I have recently gone through doing some med-heavy modding of Oblivion, previously I was rather vanilla with just a couple small mods/tweaks. I have FCOM (with MMM/OOO/OWC/Fran), OMOBS, Better Cities (all), COBL, All Natural, Armamentarium Complete, RBP, Better Redguards, etc installed (I'll provide a list below for more details). I have BAINed the heck out of my install and everything was fine at first, started a new game (copied and deleted all my old saves out) several times to test things, and it looked like things went smoothly more or less.
I should probably state now that, before activating Let there be Darkness (and More Darkness) my vanilla install (ie QTP3 and such installed, mods installed but NOT active), everything was much darker than Vanilla should have been. We're talking need a torch to see in my cell, and the wall torch in it didn't provide much light at all. I'll provide a list of the archives in my Bash Installers folder so someone might be able to tell me why this occurred.
Moving on I went through the usual process of adding a few mods at a time, loading, saving, rinsing, repeating. I decided that I didn't want to go through the prison level so I installed a few different Alt Start mods. I say a few different because they all caused CTDs, but not right away. I tried the awesome http://www.tesnexus.com/downloads/file.php?id=11495, setup my character, went to sleep to start things, and after it loaded it CTDed. I DLed a few more, cause obviously there was something conflicting and I hoped to avoid looking for the cause and thought maybe it was just that one. I moved on to http://www.tesnexus.com/downloads/file.php?id=3016, http://planetelderscrolls.gamespy.com/View.php?view=oblivionmods.detail&id=822, and finally http://www.tesnexus.com/downloads/file.php?id=1979. Every single time I got to a first loading screen it CTDed. Now I figure there's a problem whenever I try to skip the Tutorial, which makes zero sense to me as nothing I have installed should mess with that or care about it. So I went back to the first Alt Start and tried it without only RBP and and things went smoothly. So I started a new game, made my char, went to sleep, and woke up at IC's Waterfront with no problems. I saved and started to add mods slowly, doing FCOM first and then COBL and the like not worrying about beautification mods, just the nitty gritty stuff. Loaded up good, no errors so I went into the Temple District and loaded it then saved and went back into the Waterfront.... CTD after loading screen. I made a new game with only the Alt Start and RBP and Better Redguards, saved, exited, loaded, entered Temple Dist, left Temple Dist, went back in, repeated several times with no CTDs. Saved while in Temple Dist, added basic mods, loaded save, left Dist and CTD.
Any clue why a simple Alt Start mod is totally screwing up my game?
I would love to be able to skip the tutorial, but at the same time I really need to fix the Prison/Subterrane/Sewers (and I bet all dungeons) from being so dang dark without having messed with anything (from what I know).
Also, I just remembered that I was trying to use All Natural - Real Lights.esp and for some reason when I activate it and start a new game or load a save from the Prison cell, the torch in that cell is not lit. Odd, eh?
Please help, bash/boss and archive lists below. If anything else is needed, I am happy to provide it (with some help doing so, if needed, of course).
