American Voice Acting.

Post » Thu Dec 15, 2011 6:52 am

Your argument is invalid as this is a FANTASY game. The characters speak however the storyteller wants. If you do not like it, turn voice off in options and enable subtitles and read aloud.


not entirely
you can definitely argue that the universe although fictional is clearly based on our history to some extent
the technology is very similar to the technology of our medieval times
there's swords, shields castles etc.
they even have a lot of the mythical creatures that started popping up around that time(a time when a lot of people actually believed these myths)
trolls, giants dragons witches etc.

in that regard more medieval sounding voice acting would certainly add to the believability of the whole universe, at leas to some people

that being said, personally I'm not that bothered by it.
I would definitely prefer more "accurate" voice acting to match the rest of the world
but I also have to admit that due to dozens of years of pop culture, movies games books etc, I've kind of gotten use to it.
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OnlyDumazzapplyhere
 
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Post » Thu Dec 15, 2011 4:22 am

There's nothing wrong with challenging preconceptions, especially preconceptions that are based on nothing but tradition like "anything fantasy should be done with British accents." Bethesda has already challenged some preconceptions by not making their dwarves short drunken bearded folk with scottish accents.

Yes, I see where you're coming from - which is why I originally said "I kind of agree with the OP". In a game like Fallout, it is the English accents that would sound out of place... see what I mean?

Maybe YOU have unshakeable preconceptions about what certain accents represent. I don't. I find it perfectly simple to begin associating a particular voice to a particular character, regardless of what it sounds like.

Nonsense. Could you accept a James Bond with a Chinese accent? What about Jack Bauer (from 24) sounding Mexican?

Those are extreme examples, and both rooted in our 'real world' - but it highlights what I'm saying. The nuances of our accents carry very subtle information about where we're from, and as such cannot fail to impart more information than simply the words they carry.

This is not a matter of prejudice, but an unavoidable side product of language. It is unshakable for everybody...
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Laurenn Doylee
 
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Post » Thu Dec 15, 2011 2:25 pm

I do have to agree with OP on this. Got in a debate over Felicia Days dragon age real action vids. Most of the actors had that American twang that doesnt fit with this kind of fantasy world. The game Dragon age itself did really get voice acting right, Welsh and Irish accents for the Dalish Elves was a master stroke, bringing in the brilliant Eve Myles for Merril. And as for Skyrim I havent been that dissapointed by the voice acting, even the repeating guard lines, it would take a lot of game space to make each guard unique.

I do agree with OP that in games of this genre American accents have no place. In Skyrim the accents are mainly Nordic of course, but then each race has its own, mostly posh English or lower class English (I do wish some of the Bosmer would have Irish or Welsh accents though). Then every now and then, you hear an American accent from the kids, and it does break immersion slightly, not a massive deal, but enough that to me it stuck out like a sore thumb. Especially the kid running around Whiterun, consider this is an early encounter, it didnt establish well enough the regionality of Whiterun.

As with OP, nothing against American accents, in fact I LOVE New york accents, and one of my good friends who is American, I listen to her podcasts beause I find the accent so relaxing.



Dude, don't even bring Dragon Age 2 into this. I didn't even notice the voice acting because the story was so boring and the game svcked so hard. I was too busy wondering how they could take an awesome game like Origins and flush it down the toilet and then the turd that DA2 is came bubbling back up. I don't care how much big name or 'authentic' voice talent you throw at a game, it's peripheral. You could have substituted whoopee cushions for the dialogue in that game and I wouldn't have noticed because it was awful.
Look at the original release of the Witcher. The translation was so bad some of the dialogue didn't even make sense. Never broke my immersion once. The game was awesome. If all you really care about is listening to people in different accents, may I direct you to this thing called a 'television'.

Seriously, OP you are sifting the pepper for flysh*t here. Have you ever heard a Nord from Skyrim speak? I hope not since they aren't real. The wonderful thing about fantasy is you can fill in your own blanks.
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Agnieszka Bak
 
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Post » Thu Dec 15, 2011 8:15 pm


they even have a lot of the mythical creatures that started popping up around that time


Name a time in history when a dragon or troll popped up. Please, do tell.
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Julia Schwalbe
 
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Post » Thu Dec 15, 2011 12:26 pm

I think ill go into a coma if i argue about this any further.

Im sorry but, theres no reasoning here, the logic is already on the table.
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He got the
 
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Post » Thu Dec 15, 2011 7:01 pm

not entirely
you can definitely argue that the universe although fictional is clearly based on our history to some extent
the technology is very similar to the technology of our medieval times
there's swords, shields castles etc.
they even have a lot of the mythical creatures that started popping up around that time(a time when a lot of people actually believed these myths)
trolls, giants dragons witches etc.

in that regard more medieval sounding voice acting would certainly add to the believability of the whole universe, at leas to some people

I would definitely prefer more "accurate" voice acting to match the rest of the world


That is how a good story works. You are able to relate to it.

