http://www.nexusmods.com/skyrim/mods/65339/
This mod revamps the current leveling and statistics system in Skyrim. You no longer level up or increase your stats the way you used to; instead, by using up either Stamina or Magicka you can increase those said stats! Get your gym face on, it's time to make some gains. You'll receive notifications about each increase.
- By increasing your Stamina, you increase your Health pool, movement speed, jump height, attack speed, carry weight and weapon damage.
- By increasing your Magicka, you increase your spell damage and spell duration.(Up to 50% stronger spells)
The changes in actor values aren't noticeable at first, but the more you level up, the more noticeable they'll become.
- You may not notice any changes done since you might get used to them as you play, the growth is slow. To make a solid comparison, start a new game and compare 'feelings' between the two characters.
Let's talk "Leveling up". Your level now scales directly with your Health(indirectly with your Stamina) and your Magicka (You can check every formula I came up with if you check the source files, have a blast m8). When you level up, your Health resets back to full as usual, you don't have to press TAB to do that any longer because all your stats will increase dynamically as you play which means that you level-up automatically without having any control over it.
Perk points are awarded on each level-up; 2 perk points to be exact. There is no level limit. You'll receive a notification when you level up, telling you how many perk points you received, there's a limit to how many perk points you can have(3), this notification's purpose is to notify you that you have leveled up.
And for the most important feature of all, all of these stats are updated in real-time, which means that you will feel the changes as soon as they happen, not 3, 5, or 10 seconds later. There are no performance issues and no CTD's caused by this mod just by itself.
Compatibility Issues
This mod as of version Nova is compatible with any mod that changes statistics such as Stamina or Magicka. Other mods which are semi-incompatible have fixes for them in the utility tab.
As of Nova version, if you experience a crash to desktop then it means my mod is incompatible with another mod in your load order.
Requirements
Make sure you have the latest SKSE(BETA 1.7.2) version installed ! VERY IMPORTANT! http://skse.silverlock.org/
Latest SkyUi version.
Dawnguard/Dragonborn/Hearthfires.
FAQ
1. Does my character level up by and only by using his stamina/magicka?
Your character levels up only by increasing his Stamina/Magicka, by increasing his Stamina his Health Pool increases, by increasing his Health Pool his Level increases, by increasing his Magicka, his level increases.
2. Do skills keep leveling as vanilla?
Yes, they do. My mod completely disables the previous system, so you don't level up by game mechanics, you level up by script.
3. Did you completely disable the old leveling system?
Yes.4. Can you make an MCM Menu for the mod? Done!
If you know how, yes. I don't. I tried learning but I couldn't understand anything.
https://github.com/schlangster/skyui/wiki/MCM-Quickstartis the link to the tutorial, if you understand anything and learn how to do it, make an MCM Menu for this mod and post it and I'll add it to the mod page or you could just release it separately, the source files for this mod are provided in the archive.
5. Is this mod compatible with X mod??
Yes, it should be compatible with any mod that does Y amount of things as long as you press 'THE BUTTON' in the MCM Menu of Alternative Leveling.
6. Is your mod compatible with Requiem or Perkus?
For Requiem there is a fix in the utility page of the mcm menu of the mod, use it. Perkus works just fine.
7. I have infinite levels and I can't do anything omg why? ur mod brek my save please fiks
You haven't read the message boxes have you? You haven't even used 'THE BUTTON' in the MCM Menu have you? Why are you complaining? I explained it very thoroughly that you have to press that button in the MCM Menu or your level will bug out.
8. There's this bug in your mod.. how do I fix it?
YOU REPORT IT AND TELL ME WHAT IT IS, I don't know how to fix a bug if I don't know what the bug is.
9. Can I modify your code and use it for myself?
Yes you can, but you may not upload this mod under another name and say that you've made it.
10. I want this X or Y feature implemented just for me, can you do it?
Maaaaybe, a/s/l?
11. Can you make this mod compatible with a mod that was last updated 2 years ago?
Nope.
Link to AL: http://www.nexusmods.com/skyrim/mods/65339/
Current version Nova; Change log:
- Stamina / Magicka points increase formula nerfed to only the value in the MCM per increase, for example if it is set to 2, you will only get an increase of 2 Magicka or Stamina per increase regardless of player level. - You now receive 1 Movement Speed/Jump Height every 2 levels. - New descriptive message boxes added, they only show up when you first start up the game or a save game with this mod on. - 'THE BUTTON' and the addition of a leveling formula which can accommodate any starting statistics between 1 - 500. If using the button above 500 will break the mod rendering it unusable as well as your save-game, so be careful when pressing the button. - If you do not have the correct SKSE version installed, the game will quit to the main menu. - What 'THE BUTTON' does is recalculate the level progression formula to be in line with your stats so you can be level 1. If you have more than 500 Magicka/Stamina you won't be able to use it anymore, if you do use it you will bug the mod. - The default values: Your health is 50% of your Stamina + a flat value of 25. You receive 2 Perk Points per level-up. Every 10 points of Health you get from now on equals a level, every 50 points of Magicka you get from now on equals a level. You can only have a maximum of 3 perk points at a time, use them or you will waste them when you level-up, you get 0.01 Attack Speed for both hands per level and 0.01 Weapon Damage per level. You get 1 Movement Speed/Jump Height every 2 levels. Your carry weight is 60% of your Stamina + a flat value of 50. You receive 2 points of Magicka or Stamina per Magicka or Stamina increase. For Requiem there's a fix on the Utility page, enable it if you have Requiem initialized. - Logo added <3. - There's a fix for Requiem in the Utility tab, enable it only after Requiem has initialized, if your level is not 1 after Requiem had finished initializing, go to the MCM Menu -> Alternative Leveling -> Utility page and press 'THE BUTTON'. If there's any similar mod which does the same thing as Requiem, repeat the procedure, but only if you are not level 1 at the start of the game. - If you are not level 1 at the beginning of the game, then press 'THE BUTTON' found in the MCM Menu -> Alternative Leveling -> Utility page. - The maximum cap that you can set for some of the options in the MCM Menu have been changed to accommodate the changes done so far, if you don't like the current default values you may set them higher or lower than they are now, some of them have a limit to how low you can set them because otherwise it would break the mod.