Bash:
00 Oblivion.esm
01 All Natural Base.esm [Version 0.9.9]
02 Francesco's Leveled Creatures-Items Mod.esm
03 Francesco's Optional New Items Add-On.esm
04 Cobl Main.esm [Version 1.72]
05 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]
06 Mart's Monster Mod.esm [Version 3.7b3p3]
07 TamrielTravellers.esm [Version 1.39c]
08 FCOM_Convergence.esm [Version 0.9.9MB3]
09 Armamentarium.esm [Version 1.35]
0A Better Cities Resources.esm
0B Unofficial Oblivion Patch.esp [Version 3.2.5]
0C UOP Vampire Aging & Face Fix.esp [Version 1.0.0]
0D Oblivion Citadel Door Fix.esp
0E DLCShiveringIsles.esp
0F Unofficial Shivering Isles Patch.esp [Version 1.4.0]
10 Better Cities .esp
11 Francesco's Optional Chance of Stronger Bosses.esp
12 Francesco's Optional Chance of Stronger Enemies.esp
13 Francesco's Optional Chance of More Enemies.esp
14 Francesco's Optional Leveled Quests-SI only.esp
15 Francesco's Optional Leveled Guards.esp
16 Francesco's Dark Seducer Weapons Patch.esp
17 Natural_Habitat_by_Max_Tael.esp
** All Natural.esp [Version 0.9.9]
** All Natural - SI.esp [Version 0.9.9]
++ All Natural - Atmospheric Weather System.esp [Version Final]
18 Natural_Water_by_Max_Tael.esp
19 WindowLightingSystem.esp
1A RAEVWD Cities.esp [Version 1.7]
1B RAEVWD New Sheoth.esp [Version 1.5]
1C RAEVWD Imperial City.esp [Version 1.7]
1D Enhanced Economy.esp [Version 3.4.3]
** FineWeapons.esp
** RustyItems.esp
1E Cobl Glue.esp [Version 1.72]
1F Cobl Si.esp [Version 1.63]
20 FCOM_Cobl.esp [Version 0.9.9]
21 Bob's Armory Oblivion.esp
22 FCOM_BobsArmory.esp [Version 0.9.9]
23 Loth's Blunt Weapons for Npcs.esp
24 FCOM_LothsBluntWeapons.esp [Version 0.9.9]
25 Oblivion WarCry EV.esp
26 FCOM_WarCry.esp [Version 0.9.9]
27 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]
** OMOBS.esp [Version 1.0]
** OMOBS_SI.esp [Version 1.0]
28 OMOBS Optional Combat Settings.esp [Version 1.0]
29 FCOM_Convergence.esp [Version 0.9.9Mb3]
2A FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]
2B FCOM_EntropicOrderhardcoe.esp [Version 0.9.9]
2C FCOM_RealSwords.esp [Version 0.9.9]
2D FCOM_DurabilityAndDamage.esp [Version 0.9.9]
2E FCOM_SpawnRatesSlightlyReduced.esp [Version 0.9.9MB3]
2F Mart's Monster Mod - More Wilderness Life No Gates.esp [Version 3.7b3p3]
30 Mart's Monster Mod - More Passive Wildlife.esp [Version 3.7b3p3]
31 FCOM_SaferRoads.esp [Version 0.9.9]
32 FCOM_NoReaversInGates.esp [Version 0.9.9]
33 FCOM_NoAdventurersInGates.esp [Version 0.9.9]
34 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]
35 Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]
36 Mart's Monster Mod - No Reavers.esp [Version 3.7b3p3]
37 Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.7b3p3]
38 Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3]
39 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]
3A Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]
3B Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f]
3C Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]
3D TamrielTravellers4OOO.esp [Version 1.39c]
3E TamrielTravellersItemsNPC.esp [Version 1.39c]
3F TamrielTravellersItemsCobl.esp [Version 1.39c]
** TamrielTravellersHorseTextures.esp
40 FCOM_TamrielTravelers.esp [Version 0.9.9]
41 FCOM_Archery.esp [Version 1.0]
42 FCOM_ArcheryArmamentarium.esp [Version 2]
43 FCOM_ArcheryRealSwords.esp [Version 2]
44 FCOM_FriendlierFactions.esp [Version 0.9.9]
45 FCOM_MoreRandomSpawns.esp [Version 0.9.9]
46 FCOM_MoreRandomItems.esp [Version 0.9.9]
47 Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]
48 ArmamentariumLL4OOO.esp [Version 2.01]
49 ArmamentariumLLMagicOOO.esp [Version 1.35]
4A OOO-WaterFish.esp [Version 1.34]
4B GlenvarCastle.esp
4C LetThePeopleDrink.esp [Version 2.5]
4D VaultsofCyrodiil.esp
4E za_bankmod.esp
4F Knights.esp
50 Knights - Unofficial Patch.esp [Version 1.0.9]
51 FCOM_Knights.esp [Version 0.9.9Mb3]
52 Better Cities - House price patch.esp [Version 1.0]
53 Harvest [Flora].esp [Version 3.0.0]
54 Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]
55 Enhanced Economy - House prices.esp [Version 1.0]
56 SupremeMagicka.esp [Version 0.89]
57 SM_ShiveringIsles.esp [Version 0.86]
58 SM_OOO.esp [Version 0.89]
59 SM_MMM.esp [Version 0.89]
5A SM_COBL.esp [Version 0.86]
5B SM_EnchantStaff.esp [Version 0.80]
5C SM_VanillaSpells.esp [Version 0.86]
5D SM_UnlockSpells.esp [Version 0.70]
5E SM_Scrolls.esp [Version 0.84]
5F SM_SigilStone.esp [Version 0.83]
60 RealisticLeveling.esp
61 Francesco's Slower skills x1.5.esp
62 Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3]
63 Better Redguard v2.esp
64 bgBalancingEVCore.esp [Version 10.52EV-D]
65 bgBalancingOptionalLessHealth.esp [Version 10.0UV-U]
66 bgBalancingEVOptionalClasses.esp [Version 9.0EV-U]
67 bgBalancingEVOptionalFangs.esp [Version 10.0EV-D]
68 bgBalancingEVOptionalMoreEyes.esp [Version 10]
69 bgBalancingEVOptionalBetterRedguards.esp
6A bgBalancingEVOptionalFCOMAdditions.esp [Version 10.]
