Ambition

Post » Sat Feb 19, 2011 7:35 am

I get why people on this forum want to be excited, but take the "TES" out of the title and the game seems rather tame. Crafting, been done since Everquest. "Professions" are annoying mini games, no two ways around that unless they're doing something dramatically different from every other video game in history. It seems to me like Bethesda has lost some sort of creative spark that they had for Morrowind, concentrating too much on making the gameplay "smooth" and "polished" and not enough on "original" and "interesting".

So... really that's what I'm waiting for. Something really cool, that's not present in other games. The dragons sound like really cool enemies, but a single enemy does not make a great game. In recent games I've been able to snap my fingers and have assassin's appear out of nowhere to slay my enemies, I've been surprised as hell when I ran into and npc and not only were they pissed off but the guards actually noticed me bothering people, I've been blown away by the sheer scale of a gameworld that dwarfs every other open world game I've ever played. So where's the "Wow" moment, that new thing that I've never done before in Skyrim?
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Nice one
 
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Post » Fri Feb 18, 2011 8:51 pm

BGS is all I need on a game box and I will buy it. Good pedigree.
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April
 
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Post » Sat Feb 19, 2011 10:50 am

bah...kids and there constant begging for new, new, new

I for one prefer a good solid, fun experience over seeing some "new" fancy gameplay mechanic...which 8/10 often end up either worthless or gameplay breaking.
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Bethany Watkin
 
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Post » Sat Feb 19, 2011 3:10 am

BGS is all I need on a game box and I will buy it. Good pedigree.

This.
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Greg Cavaliere
 
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Post » Sat Feb 19, 2011 2:30 am

bah...kids and there constant begging for new, new, new

I for one prefer a good solid, fun experience over seeing some "new" fancy gameplay mechanic...which 8/10 often end up either worthless or gameplay breaking.


This ridiculous attitude would seem more at home coming from some old fart on his rocking chair on the porch that he never leaves. 8/10 new gameplay mechanics are worthless or gamebreaking? Have you not paid any attention to the advancement of the videogame industry over the last two decades?
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Amy Gibson
 
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Post » Sat Feb 19, 2011 12:28 pm

If the art, atmosphere and overall feel is anything like Morrowind, I'll be happy. My only fear is the main quest and main antagonist will be as boring as Oblivion's - dragons are too cliche for my tastes, and a supreme being that wants to consume the world is quite limiting in what you can do with the story. and Personaly, I'll reserve my judgement until I actually play the game. I do understand some of you concerns but I really don't get your infatuation with Assasin's Creed, it's a good action game but that's about it.
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Mashystar
 
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Post » Sat Feb 19, 2011 11:44 am

This ridiculous attitude would seem more at home coming from some old fart on his rocking chair on the porch that he never leaves. 8/10 new gameplay mechanics are worthless or gamebreaking? Have you not paid any attention to the advancement of the videogame industry over the last two decades?


yes...and most of that came from necessary evolution, gameplay changes came to being because they solved a problem or filled a need by the gaming community, now a days developers add "new" mechanics just for the sake of pleasing easily burned out "new stuff addicts".


and not because the game needs them or becomes better, but because todays gamers priorities "new" and "fresh" over fun and gameplay.
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Kelly James
 
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Post » Sat Feb 19, 2011 3:56 am

I love the open world gameplay, and the fact that each game seems different (granted I've only played OB and MW, but they were definitely different enough for me!), so I'm just hoping they do more of the same: allow me to do what I want in a completely new gameworld to what they have presented to me before. Plus all the other cool stuff they've told us about :)
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Christina Trayler
 
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Post » Sat Feb 19, 2011 1:03 am

I'd say Radiant Story looks pretty damn ambitious, not to mention never done before.
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Poetic Vice
 
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Post » Sat Feb 19, 2011 6:44 am

You know what, when I got Morrowind--my first TES game--I wasn't excited about it either. I didn't really care. Morrowind was nothing new or innovative for its time, not on paper. I had played other games that had similar features around that same time. Skyrim is looked forward to because it's a TES game, and TES takes things, makes them their own, makes them better, and offers a fantastic overall gameplay experience.
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Eileen Collinson
 
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Post » Fri Feb 18, 2011 11:37 pm

I'm not worried. I have already pre-ordered the game. All Bethesda has to do is release a box with TES on the front, and I'm first in line to buy it :D Their resume speaks for itself.
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Jack
 
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Post » Sat Feb 19, 2011 12:01 am

I get why people on this forum want to be excited, but take the "TES" out of the title and the game seems rather tame. Crafting, been done since Everquest. "Professions" are annoying mini games, no two ways around that unless they're doing something dramatically different from every other video game in history. It seems to me like Bethesda has lost some sort of creative spark that they had for Morrowind, concentrating too much on making the gameplay "smooth" and "polished" and not enough on "original" and "interesting".

