I've done some preliminary comparisons with different uGrids values and, so far, I'm noticing that the game seems to run pretty stable with higher numbers (7, 9, 11, 13, 15). I know in previous Bethesda games, if uGrids were set too high, not only would the games tend to crash, but it would also affect game play and quest lines in a negative manner.
That being said, has there been any word from the development team as to what they would consider to be the maximum "safe" uGrid value to use in order to get the best possible visual benefits while also protecting against gameplay anomalies from occurring?
Right now I'm doing my initial play through with uGrids set to 9, and in terms of stability, things seem flawless. I've actually been able to boot into the game with uGrids set to 21 before it ultimately winds up freezing shortly thereafter. Of course, I would never consider playing the game with uGrids set to such a high number - that was strictly for testing purposes.