I get why people on this forum want to be excited, but take the "TES" out of the title and the game seems rather tame. Crafting, been done since Everquest. "Professions" are annoying mini games, no two ways around that unless they're doing something dramatically different from every other video game in history. It seems to me like Bethesda has lost some sort of creative spark that they had for Morrowind, concentrating too much on making the gameplay "smooth" and "polished" and not enough on "original" and "interesting".
So... really that's what I'm waiting for. Something really cool, that's not present in other games. The dragons sound like really cool enemies, but a single enemy does not make a great game. In recent games I've been able to snap my fingers and have assassin's appear out of nowhere to slay my enemies, I've been surprised as hell when I ran into and npc and not only were they pissed off but the guards actually noticed me bothering people, I've been blown away by the sheer scale of a gameworld that dwarfs every other open world game I've ever played. So where's the "Wow" moment, that new thing that I've never done before in Skyrim?
You complain about seeing nothing new yet how much of the game have you seen exactly? Besides from what we have heard there will be plenty of innovations in Skyrim, some we have heard about like dual wielding and some that have yet to be revealed. Sure some of them may have been implemented in some way shape or form in other games however considering that you were so easily impressed by Assassin's Creed: Brotherhood I am sure Skyrim will be able to "Wow" you too.
Also I find it is quite unfair that you are so quick to dismiss features such as crafting as being boring and done before dispite not knowing how it could be handled, for all you know Skyrim could introduce a very in depth and unique crafting system that you have never seen before, only time will tell.
But for some reason I get the feeling you just dont want to like Skyrim regardless of how good it might turn out to be, the issue here I think ironically is not that you have seen nothing new but more so that Skyrim isnt Morrowind 2.0. Tell me how you feel about the fact that spell crafting may need to be sacrificed in order to accommodate a new and more unique spell system?