6B Better Cities - Skingrad City Defences.esp
6C Better Cities SKINGRAD.esp
6D Better Cities - Bravil City Defences.esp
6E Better Cities BRAVIL.esp
6F Better Cities - Anvil City Defences.esp
70 Better Cities ANVIL.esp
71 Better Cities - Chorrol City Defences.esp
72 Better Cities CHORROL.esp
73 Better Cities - Cheydinhal City Defences.esp
** Better Cities CHEYDINHAL.esp
74 Better Cities - Leyawiin City Defences.esp
** Better Cities LEYAWIIN.esp
** Better Cities - No LEYAWIIN Flooding.esp
75 Better Cities - Bruma City Defences.esp
** Better Cities BRUMA.esp
** Better Cities IC Arboretum.esp
76 Better Cities IC Arcane University.esp
77 Better Cities IC Arena.esp
78 Better Cities IC Elven Gardens.esp
79 Better Cities IC Green Emperor Way.esp
7A Better Cities IC Market.esp
7B Better Cities IC Prison.esp
7C Better Cities IC Talos Plaza.esp
7D Better Cities IC Temple.esp
7E Better Cities IC Waterfront.esp
7F Better Cities - COBL.esp [Version 2]
80 Francesco's 10 days respawn time - 1-20 day lenght rescale.esp
** Real Lava 1.3.esp
** Visually Enchanted Fire 3.esp
** Visually Enchanted Frost 3.esp
** Visually Enchanted Shock 1.esp
81 Visually Enchanted SoulTrap 1.esp
** All Natural - Indoor Weather Filter For Mods.esp [Version 0.9.9]
82 Bashed Patch, 0.esp
83 FormID Finder4.esp
84 kuerteeActorDetails.esp
85 Streamline 3.1.esp
86 PureSteelBlade.esp
87 bgBalancingEVOptionalNPCDiversity, Vanilla Better Redguards.esp [Version 10.0EV-D]
BOSS log:
FCOM detected.
OOO detected.
------------------------------------
Recognised and re-ordered mod files:
------------------------------------
Oblivion.esm
. Note: Masterlist Information: $Revision: 755 $, $Date: 2010-03-24 09:30:30 -0700 (Wed, 24 Mar 2010) $, $LastChangedBy: pacificmorrowind $
All Natural Base.esm
Francesco's Leveled Creatures-Items Mod.esm
. Bashed Patch tag suggestion: {{BASH:Invent, Delev, Relev, Actors.AIData,Actors.Stats, Stats}}
Francesco's Optional New Items Add-On.esm
Cobl Main.esm
. Note: Do not use Tamrielic Ingredients and COBL at the same time.
Oscuro's_Oblivion_Overhaul.esm
. Bashed Patch tag suggestion: {{BASH:Invent,Scripts,Stats,Relations}}
Mart's Monster Mod.esm
. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}
TamrielTravellers.esm
FCOM_Convergence.esm
. Bashed Patch tag suggestion: {{BASH:Delev,Factions,Relations,Relev}}
Armamentarium.esm
Better Cities Resources.esm
Unofficial Oblivion Patch.esp
. Note: Recommend installing UOP hotfix for additional fixes: http://www.tesnexus.com/downloads/file.php?id=27710
. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.DeathItem,Actors.Stats,C.Climate,C.Light,C.Name,C.Owner,Creatures.Blood,Delev,Factions,Invent,Names,Relations,Relev,Scripts,Stats}} and remove the C.Water tag (only exist in older version).
