Almost perfect game, except for a few issues.

Post » Thu Mar 14, 2013 9:18 am

Currently I'm running over 170 ESPs 60 frames and so far stable. I've modded nearly every aspect of the game that I would like to accept there's a few issues that I need to conquer. Then I can start live streaming. My setup is perfect, except for snow seams (http://imageshack.us/photo/my-images/195/snowseam.jpg/ http://imageshack.us/photo/my-images/94/snowseam4.jpg/ http://imageshack.us/photo/my-images/213/snowseam3.jpg/ http://imageshack.us/photo/my-images/823/iceinwatertooblue.jpg/), and Bland Road textures at mid and far distances and 3 road seams(http://imageshack.us/f/94/roadsflatfarandmid.jpg/ http://imageshack.us/a/img842/3973/roadsflatfarandmid2.jpg http://imageshack.us/f/163/roadsseam.jpg/). I'm using ENB, but its not shown in the screenshot or video due to a incompatibility with my streaming software. I'm running full Step setup. Other mods include: Realistic Lighting Overhaul 4-0-6, Enhanced Lights and FX 0-1-6, Climates Of Tamrie Final, and many others that are not relevant to this topic.

As a side note, I do get a massive frame rate drop between cell transitions. I suspect that's due to having six-year-old hard drives that are near death. I will soon be upgrading to a terabyte hard drive but if I had a SSD and uncompressed all the BSA's would that help?

I'm talking about repacking the BSA's at the lowest compression setting possible. My theory is CPU time to uncompress substantially large BSA files contributes to cell transitions micro shuttering. Micro-shuttering does not contain frames per second drop. An SSD will most likely reduce FPS drop, but not micro shuddering during cell transitions.

Take a look at this http://imageshack.us/f/213/snowseam3.jpg/ The textures look almost the same except for the light and dark contrast which isn't a shadow or lighting issue.

This http://imageshack.us/photo/my-images/94/snowseam4.jpg/highlights two rocks with snow on them, one on the right one on the left. The rock on the right fits the surrounding textures fabulously. On the left the snow texture on the rock looks low-resolution and washed out.

I point these things out, hoping to find a solution, but if there isn't, that's fine.

System specifications
Spoiler

OS: Windows 8 64-bit
CPU: Intel 2500K @ 3.2-3.7
GPU: Nvidia 670
RAM: 8 GB @ 1600
Motherboard: Not relevant
Hard drives: 320 GB 2X Raid zero
Resolution: 1920 x 1080

