To tell you the truth mate, I dont use that much visually enhanching jazz. Especially in my working folder for amanita. I have a folder i play the game with, which has everything setup with tonnes of stuff, grass, trees, texture replacers, all sorts of stuff made by this great community.
But in my Amanita folder i simply use the latest version of MGE and MCP. I run the game at a native res of 1920x1200, and the only shaders i use are MGE's new built in water shader (always used the stand alone one too), sunshaft, and SSAO. And im using shader model 3. When setting up MGE's distant land i set world texture res to 4096, and normal to 1024, i set world mesh to high, and then minimum static size of 50, including all activators and misc stuff, dont skip and mipmap levels and mesh detail on full, and i set the draw distance to 30 when playing, and anything upto 100 when recording videos and taking screenshots.
Probably not doing myself a favour setting everything this high. Could more than likely optimise the settings more without too much being noticeably different.
As for amanita, its currently undergoing quite a rethink. And i probably wont be updating this page for a while, its all gonna be on paper
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And i'd like to concentrate more on Skyrim for the time being. Plus making landmass for people for fun
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Keep your eyes peeled