Race: High Elf
Birthsign: Apprentice
Major Skills: Destruction, Restoration, Alteration, Conjuration, Long Blade(RP purpose)
Minor Skills: Enchant, Alchemy, Illusion, Unarmoured, Mysticism
Starts with a Magicka Pool of 240. But, a very huge disadvantage:
100% weakness to magick + 25% weakness to elements. No armour too.
So, this build.... Is it viable? My spear/destruction Dunmer was actually overpowered. But what about this one? Will he die often? And how do I keep him from dying of spells?
Thanks in advance!