So... really that's what I'm waiting for. Something really cool, that's not present in other games. The dragons sound like really cool enemies, but a single enemy does not make a great game. In recent games I've been able to snap my fingers and have assassin's appear out of nowhere to slay my enemies, I've been surprised as hell when I ran into and npc and not only were they pissed off but the guards actually noticed me bothering people, I've been blown away by the sheer scale of a gameworld that dwarfs every other open world game I've ever played. So where's the "Wow" moment, that new thing that I've never done before in Skyrim?
At this point, I think that we really don't have enough information. Chances are, judging by past experiences, there will be a few things announced in the future that will "Wow" us. I'm not worried just yet :shrug:
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Joe Bonney
 
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Post » Sat Feb 19, 2011 3:16 am

The world and the lore is the selling point for me. Then there is the RPG element. RPGs are best because there is a sense of accomplishment as you advance into the game, not only with story progress, but character strength. To seize a new world with a character that is my embodiment.

That is my ambition.
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Julie Ann
 
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Post » Fri Feb 18, 2011 8:19 pm

Just the whole 200+ hours of my life lost. Always looking forward to spending more time in a fictional world in a month then the real one (no I don't play WoW, cause it isn't that good). Gives me this strange sense of accomplishment and shame that just is so contradictory and enjoyable.
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JaNnatul Naimah
 
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Post » Sat Feb 19, 2011 7:49 am

i like the elder scrolls cause they are known for trying there absolute hardest to make a quality game that sweeps all rewards off the table when its released
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Eve(G)
 
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Post » Sat Feb 19, 2011 8:05 am

I get why people on this forum want to be excited, but take the "TES" out of the title and the game seems rather tame. Crafting, been done since Everquest. "Professions" are annoying mini games, no two ways around that unless they're doing something dramatically different from every other video game in history. It seems to me like Bethesda has lost some sort of creative spark that they had for Morrowind, concentrating too much on making the gameplay "smooth" and "polished" and not enough on "original" and "interesting".

So... really that's what I'm waiting for. Something really cool, that's not present in other games. The dragons sound like really cool enemies, but a single enemy does not make a great game. In recent games I've been able to snap my fingers and have assassin's appear out of nowhere to slay my enemies, I've been surprised as hell when I ran into and npc and not only were they pissed off but the guards actually noticed me bothering people, I've been blown away by the sheer scale of a gameworld that dwarfs every other open world game I've ever played. So where's the "Wow" moment, that new thing that I've never done before in Skyrim?


....Another Morrowind is god thread that bashes Oblivion and Skyrim indirectly by saying it has no creativity. There are tons of unique features in this game. If you want to go the route of the lack of creative spark, Morrowind was not unique in anything. It was just a watered down version of Daggerfall, there you go, you god game has been shown for what it truly is, just a streamlined version of Daggerfall, so now you have to hate Morrowind because as we all know, if a game has less skills it must be a terrible game....

Every game has similar features to some previous game, whether it be a video game or some other game. Stop acting like there has to be some over the top unique thing added when there isn't going to be. There are plenty of things I've already seen in Skyrim that is not like other games. Skyrim also has the new perk system that was a combination of Oblivion and Daggerfall's perk system and the original Fallout perk system. Also, Skyrim is supposed to look and feel more like plasmids from Bioshock but the magic system is unique as far as I know in games. Holding down the button lets you channel the spell or using the spell in a certain way can make traps on the ground from spells. People need to open their eyes and see the full extent of the game and how many unique features and how much customization Skyrim really has.
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no_excuse
 
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Post » Sat Feb 19, 2011 9:07 am

bah...kids and there constant begging for new, new, new



No evidence to base that assumption on. Wanting innovation has nothing to do with age. Also didn't see any "begging."


I am in partial agreement with the OP. I would love to see some innovation for once. However, it's important to keep in mind that it isn't the features by themselves that are all that important to an enjoyable game. It's how they're made, and how they're put together. It's here that I think Bethesda tends to shine.
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scorpion972
 
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Post » Fri Feb 18, 2011 9:52 pm

No evidence to base that assumption on. Wanting innovation has nothing to do with age. Also didn't see any "begging."


the whole post is just one big "I simply want something I haven′t seen in other games" which to me is focusing in the wrong direction, new mechanics should come out of need to make the game more fun to play...not because it simply has to break new ground.

good gameplay > innovation
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Dj Matty P
 
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Post » Sat Feb 19, 2011 2:59 am

All I want is a brand new world to explore and then for them incrementally fix the problems/make the game more life-like (but still in a fantasy setting).
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Maddy Paul
 
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Post » Sat Feb 19, 2011 11:28 am

Eh, I'm just asking where my "30 seconds of fun" is and I'm not seeing it.