Active Mod Files:
Spoiler
00  Skyrim.esm01  Update.esm02  Dawnguard.esm03  Skyrim Project Optimization - Dawnguard.esm04  Skyrim Project Optimization.esm05  ClimatesOfTamriel.esm06  CMNewCompanions.esm07  HorseBranding.esm08  Lanterns Of Skyrim - All In One - Main.esm09  SPIKE.esm0A  manny Lantern Caretakers.esp0B  HighResTexturePack01.esp0C  HighResTexturePack02.esp0D  HighResTexturePack03.esp0E  fFastTravelSpeedMult_4.esp  [Version 1.0]0F  Unofficial Skyrim Patch.esp  [Version 1.3.0]10  Unofficial Dawnguard Patch.esp  [Version 1.2.0]11  Unofficial High Resolution Patch.esp  [Version 1.1.1]12  Chesko_Frostfall.esp13  ExpandedSnowSystems-CoT.esp14  Better Dynamic Snow.esp15  PNENB.esp  [Version 1.40b]16  Rainbows.esp17  BWS.esp18  Clanking Armor.esp19  Improved Combat Sounds v2.2.esp1A  randomthunder.esp1B  Rooster At Dawn v1.0.esp1C  Thundering Shouts.esp1D  Warmer Magic Lights v2.esp1E  MintyLightningMod_COT_Patch.esp1F  StaticMeshImprovementMod.esp20  Economics of Skyrim.esp21  Economics of Skyrim - Dawnguard.esp22  83Willows_101BUGS_V4_HighRes.esp23  Ars Metallica.esp  [Version 1.2.0]24  Ars Metallica - Dawnguard.esp  [Version 1.2.0]25  Auto Unequip Helmet.esp26  Auto Unequip Shield.esp27  Better Skill and Quest Books Names.esp28  Birdsclean.esp29  Birdsofskyrim.esp2A  BLESSINGS - Altar Descriptions.esp2B  Bring Out Your Dead.esp  [Version 1.1.5]2C  Chesko_WearableLantern_Guards.esp2D  Chesko_WearableLantern_Candle_DG.esp2E  Chesko_WearableLantern_Caravaner.esp2F  ClamsDropPearls.esp30  dbmisc.esp31  Dead Body Collision.esp32  Death Cam Duration Options.esp33  DungeonQuestAwareness.esp34  Lanterns Of Skyrim - All In One - RLO.esp35  People Have Lanterns.esp36  PilgrimsDelight.esp37  Piratelords Loot Adjustments.esp38  RabbitsPlus.esp39  Radiant and Unique Potions Poisons and Booze.esp3A  ShootingStars.esp3B  Skyrim Immersive Creatures.esp  [Version v5.1.1]3C  Skyrim Flora Overhaul.esp3D  SMDropLitTorch.esp3E  VariedGuards.esp3F  YngolBarrowButtonFix.esp40  Convenient Horses.esp41  Destructible_bottles.esp42  Auto Unequip Ammo.esp43  KaceAutoloot.esp44  Chesko_LoreBasedLoadingScreens.esp45  Footprints.esp46  SkyUI.esp47  iHUD.esp48  Cloaks.esp49  Cloaks - Dawnguard.esp4A  1nivWICCloaks.esp  [Version 2.2]4B  1nivWICSkyCloaksPatch.esp  [Version 2.2]4C  daedric_phelm.esp4D  Elemental Staves.esp4E  ExplosiveBoltsVisualized.esp4F  hothtrooper44_ArmorCompilation.esp50  imp_helm.esp51  Lock Overhaul.esp52  DeadlyDragons.esp53  MIDFollowMeCloser.esp54  Convenient Horse Herding.esp55  Gildergreen Regrown.esp  [Version 1.2.4]56  PumpingIron.esp57  Run For Your Lives.esp  [Version 1.2]58  When Vampires Attack.esp  [Version 1.0.1]59  SkyrimChimneys.esp5A  SkyrimChimneysRW.esp5B  Skyrim School of Witchcraft and Wizardry.esp5C  The Paarthurnax Dilemma.esp  [Version 1.2.3]5D  SkyrimCoinReplacer.esp5E  Appropriately Attired Jarls Redux.esp5F  BlockSparkles.esp60  dynamic fires.esp61  Guard Dialogue Overhaul.esp62  HB BasicRidingAI.esp63  Headtracking.esp64  Immersive Weapons.esp65  NonEssentialChildren.esp66  masser Size x0.5.esp67  More Salt Please.esp68  dD-No Twitching Dragon Death Animation.esp69  secunda Size x0.5.esp6A  SkyTEST-RealisticAnimals&Predators.esp6B  dD - Enhanced Blood Main.esp6C  dD-Dawnguard-EBT Patch.esp6D  TheChoiceIsYours.esp6E  TheChoiceIsYours_Dawnguard.esp6F  Thieves Guild Requirements.esp70  Waterbreathing Breathless Emerge.esp71  WieldableLantern.esp72  AIMP - Antz in my Pantz.esp73  Chesko_Step418_SN.esp74  EnhancedLightsandFX.esp75  Realistic Lighting Overhaul - Dungeons.esp76  Realistic Lighting Overhaul - Minor Cities & Town Interiors.esp77  Realistic Lighting Overhaul - Major City Interiors.esp78  RLO_Torches_Flicker.esp79  ClimatesOfTamriel-VanillaNights-Lvl-1.esp7A  ClimatesOfTamriel-Dawnguard-Patch.esp7B  dD - Realistic Ragdoll Force - Medium.esp7C  Better Vampires.esp7D  Predator Vision.esp7E  Apocalypse - The Spell Package.esp7F  MidasSkyrim.esp80  ColettesRevenge.esp81  BFSEffects.esp82  DeadlySpellImpacts.esp83  ForgottenMagic.esp84  ReneersCrimeOverhaul.esp85  SkyRe_Main.esp86  SkyRe_Combat.esp87  SkyRe_CraftingFix.esp88  SkyRe_EncounterZones.esp89  SkyRe_EnemyScaling.esp8A  SkyRe_Survivalism.esp8B  Acquisitive Soul Gems.esp8C  Enhanced Soul Trap.esp8D  Soul Gems Differ - E.esp8E  dD-No Spinning Death Animation.esp8F  Beards.esp90  Brows.esp91  3DNPC.esp92  HothFollower.esp93  Reduced Distance NPC Greetings.esp94  CMNewCompanions.esp95  Follower Trap Safety.esp96  CerwidenCompanion.esp97  EMCompViljaSkyrim.esp98  AmazingFollowerTweaks.esp99  Alternate Start - Live Another Life.esp  [Version 2.2.1]9A  SkyRe_Races.esp9B  SPTConsistentOlderPeople.esp  [Version 1.4]9C  ethereal_elven_overhaul.esp9D  Animated Weapon Enchants.esp9E  getSnowy.esp9F  WATER.espA0  WATER Plants.espA1  Blacksmithforge water fix Vanilla.espA2  Blacksmithforge water fix DG.espA3  Compatibility Patch - PHL, CoS, WIC IA.espA4  RaceMenu.espA5  RaceMenuPlugin.espA6  SKSE Hotkeys.espA7  WetandCold.espA8  manny_Status.espA9  MVABasic.espAA  Bashed Patch, 0.espAB  ASIS-Dependency.espAC  ASIS.espAD  SkyRe_EnemyAI.espAE  ReProccer.espAF  ReProccerNONPLAYERfix.espB0  WTF.esp