. Note: Remember to use the 'MOBS' version when using Francesco's or FCOM.
. Note: Newest MOBS and non-MOBS versions have the same name.
UOP Vampire Aging & Face Fix.esp
Oblivion Citadel Door Fix.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
. Note: Remember to use the 'MOBS' version when using Francesco's and FCOM.
. Note: Newest MOBS and non-MOBS versions have the same name.
. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.DeathItem,Actors.Stats,C.Climate,C.Light,C.Name,C.Owner,Delev,Factions,Invent,Names,Relev,Scripts,Stats,Relations}}
Better Cities .esp
. Note: Dummy file to load Better Cities .BSA
Francesco's Optional Chance of Stronger Bosses.esp
Francesco's Optional Chance of Stronger Enemies.esp
Francesco's Optional Chance of More Enemies.esp
Francesco's Optional Leveled Quests-SI only.esp
Francesco's Optional Leveled Guards.esp
. Requires: Shivering Isles expansion.
Francesco's Dark Seducer Weapons Patch.esp
. Bashed Patch tag suggestion: {{BASH:Delev, Relev}}
Natural_Habitat_by_Max_Tael.esp
All Natural - Real Lights.esp
. Note: Do not use with original Real Lights mod.
All Natural.esp
. Note: Required for All Natural.
. Bashed Patch tag suggestion: {{BASH:C.Climate}}
All Natural - SI.esp
. Note: Required for All Natural SI support.
. Bashed Patch tag suggestion: {{BASH:C.Climate}}
All Natural - Atmospheric Weather System.esp
. Note: Only use one All Natural weather plugin.
Natural_Water_by_Max_Tael.esp
WindowLightingSystem.esp
RAEVWD Cities.esp
RAEVWD New Sheoth.esp
RAEVWD Imperial City.esp
Enhanced Economy.esp
. Note: Replaces Living Economy plugin
FineWeapons.esp
. Bashed Patch tag suggestion: {{BASH:Graphics}}
RustyItems.esp
. Bashed Patch tag suggestion: {{BASH:Graphics}}
Cobl Glue.esp
. Note: Make sure to install the FCOM patch 'FCOM_Cobl.esp'.
Cobl Si.esp
. Requires: Shivering Isles expansion.
FCOM_Cobl.esp
. Requires: 'Cobl Glue.esp' and 'OOO 1.32-Cobl.esp'.
. Note: Do not use COBL and Tamerielic Ingredients at the same time.
Bob's Armory Oblivion.esp
. Requires: 'FCOM_BobsArmory.esp'.
FCOM_BobsArmory.esp
. Requires: 'Bob's Armory Oblivion.esp'.
Loth's Blunt Weapons for NPCs.esp
. Requires: 'FCOM_LothsBluntWeapons.esp'.
FCOM_LothsBluntWeapons.esp
. Requires: 'Loths Blunt Weapons for NPCs.esp'.
Oblivion WarCry EV.esp
. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.DeathItem,Actors.Stats,Delev,Graphics,Invent,Relev,Stats}}
. Requires: either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp'.
FCOM_WarCry.esp
. Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both.
Oscuro's_Oblivion_Overhaul.esp
. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}
OMOBS.esp
. Bashed Patch tag suggestion: {{BASH:Stats}}
OMOBS_SI.esp
. Bashed Patch tag suggestion: {{BASH:Stats}}
OMOBS Optional Combat Settings.esp
FCOM_Convergence.esp
. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.CombatStyle, Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}
FCOM_EntropicOrderRebalance.esp
FCOM_EntropicOrderhardcoe.esp
FCOM_RealSwords.esp
FCOM_DurabilityAndDamage.esp
FCOM_SpawnRatesSlightlyReduced.esp
. Note: Use only one: Reduced, SlightlyReduced or Stronger.
Mart's Monster Mod - More Wilderness Life No Gates.esp
. Note: Use either 'More Wilderness Life' or 'More Wilderness Life No Gates' but not both.
Mart's Monster Mod - More Passive Wildlife.esp
FCOM_SaferRoads.esp
FCOM_NoSpiders.esp
FCOM_NoWyverns.esp
FCOM_NoReaversInGates.esp
. Note: Use either 'NoReaversInGates' or 'LessReaversInGates' but not both, for obvious reason.