Perhaps, for some people... that is subjective.

Your last comment here is where you are wrong. There is no accuracy to a fictional world. They are not portaying a fictional Earth, it is a different world alltogether. I honestly do not know how that is hard to understand. This story has no relation to our world other than the intended inclusions so we can relate to the story.
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..xX Vin Xx..
 
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Post » Thu Dec 15, 2011 8:29 am

You are missing the point entirely... there is NO authenticity. The entire world is fictional. It has no recorded past, it is whatever the storyteller wants. You cannot comment on how authenic a voice is if there is NOTHING to compare authenticity to.

I hope you understand, I cannot explain any better than that.


The entire would is not factional, go read up on history. How do you think people made weapons and armour? The game is based on various era's, using real world objects, animals and materials . Did you do history at school or did you just forget it on learn it from games?
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Vahpie
 
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Post » Thu Dec 15, 2011 5:58 pm

Name a time in history when a dragon or troll popped up. Please, do tell.


keyword here is MYTHICAL
you must have missed that part or something XD
in ancient times there were a lot of mythical creatures that people actually believed in

That is how a good story works. You are able to relate to it.

Perhaps, for some people... that is subjective.

Your last comment here is where you are wrong. There is no accuracy to a fictional world. They are not portaying a fictional Earth, it is a different world alltogether. I honestly do not know how that is hard to understand. This story has no relation to our world other than the intended inclusions so we can relate to the story.


hence the quotation marks (or whatever the proper name is in this context)
it's not really accuracy since, as you say, it is completely fictional
but matching the voices to the rest of the world, which has obvious similarities to our own medieval world, would certainly add to the believability of the whole thing (for a lot of people, since it is indeed subjective)

should have worded it differently though, consistency or something would probably be a more accurate term to use in this case
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courtnay
 
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Post » Thu Dec 15, 2011 12:52 pm

at the end of the day americans like their accent and most of the rest of the world doesnt

i would rather hear any accent other than american but eh u get what u get!
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Austin Suggs
 
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Post » Thu Dec 15, 2011 3:08 pm

Did you do history at school or did you just forget it on learn it from games?


Just...lol.

There's so much I could say to you for typing that sentence.
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Makenna Nomad
 
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Post » Thu Dec 15, 2011 6:07 am

The entire would is not factional, go read up on history. How do you think people made weapons and armour? The game is based on various era's, using real world objects, animals and materials . Did you do history at school or did you just forget it on learn it from games?


Again, Skyrim is not on Earth... it is on a FICTIONAL WORLD. Yes, that entire world is fictional.
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TWITTER.COM
 
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Post » Thu Dec 15, 2011 12:27 pm

keyword here is MYTHICAL
you must have missed that part or something XD
in ancient times there were a lot of mythical creatures that people actually believed in


Then allow me to correct you.

they even have a lot of the mythical creature stories that started popping up around that time


You said the creatures popped up, which they didnt. Stories did.
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Peter P Canning
 
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Post » Thu Dec 15, 2011 12:52 pm

What? . . .Whaaaat?

I thought they were overdoing it a little on non-american accents. Like the accent of all the random nords, and the wizard in whiterun.
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Lillian Cawfield
 
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Post » Thu Dec 15, 2011 5:59 am

Name a time in history when a dragon or troll popped up. Please, do tell.


People believed in mythical creatures as if they were real. Games didn't invent mythical creatures, they are based on real myths.
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Logan Greenwood
 
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Post » Thu Dec 15, 2011 4:33 am

It's not an Earth medieval based fantasy. It's a fantasy based RPG based on another planet in it's own time period.

You and some other people may have unshakeable preconceptions but that doesn't change what TES is all about. This is not LOTR. LOTR is not the defintion of fantasy that rules all others.

I said it is 'medieval based' fantasy - which it is. And as I said in the very post you quoted, whatever planet TES is set on is irrelevant if the characters speak English to us. Because it is in this language that our expectations appear.

This whole discussion is almost redundant seeing as Bethesda already agree with what I've been saying - how else can you explain their use of Scandinavian accents at all in this game? It is because they wanted to give the characters and world the right 'feel'...
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Schel[Anne]FTL
 
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Post » Thu Dec 15, 2011 5:06 am

Half64 really thinks Skyrim is set on planet earth doesn't he?

If all he can come up with is
It's based on a time when people used to live in stone, wooden houses and used anvils for making and weapons. You may want to look at what time that was in real history because Elder Scrolls was and is based on this era of history.


