Who remembers playing Oblivion for the first time? Now, who remembers the mad dash to make mods that improve the lighting in the game shortly after it was released? I'm hoping Bethesda saw the extreme immersion breaking impact of the hokey no-light-source-lighting in the game. Namely how one could see the edges of the map from anywhere in the game at 2 a.m. and how every cave/ruins were lit up with inexplicably present light sources.
I remember the multitudes of mods to correct this making starless nights and torch-less caves pitch black. At the same time, making night-eye, torches, and light spells useful in the game and fueling the imagination for what is lying in wait down that deep dark cave.
Did this kind of "hold your hand" lighting make the game less enjoyable for you and would you like to see realistic lighting effects in Skyrim as created by many Oblivion mods?