FCOM_NoAdventurersInGates.esp
Mart's Monster Mod - Extra Wounding.esp
Mart's Monster Mod - Looting NPCs & Creatures.esp
Mart's Monster Mod - No Reavers.esp
Mart's Monster Mod - Zombies for Body Meshes.esp
Mart's Monster Mod - Safer Quest Locations.esp
Mart's Monster Mod - Dungeons of MMM.esp
Mart's Monster Mod - Farm Animals.esp
Mart's Monster Mod - Diverse WaterLife.esp
Mart's Monster Mod - Slof Horses Complete.esp
. Note: Not compatible with Slof's Horses or Slof's Extra Horses.
TamrielTravellers4OOO.esp
. Requires: 'FCOM_TamrielTravelers.esp'.
TamrielTravellersItemsNPC.esp
. Bashed Patch tag suggestion: {{BASH:Filter,Delev,Relev}} and deactivate.
TamrielTravellersItemsCobl.esp
. Requires: COBL.
TamrielTravellersHorseTextures.esp
. Bashed Patch tag suggestion: {{BASH:NoMerge,Graphics}} and deactivate.
FCOM_TamrielTravelers.esp
. Requires: 'TamrielTravellers4OOO.esp'
FCOM_Archery.esp
. Bashed Patch tag suggestion: {{BASH:Stats}}
FCOM_ArcheryArmamentarium.esp
. Requires: the Armamentarium Complete mod.
. Bashed Patch tag suggestion: {{BASH:Stats}}
FCOM_ArcheryRealSwords.esp
. Requires: 'FCOM_Realswords.esp'.
. Bashed Patch tag suggestion: {{BASH:Stats}}
FCOM_FriendlierFactions.esp
. Bashed Patch tag suggestion: {{BASH:Relations}}
FCOM_MoreRandomSpawns.esp
FCOM_MoreRandomItems.esp
Mart's Monster Mod - Shivering Isles.esp
. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}
ArmamentariumLL4OOO.esp
ArmamentariumLLMagicOOO.esp
OOO-WaterFish.esp
GlenvarCastle.esp
LetThePeopleDrink.esp
VaultsofCyrodiil.esp
za_bankmod.esp
. Note: For use with Better Cities use replacing fix for BBC.
Knights.esp
Knights - Unofficial Patch.esp
. Bashed Patch tag suggestion: {{BASH:C.Light,Invent,Names,Relev,Stats}}
FCOM_Knights.esp
. Bashed Patch tag suggestion: {{BASH:Delev,Relev}}
. Requires: DLC 'Knights.esp'.
Better Cities - House price patch.esp
Harvest [Flora].esp
. Bashed Patch tag suggestion: {{BASH:Scripts}}
Harvest [Flora] - Shivering Isles.esp
Enhanced Economy - House prices.esp
Alternative Start by Robert Evrae.esp
. Bashed Patch tag suggestion: {{BASH:Relations}}
Alternate Start Revamped.esp
SupremeMagicka.esp
. Bashed Patch tag suggestion: {{BASH:Names,Graphics}}
SM_ShiveringIsles.esp
SM_OOO.esp
SM_MMM.esp
SM_COBL.esp
SM_EnchantStaff.esp
SM_VanillaSpells.ESP
SM_UnlockSpells.esp
SM_Scrolls.esp
SM_SigilStone.esp
RealisticLeveling.esp
Francesco's Slower skills x1.5.esp
Mart's Monster Mod - Resized Races.esp
. Bashed Patch tag suggestion: {{BASH:Body-M,Body-F,R.Relations}} make sure to merge into the bashed patch and deactivate.
