skyrim, by its nature, is an exploratory game. You will explore. You will find things. You will take them home. You will sell them. However, explore too much, and suddenly you cant sell anything anymore.

And others have experienced this problem. It's only the Smithers like you who have no gold problems because their leveling scheme is oriented perfectly for this world. Talk about catering to a person who wants everything their way. That's all I saw anyways.
yeah but maybe your logic is broken. if you just want to hunt and sell EVERYTHING then your "character" is a hunter/trader. and when has a good salesperson ever been bad at talking to people? therefor, to get the most from your play style it would be wise to invest in speech. otherwise, you will simply get to the end of the level cap and still have a tonne of skill points to spend. if you only want to be the best at fighting then you can achieve that and max it out and still have loads of points. if you spend any of those points and use the skill - ie alchemy or forging or enchanting etc - then you will inevitably end up funding your shopkeepers, else youll just end up at the end of the game with a million gold and nothing to spend it on.
the game is balanced as far as i can see, so far.
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Elizabeth Davis
 
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Post » Fri May 11, 2012 6:27 am

you seriously aren't getting it.

Just because you feel that speechcraft is not important to a character whose sole focus is finding items and selling to a vendor, doesn't make it so. Your strategy depends on being able to sell a good. This skill is called speech craft. Therefore Bethesda assumed,correctly, that for your kind of character, more money in the system was important, and therefore should be a perk. That perk went into the category of speech craft.

Why not just get rid of all the perks in general? Would that make your TES experience better?

What do you mean "My type of character"? Every character will explore, right? Or maybe you just sit there smithing all the time.

It just so happens that if you explore several areas too fast, you will have rare items up the butt. Should I not explore? Especially in a game that's selling point was it's massive amount of content?

This problem affects all characters due to the NATURE of the store/economy system.

It's only that YOUR character archtype is not affected, and thus you assume no one else has this problem. I don't think you get it.
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Suzy Santana
 
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Post » Thu May 10, 2012 10:14 pm

yeah but maybe your logic is broken. if you just want to hunt and sell EVERYTHING then your "character" is a hunter/trader. and when has a good salesperson ever been bad at talking to people? therefor, to get the most from your play style it would be wise to invest in speech. otherwise, you will simply get to the end of the level cap and still have a tonne of skill points to spend. if you only want to be the best at fighting then you can achieve that and max it out and still have loads of points. if you spend any of those points and use the skill - ie alchemy or forging or enchanting etc - then you will inevitably end up funding your shopkeepers, else youll just end up at the end of the game with a million gold and nothing to spend it on.
the game is balanced as far as i can see, so far.

Perhaps you're right. In a sense, for a character that goes as fast paced as mine, "quest-taking character", I am not balanced in the fact that I have nothing to buy.

Your character is balanced in the sense that you have a sub category of Smithing, Enchanting, or Alchemy that needs items that are easier obtained through stores, fueling the necessity to buy and not only spend. Thus, the economy system works.

But is it wrong to play without regard for smithing, enchanting or alchemy? Aren't there people that just want to fight? In that sense, the people who want to fight are screwed into taking Speech Craft, since they cannot sell all of their loot. But that does not necessarily pertain to their ideal skill tree.

This game (Econonmy Wise) is unbalanced for Exploring Characters (Those that only focus on Combative skills), but balanced for those who do the above 3.

So, in a sense, it is still unbalanced. There is really nothing for Fighters to spend on.
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Peter P Canning
 
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Post » Thu May 10, 2012 7:07 pm

Im always over encumbered after every dungeon but im still managing to get rid of it all. Usually a visit to two vendors...three max gets rid of it all. Cant name the npcs off the top of my head...but the ones that buy and sell every category are the ones you want.
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Cagla Cali
 
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Post » Thu May 10, 2012 7:56 pm

Ah, your wisdom has enlightened me. Obviously, if I were a Smithing character, like you, I wouldn't have this problem. Awesome, thanks for the advice, especially the 'catering to specific characters' thing. Really made sense to me.

Skyrim, by its nature, is an exploratory game. You will explore. You will find things. You will take them home. You will sell them. However, explore too much, and suddenly you cant sell anything anymore.

