American Assembly OOC Thread XVII

Post » Sat Jun 08, 2013 2:07 pm

Introduction

War, war never changes.

The North American continent now stands at a crossroads more than 200 years following the Great Atomic War of 2077. Various nations have sprung up in the post-war world and each follow their own creed, ideology and national identity. Some seek power and others seek wealth. While some seek religious enlightenment.

Ten years following the events of Fallout: New Vegas, the Midwestern Order made contact with the various peoples of North America, bringing word of a great gathering of people's for the purposes of diplomacy. Thus have begun the great American Assemblies.

From the dazzling neon paradise of New Vegas, to the rebuilt streets of Washington D.C., and from the cold arctic north to the warm tropics of Mexico you will take control of one of these great post-apocalyptic nations and lead them to dominance, or defeat. You will use diplomacy, trade, political intrigue, and of course: war to further your goals. How you choose to lead your people is up to you, and the fate of North America lies in the hands of all.

The following rules have been agreed upon:


1. War is always a possibility, ensure however that you are prepared to face the consequences. When attempting to conquer or wage war with other factions take distance and other geographical factors into consideration; for example, a west coast nation wishing to deploy it's navy to the east coast would have too do so by circumnavigating South America which would obviously have consequences for your plans.

Be advised: there are consequences for attempting to 'bite off more than you can chew.' If you attempt aggressive and unheeded expansion: be prepared to face such crises.

2. Do your best to use proper grammar, spelling, and punctuation, it’s easier to read and understand and makes everything look better; in-addition it’s also hard to take delegates seriously that don’t use it.

3. Your representatives are still characters and individuals, give them personalities, backstories, interests, and feeling.

4. Please inform the rest of us if you intend to leave. The current agreed upon time for leaving without notice is one week. Beyond that, if you do not give a reason for your absence your nation is forfeit and will be dealt with accordingly. Either by someone else taking it up, or (more likely) your people becoming conquered by the opportunism of others.

5. Do not be overpowered, a point which cannot be enunciated any further. What constitutes as over-powered behavior will often be determined in these out-of-character threads and will be discussed accordingly; present your case for your actions as see fit.

Current Map of North America: http://i.imgur.com/JEpb3YA.png

Faction Sheet Template:

Spoiler

List of Nations (Factions with no names by them are officially open, creating new nations is possible):


1. New California Republic - (Bosmight)

2. Free Economic Zone of New Vegas - (Lt. Andronicus)

3. Winnipeg Empire- (Padawan)

4. Republic of Alaska - (Crimson Paladin)

5. Northern Canadian Union - (tybat11)

6. Khan Empire - (Tiber Septem)

7. Holy Midwestern Empire - (TheLoneRanger)

8. Texas Republic - (Han Shoots First)

9. New Confederate States of America - (himynameislonewanderer) Considered Inactive

10. United States of America (Enclave) - (Aldin Kiris)

11. Capital Union (Lyon's Brotherhood) - (Open)

12. Ontario Military EMpire- (fascist123)

13. Caribbean Empire - (GatorG.E.C.K.) Considered Inactive

14. The Syndicate- (The Enclave) Considered Inactive

15. Democratic State of Tampa (brusingwarhawk) Considered Inactive

16. Dominion of [Vancouverite] Columbia - (Unitary Columbian League/Vancouver)(MouseKing)

17. Sierra Madre (Vault Ninja)

18. Ymmur- (Fisheye98 is back in business baby!)



See the OP of this thread for factions sheets: http://www.gamesas.com/topic/1454633-america-assembly-ooc-8/

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Flags of Nations/Organizations-

Nations:

http://images.wikia.com/fallout/images/archive/6/67/20110415155432!FNV_NCR_Flag.png

http://imgur.com/1bLancr

http://images.wikia.com/fallout/images/d/db/BOS_logo_%28gold%29.jpg

http://fallout.wikia.com/wiki/File:USA_Flag_Pre-War.png

http://imgur.com/sjn1buo

http://www.alternatehistory.com/discussion/attachment.php?attachmentid=150991&stc=1&d=1313860490

http://www.50states.com/flag/image/nunst070.gif

http://imgur.com/zIqD2lG

http://imgur.com/4w8UJHT

Alliances:

The North

WISP

ECA

Other Groups:

-Free Economic Zone:

http://imgur.com/wJBGsFq

http://imgur.com/tsAcy4c

-NCR:

http://imageshack.us/f/189/ncafflag.png/

-http://img834.imageshack.us/img834/7741/crimsoncorporationflag.png

Recent Developmens-

-The Sierra Madre, Free Economic Zone, NCR, and Unitary Columbian League form the West-Coast Inter-Strategic Pact.

-Texas, the United States (Enclave), and the Midwestern Order form EPSILON/ECA.

?Misc Information:

-WISP Statutes

Spoiler

ECA Statutes

Spoiler
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Kristian Perez
 
Posts: 3365
Joined: Thu Aug 23, 2007 3:03 am

Post » Sat Jun 08, 2013 8:09 am

If anyone's wondering, I'm still here.

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Elizabeth Falvey
 
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Joined: Fri Oct 26, 2007 1:37 am


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