Better Redguard v2.esp
. Bashed Patch tag suggestion: {{BASH:NpcFaces,Graphics}} make sure to merge into the bashed patch and deactivate.
bgBalancingEVCore.esp
. Requires: bgBalancingNoSIVersion_Core_still_required.esp is required if Shivering Isles not installed.
bgBalancingOptionalLessHealth.esp
bgBalancingEVOptionalClasses.esp
bgBalancingEVOptionalFangs.esp
bgBalancingEVOptionalMoreEyes.esp
bgBalancingEVOptionalBetterRedguards.esp
. Requires: Better Redguards installed with its ESP deactivated.
bgBalancingEVOptionalFCOMAdditions.esp
Better Cities - Skingrad City Defences.esp
Better Cities SKINGRAD.esp
Better Cities - Bravil City Defences.esp
Better Cities BRAVIL.esp
Better Cities - Anvil City Defences.esp
Better Cities ANVIL.esp
Better Cities - Chorrol City Defences.esp
Better Cities CHORROL.esp
Better Cities - Cheydinhal City Defences.esp
Better Cities CHEYDINHAL.esp
Better Cities - Leyawiin City Defences.esp
Better Cities LEYAWIIN.esp
Better Cities - No LEYAWIIN Flooding.esp
Better Cities - Bruma City Defences.esp
Better Cities BRUMA.esp
Better Cities IC Arboretum.esp
Better Cities IC Arcane University.esp
Better Cities IC Arena.esp
Better Cities IC Elven Gardens.esp
Better Cities IC Green Emperor Way.esp
Better Cities IC Market.esp
Better Cities IC Prison.esp
Better Cities IC Talos Plaza.esp
Better Cities IC Temple.esp
Better Cities IC Waterfront.esp
Better Cities - COBL.esp
Francesco's 10 days respawn time - 1-20 day lenght rescale.esp
Real Lava 1.3.esp
. Bashed Patch tag suggestion: {{BASH:Graphics}} and deactivate.
Visually Enchanted Fire 3.esp
. Bashed Patch tag suggestion: {{BASH:Graphics}} and deactivate.
Visually Enchanted Frost 3.esp
. Bashed Patch tag suggestion: {{BASH:Graphics}} and deactivate.
Visually Enchanted Shock 1.esp
. Bashed Patch tag suggestion: {{BASH:Graphics}} and deactivate.
Visually Enchanted SoulTrap 1.esp
. Bashed Patch tag suggestion: {{BASH:Graphics}} and deactivate.
All Natural - Indoor Weather Filter For Mods.esp
. Bashed Patch tag suggestion: {{BASH:Filter,C.Climate}}
. Note: Do not activate. Must be merged into Bashed Patch using Import Cells.
Bashed Patch, 0.esp
FormID Finder4.esp
KuerteeActorDetails.esp
Streamline 3.1.esp
-----------------------------------------------------------------
Unrecognised mod files:
Reorder these by hand using your favourite mod ordering utility.
-----------------------------------------------------------------
Unknown mod file: PureSteelBlade.esp
Unknown mod file: bgBalancingEVOptionalNPCDiversity, Vanilla Better Redguards.esp
-----------------------------------------------------------
Done.
Archives:
000 - Actor_details_1p1-29127.zip (747F1356)
001 - Formid_Finder_451-16704.7z (1E1A14D3)
002 - Streamline_v31.7z (6762CF2D)
003 - Enhanced_Economy_3_4_3-25078.rar (330199A5)
004 - RealisticLeveling-1_13-13879.7z (C3F66A1F)
005 - OMOBS1_0-28537.7z (EB1E2FED)
006 - Supreme_magicka_0-89b-12466.zip (0F6D0BE7)
007 - Tamriel_Travellers_Horse_Textures-16407.7z (7A376E4E)
008 - TamrielTravellers139c_-__Even_more_Omod_script_Fixes-4387.7z (3B7FC23F)