And others have experienced this problem. It's only the Smithers like you who have no gold problems because their leveling scheme is oriented perfectly for this world. Talk about catering to a person who wants everything their way. That's all I saw anyways.



I like your post alot.

While I would buy more items from shops, there's almost nothing to buy for any warrior/mage type role when you have the best gear for your level. I have the good spells. I have the good gear.

Difficulty in a sense will only make the game less available. And plus, some of these potions are seriously useless. Potion of feather? I cant sell anything....
i play an archer on master difficulty, and have to use the potions all the time, alot of the time i need really OP potions, like ones that would cost 300 gold each. so i make them but inevitably have to fund the shopkeeper because theres certain things that i cant find but i NEED like powerful slow potions or potions that sap majicka while giving me HP + stamina etc. i am 59 archer at lv 19 and we probably get equal amounts of loot, im not one of these people that miss anything. i think you should turn the difficulty up so that you need to spend more.
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Gen Daley
 
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Post » Thu May 10, 2012 11:26 pm

player.additem f 1000

:spotted owl:
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Lindsay Dunn
 
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Post » Fri May 11, 2012 7:48 am

*Chokes* lol do you think 200 gold is much ??? Roflmao :D
In the ancient world and medival world 99% of the people never handle or seem than gold coin. 200 gold coins back then you where wealthly.
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alyssa ALYSSA
 
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Post » Fri May 11, 2012 3:01 am

i play an archer on master difficulty, and have to use the potions all the time, alot of the time i need really OP potions, like ones that would cost 300 gold each. so i make them but inevitably have to fund the shopkeeper because theres certain things that i cant find but i NEED like powerful slow potions or potions that sap majicka while giving me HP + stamina etc. i am 59 archer at lv 19 and we probably get equal amounts of loot, im not one of these people that miss anything. i think you should turn the difficulty up so that you need to spend more.

Does it really feel good to down potions all the time though? I played on Master Difficulty for a while (Dual Wielding 52 + Archery 50 + Sneak 40) but it felt so cheap downing hundreds of potions in a second to regain life.
Is that realistic? Can you imagine your character eating 300 cheese wedges in 1 second? It just feels [censored]. Same with 10 potions.

I think here the problem is getting more personalized, but I still believe that there are people who want to play semi-realistically while only focusing on Combative options.

And a ton of these potions are useless. I don't need feather. I don't need extra stamina. I don't need to use resist frost, fire, or shock when I'm fighting regular guys.
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Silencio
 
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Post » Fri May 11, 2012 2:52 am

Perhaps you're right. In a sense, for a character that goes as fast paced as mine, "quest-taking character", I am not balanced in the fact that I have nothing to buy.

Your character is balanced in the sense that you have a sub category of Smithing, Enchanting, or Alchemy that needs items that are easier obtained through stores, fueling the necessity to buy and not only spend. Thus, the economy system works.

But is it wrong to play without regard for smithing, enchanting or alchemy? Aren't there people that just want to fight? In that sense, the people who want to fight are screwed into taking Speech Craft, since they cannot sell all of their loot. But that does not necessarily pertain to their ideal skill tree.

This game (Econonmy Wise) is unbalanced for Exploring Characters (Those that only focus on Combative skills), but balanced for those who do the above 3.

So, in a sense, it is still unbalanced. There is really nothing for Fighters to spend on.


I cant agree with you here. Same as you, all I do is hunt and scavenge. All of my points have been devoted to warrior skills (lv 33 right now, archer/onehanded). For me this results in having to buy almost all of the filled soul gems I can find, cause filling empty ones just doesnt cut it (filling grands with petty souls thus wasting them). I have about 20k in excess money right now but I never have to sell my items in more than 2 tries (waiting 48hs once). To me this seems right, because if you look at skyrims economy in general, people are extremely poor in comparison to the amount of money you make. Buying one grand soul gem suddenly increases a shop owners money by 1300 though, thus enabling you to sell ur wares.
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Frank Firefly
 
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Post » Fri May 11, 2012 11:43 am

Does it really feel good to down potions all the time though? I played on Master Difficulty for a while (Dual Wielding 52 + Archery 50 + Sneak 40) but it felt so cheap downing hundreds of potions in a second to regain life.
Is that realistic? Can you imagine your character eating 300 cheese wedges in 1 second? It just feels [censored]. Same with 10 potions.