Story? I've read hundreds of books, seen hundreds of movies, played hundreds of games. Unless it's among the very best in the industry I'm not impressed. Visuals? The art is decent but not amazing, same with the technical stuff. Combat? They've never been good at that. Roleplaying? I've been more impressed with Fable (1 and 2 anyway) in this regard.

They're talking up stuff, but not their gameplay. Maybe when they actually release gameplay videos instead of bragging about their "Apple like UI!" and other secondary stuff I'll see something worth liking.
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Kyra
 
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Post » Sat Feb 19, 2011 1:57 am

Eh, I'm just asking where my "30 seconds of fun" is and I'm not seeing it.

Story? I've read hundreds of books, seen hundreds of movies, played hundreds of games. Unless it's among the very best in the industry I'm not impressed. Visuals? The art is decent but not amazing, same with the technical stuff. Combat? They've never been good at that. Roleplaying? I've been more impressed with Fable (1 and 2 anyway) in this regard.

They're talking up stuff, but not their gameplay. Maybe when they actually release gameplay videos instead of bragging about their "Apple like UI!" and other secondary stuff I'll see something worth liking.


sounds like I have one less to compete for a copy on launch day ^.^
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Gwen
 
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Post » Sat Feb 19, 2011 11:24 am

I get why people on this forum want to be excited, but take the "TES" out of the title and the game seems rather tame. Crafting, been done since Everquest. "Professions" are annoying mini games, no two ways around that unless they're doing something dramatically different from every other video game in history. It seems to me like Bethesda has lost some sort of creative spark that they had for Morrowind, concentrating too much on making the gameplay "smooth" and "polished" and not enough on "original" and "interesting".

So... really that's what I'm waiting for. Something really cool, that's not present in other games. The dragons sound like really cool enemies, but a single enemy does not make a great game. In recent games I've been able to snap my fingers and have assassin's appear out of nowhere to slay my enemies, I've been surprised as hell when I ran into and npc and not only were they pissed off but the guards actually noticed me bothering people, I've been blown away by the sheer scale of a gameworld that dwarfs every other open world game I've ever played. So where's the "Wow" moment, that new thing that I've never done before in Skyrim?


You complain about seeing nothing new yet how much of the game have you seen exactly? Besides from what we have heard there will be plenty of innovations in Skyrim, some we have heard about like dual wielding and some that have yet to be revealed. Sure some of them may have been implemented in some way shape or form in other games however considering that you were so easily impressed by Assassin's Creed: Brotherhood I am sure Skyrim will be able to "Wow" you too.

Also I find it is quite unfair that you are so quick to dismiss features such as crafting as being boring and done before dispite not knowing how it could be handled, for all you know Skyrim could introduce a very in depth and unique crafting system that you have never seen before, only time will tell.

But for some reason I get the feeling you just dont want to like Skyrim regardless of how good it might turn out to be, the issue here I think ironically is not that you have seen nothing new but more so that Skyrim isnt Morrowind 2.0. Tell me how you feel about the fact that spell crafting may need to be sacrificed in order to accommodate a new and more unique spell system?
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Ashley Campos
 
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Post » Sat Feb 19, 2011 1:49 am

It's an open-world RPG in development by Bethesda for five years (even if you remove the name "TES" from the title, you cannot ignore the developer,) with 100+ side quests, 120 unique dungeons, dynamic snow, free-roaming dragons developed over a two year period, ten races, 18 skills, 100 rank perks, 180 selectable perks, unique economies affected by damage to the fundaments thereof, a completely rebuilt engine, and a claimed emphasis on diversity and culture in the design of the world and the behavior of the NPCs.

That about sums it up.
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gandalf
 
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Post » Sat Feb 19, 2011 10:09 am

Also what do you mean by "professions"? Do you mean jobs like working at a smithy or baking pies like Fable because this is the first I have heard about it?
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Zach Hunter
 
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Post » Fri Feb 18, 2011 10:25 pm

Also what do you mean by "professions"? Do you mean jobs like working at a smithy or baking pies like Fable because this is the first I have heard about it?


In an interview Todd said something about crafting having an increased emphasis in TES 5, and he gave examples of being able to do smithing and woodworking. So it will probably be like the enchanting interface, except you can make weapons and armor.
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JaNnatul Naimah
 
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