009 - Bank_of_Cyrodiil-3172.7z (5F76C42D)
010 - GlenvarCastle_V02_10-8235.7z (DAA1EEF4)
011 - Glenvar_Castle_Voice_and_LIP_Addon_-19520.7z (439CD457)
012 - Let_the_People_Drink_v25.7z (6AED979E)
013 - Vaults_of_Cyrodiil-9357.rar (C5C0CB13)
014 - Bobs_Armory_Oblivion_11.7z (1E222C0B)
015 - Loth_Blunt_Weapons_ver_3-0-1-12939.7z (E14D8906)
016 - PureSteel_Blade_150_Bugfixed.7z (C06DA98D)
017 - QTP3R.7z (C90D3492)
018 - QTP3R-Patch.7z (7779A018)
019 - Optimized_QTP3_Meshes_Fixed.7z (8A16159E)
020 - DLCShiveringIsles.7z (97EF1BFA)
021 - Knights.7z (3A72700F)
022 - QTP3_UOP32_Patch_2dot3-11261.7z (AB6F3EB9)
023 - Unofficial_Oblivion_Patch_v3_2_0_Manual_Version-5296.7z (BCBA7B56)
024 - Unofficial_Official_Mods_Patch_v15_Manual_Version-9969.7z (59895567)
025 - UOMP_1-5_MOBS-17621.rar (440973B5)
026 - USIP_v140.7z (79CE866D)
027 - UOP_Hotfix_v325.7z (3B9A1A49)
028 - Optimised_Distant_Land_MAX_1_1-15278.rar (59C4AF31)
029 - Fran_45b.7z (E2BFEACC)
030 - Frans_Optional_Leveled_Quests-SI_Only-17621.rar (44B46A86)
031 - FranDarkSeducerWeaponsPatch.rar (39CA83B1)
032 - OOO_133_Complete_Patched.7z (B0BFCA93)
033 - OWC_1.08b_Patched.7z (9211387B)
034 - MMM373BSA.7z (61965A13)
035 - MMM_37b3_PR.7z (5D927AC6)
036 - Cobl_v172.7z (BFECAEE3)
037 - FCOM_Convergence_b99.7z (CB6C8694)
038 - FCOM_EntropicOrderRebalance.7z (7EB6028A)
039 - FCOM_Ghost_Sound_Fix.zip (AA3A44AA)
040 - FCOM_Archery_for_Armamentarium_Complete.rar (31B90B06)
041 - FCOM_Archery_v100.rar (22854A5E)
042 - FCOM_Archery_for_FCOM_RealSwords.rar (32A3789A)
043 - ufcom.7z (62B956CB)
044 - All_Natural_v099.7z (0D95F197)
045 - All_Natural_v099_Fix_Pack_v2.7z (935D86D2)
046 - Natural_Environments.7z (6F7C2A7F)
047 - Better_Cities_4-5-1-16513.7z (5A60F778)
048 - Better_Cities_Resources_4-5-1-16513.7z (A3FC3879)
049 - Animated_Window_Lighting_System_-_Meshes_v5-1-8-19628.7z (4BEAB92C)
050 - AWLS_-_Brumbek_Mixed_Textures_v5-1-2-19628.7z (0D97C8A1)
051 - Let_There_Be_Darkness_v12.7z (81308B01)
052 - Let_There_Be_More_Darkness.7z (540094FC)
053 - RAEVWD_v17.7z (C0E54CCD)
054 - RAEVWD_SI_v17.7z (1A70F42C)
055 - Better_Nightsky_v12.7z (946B8980)
056 - Coloured_Enemy_Health.rar (FEC093E2)
057 - FineWeapons-7317.rar (07CD4CE6)
058 - Real_Lava_1_3-6854.zip (A6E09306)
059 - Real_Night_Sky_2-16617.zip (0281F4A9)
060 - RustyItems.rar (057208F2)
061 - Vanilla_Hair_Replacer.7z (F0F70596)
062 - Harvest_Flora_v301.7z (38D1E8B0)
063 - Visually_Enchanted_Customizer_Fixed-8490.7z (557372E1)
064 - Visually_Enchanted_SoulTrap_Fixed-8490.zip (386B3996)
065 - LowPoly_Grass_for_SI-5434.zip (2B8D5B3F)
066 - Quiet_Feet_MAX_2_0-12331.zip (A5EAAF5A)
067 - Original_Music.7z (A2968FB1)
068 - Original_Shaders.7z (97CFE133)
069 - Better_Redguards_v2_1-10753.rar (84C52A7C)
070 - Race Balancing Project 10,5 EV.7z (85D5F867)
071 - Race Balancing Project 10,5 - Installation Files Complete.7z (FD601B18)
072 - Optimized_OOO_133_Meshes-23202.rar (B9CE0556)
073 - Imperial_Helmet_Fix-23202.rar (B736E644)
074 - OptimizedOOO133b345Meshes-24511.7z (FE2EEE99)
075 - ==Last==
076 - QuickChar-1979.rar (41F1DF83)
077 - Elven_Map_Redux_3002.7z (9895E18B)