Skyrim.ini
Spoiler

[General]
sLanguage=ENGLISH
sIntroSequence=
iLargeIntRefCount=262144
fFlickeringLightDistance=8192

uExterior Cell Buffer=36

[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
fDecalLifetime=512.0
fNearDistance=18.0000

[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
iMaxGrassTypesPerTexure=6

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - Voicesixtra.bsa

[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0


[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0

[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1

[Interface]
fBookOpenTime=200.0

fSafeZoneX=10
fSafeZoneY=10
fSafeZoneXWide=10
fSafeZoneYWide=10

[Camera]
fOverShoulderAddY=0.0
fOverShoulderPosZ=18.0
fOverShoulderPosX=0.0
fOverShoulderCombatAddY=0.0
fOverShoulderCombatPosZ=24.0
fOverShoulderCombatPosX=0.0

fOverShoulderHorseAddY=-72.0
fOverShoulderHorsePosZ=50.0
fOverShoulderHorsePosX=35.0
fActorFadeOutLimit=-100

fMouseWheelZoomSpeed=60.0
f1st3rdSwitchDelay=0.95
iHorseTransitionMillis=001

PrefSkyrim.ini
Spoiler

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2

[Display]
iBlurDeferredShadowMask=2
fInteriorShadowDistance=3000.0000
fShadowDistance=4000
iShadowMapResolutionSecondary=2048
iShadowMapResolutionPrimary=4096
iShadowSplitCount=2
iMaxAnisotropy=1
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=5000
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=0
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=1e+007
fMeshLODLevel1FadeDist=1e+007
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=256
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA GeForce GTX 670"
bFXAAEnabled=0
iShadowMapResolution=2048
fShadowBiasScale=0.25
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=1

[Grass]
b30GrassVS=1
fGrassStartFadeDistance=7000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000

[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=500000.0000

[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2

[Interface]
bDialogueSubtitles=0
bGeneralSubtitles=0

[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=0

[Particles]
iMaxDesired=750

[SaveGame]
fAutosaveEveryXMins=15.0000

[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=0
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612

[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000

[TerrainManager]
fTreeLoadDistance=75000
fBlockMaximumDistance=500000
fBlockLevel1Distance=140000
fBlockLevel0Distance=75000
fSplitDistanceMult=4.0
bShowLODInEditor=0

[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000

[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
bDecalsOnSkinnedGeometry=1

[LOD]
fLODFadeOutMultObjects=15
fLODFadeOutMultItems=15
fLODFadeOutMultActors=15
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[BlurShaderHDR]
bDoHighDynamicRange=1

[BlurShader]
bUseBlurShader=0
User avatar
Riky Carrasco
 
Posts: 3429
Joined: Tue Nov 06, 2007 12:17 am

Post » Thu Mar 14, 2013 12:21 am

From what I read elsehwere in this forum, BSA's are more efficient for the game engine to use. Can't help too much with the other stuff though.
User avatar
Lyd
 
Posts: 3335
Joined: Sat Aug 26, 2006 2:56 pm


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