I think here the problem is getting more personalized, but I still believe that there are people who want to play semi-realistically while only focusing on Combative options.

And a ton of these potions are useless. I don't need feather. I don't need extra stamina. I don't need to use resist frost, fire, or shock when I'm fighting regular guys.
i agree its unrealistic yeah, and the menus are clunky too which can make it tiresome. but like you say weight is annoying, so you dont want to carry 100 crap potions, you need few op ones. since buying a house i havnt had a problem with weight at all. all ingots and things go in a chest until theyre needed, which is realistic really. ingredients weigh next to nothing. and i only carry a minimum amount of the most OP potions. i run around at about 100 weight and have a max of 320 or whatever and you wont fill that up unless you want to carry 100 steel shields down from the top of a mountain every day to sell them for 50p each which doesnt really make sense.
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celebrity
 
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Post » Fri May 11, 2012 11:22 am

so how long please guys before the vendors 'reset'?
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Alexandra Ryan
 
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Post » Fri May 11, 2012 10:45 am

I think it works pretty well as it is. These are small corner shop vendors; they can't afford to buy a gazillion potions and such in bulk. They don't have that kind of liquid funds. Not until they've done more business, as simulated by the reset timer. The Speechcraft perks help a bit (though probably not to the level that's asked for here) so if this is a big issue for you, these are for you.
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Niisha
 
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Post » Fri May 11, 2012 4:51 am

so anyone know how long it takes for vendors to reset please?
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Isabell Hoffmann
 
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Post » Thu May 10, 2012 9:57 pm

You know... Skyrim IS a RPG. Real vendors wouldn't just buy anything you give them nor do they have an unlimited amount of currency. I would just follow the advice of most people in this thread and buy a house, store things away, then sell slowly as you go.
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Josephine Gowing
 
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Post » Thu May 10, 2012 11:44 pm

Good advice, but I have a bigger problem.

Certain vendors like those dealing with potions or, strangely enough, jewelry, have almost no money. Even the scrolls vendors have nothing.

I'm practically over-encumbered with potions. But they're each worth around 300 gold. I can only sell 2 before I'm denied any more access.

Hmm. You must be a good bit further along / doing better than me. Only found a handful of 200g+ potions so far. And the Riverwood trader plus the Whiterun vendors (Two smiths, general goods, drunken huntsman) have been able to manage just about everything I've looted. (disclaimer - I have been packratting a good bit of stuff in my house. 90% of the raw food I find, all the "useful" potions, all the crafting materials, all the alchemy ingredients. And many of the enchanted items I've found, except for the ones I'm using, have gone into the disenchanter.)

Oh, yeah... lv19
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Angel Torres
 
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Post » Fri May 11, 2012 3:45 am

The game is NOT unbalanced for characters that focus on exploration over characters that invest in crafting skills and trades. Naturally, people that do focus on buying/selling/making better more profitable things, are going to be richer in liquid wealth early game and richer in gear in the long run. People that focus on exploring will probably have better gear in early and middle stages of the game because of the nature of random loot and higher level opponents. Makes sense to me.
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Enny Labinjo
 
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Post » Fri May 11, 2012 8:09 am

To be honest I much prefer having to struggle for gold, in Morrowind and Obivion it was far too easy to become a Scrooge McDuck character.
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Hope Greenhaw
 
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Post » Fri May 11, 2012 12:36 am

Does anyone feel like there's almost too little gold/ vendors in Skyrim?

After dungeon diving, I have a wide variety of items [armors, weapons, potions, staves, books, circlets, jewlery, etc]

However, nearly no store will buy all these items. Furthermore, some stores, like the ones for potions, have almost no money in them, so it's impossible to sell anything in bulk.

It seems like the only way to circumvent this is to get a top level perk to increase gold by 1000, or just fast travel to every possible city and sell to every single vendor in town. IT TAKES FORVER.

Help please? How long does it take for vendors to respawn their base gold amount?

I love it that there not that much gold. It adds value to money by there being less. Also when I run around I only pick up things I need or will use and only pick things up that are valuble.
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Josh Trembly
 
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