Altmer Pure Mage

Post » Sat Sep 06, 2014 12:21 am

Build:
Race: High Elf
Birthsign: Apprentice
Major Skills: Destruction, Restoration, Alteration, Conjuration, Long Blade(RP purpose)
Minor Skills: Enchant, Alchemy, Illusion, Unarmoured, Mysticism

Starts with a Magicka Pool of 240. But, a very huge disadvantage:
100% weakness to magick + 25% weakness to elements. No armour too.

So, this build.... Is it viable? My spear/destruction Dunmer was actually overpowered. But what about this one? Will he die often? And how do I keep him from dying of spells?

Thanks in advance! :D
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lydia nekongo
 
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