If one fired any more brain cells they would probably surmise any culture on any planet would start out living in wood and stone houses. What accent they used would be entirely irrelevant. Anyone only singling out the American accent is doing so because their brain can't handle interpreting Skyrim differently from a parallel to human history on earth. It's almost autistic behavior really.
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Mylizards Dot com
 
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Post » Thu Dec 15, 2011 8:43 am

No, as long as they don't use modern English words then it's fine. Dwarfs in The Witcher 2 and films like Lord of The Rings sound authentic because they're classed as an old race. I think you missed the point that Elder Scrolls is based a long time back in history, hence why American accents don't fit because Americans where not around then.


What don't you understand about what I just posted. You're wrong. Today's English accent is modern. You would not even understand an English speaker's accent from a few hundred years ago. You're logical is fundamentally wrong and nonsensical. And if you go back to medieval times you wouldn't even understand it as English at all.
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Star Dunkels Macmillan
 
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Post » Thu Dec 15, 2011 2:17 pm

Yes, I see where you're coming from - which is why I originally said "I kind of agree with the OP". In a game like Fallout, it is the English accents that would sound out of place... see what I mean?


Nonsense. Could you accept a James Bond with a Chinese accent? What about Jack Bauer (from 24) sounding Mexican?

Those are extreme examples, and both rooted in our 'real world' - but it highlights what I'm saying. The nuances of our accents carry very subtle information about where we're from, and as such cannot fail to impart more information than simply the words they carry.

This is not a matter of prejudice, but an unavoidable side product of language. It is unshakable for everybody...


Ridiculous anologies. James Bond and 24 ARE based on earth, not some mythical, fantasy world. James Bond is an agent in MI-6. I would expect him to have a Britich accent. Jack Bauer is an American agent (I never watched it, so don't know if he's supposed to be CIA, or something else, but that really doesn't matter).

As I said earlier, those preconceptions are mostly the product of old, and usually really bad movies. It's not hard to ditch them. You should try.

As for British accents in Fallout, I wouldn't have any problem with that, either. After all, didn't most everyone in Mad Max have Australian accents?
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celebrity
 
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Post » Thu Dec 15, 2011 12:00 pm

The entire would is not factional, go read up on history. How do you think people made weapons and armour? The game is based on various era's, using real world objects, animals and materials . Did you do history at school or did you just forget it on learn it from games?


This is even more nonsensical. You really shouldn't be accusing people of not knowing history.
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Motionsharp
 
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Post » Thu Dec 15, 2011 3:43 pm

I guess if I lived in another country, maybe this could make me mad but I dont even know what we sound like. If we had like Paulie D, Joe Pesci, Keanu Reeves, and Sookie from True Blood I could see this being a problem.
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Kay O'Hara
 
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Post » Thu Dec 15, 2011 2:29 pm

Arnold Schwarzenegger who voiced guards is not from US of A.



LOL, I thought the same thing.....that guy does sound very Austrian......

When I heard Max Von Sydow, I was telling myself, 'damn you Betesda for using Americans....;

LORD
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Javier Borjas
 
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Post » Thu Dec 15, 2011 8:34 am

I like the variety it adds.
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lucile davignon
 
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Post » Thu Dec 15, 2011 2:49 pm

Ridiculous anologies. James Bond and 24 ARE based on earth, not some mythical, fantasy world. James Bond is an agent in MI-6. I would expect him to have a Britich accent. Jack Bauer is an American agent (I never watched it, so don't know if he's supposed to be CIA, or something else, but that really doesn't matter).

As I said earlier, those preconceptions are mostly the product of old, and usually really bad movies. It's not hard to ditch them. You should try.

As for British accents in Fallout, I wouldn't have any problem with that, either. After all, didn't most everyone in Mad Max have Australian accents?


1. Fallout takes place in America, at most only a handful would have british accents.

2. Since when is being born British a requirement to join the MI-6?
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:)Colleenn
 
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Post » Thu Dec 15, 2011 11:00 am

I said it is 'medieval based' fantasy - which it is. And as I said in the very post you quoted, whatever planet TES is set on is irrelevant if the characters speak English to us. Because it is in this language that our expectations appear.


The arguement is about how English is not the correct language to use because it is not accurate to the timeline. The planet is irrelevant, however the fact it is a fictional world (NOT Earth) is very relevant. You cannot compare how authentic a fake planet's accent is to our own, they are not portraying Earth.

The fact the characters in Skyrim speak English is irrelevant. If you look at the Elder Scrolls timeline, English has always been included.
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rebecca moody
 
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Post » Thu Dec 15, 2011 4:51 pm

This is even more nonsensical. You really shouldn't be accusing people of not knowing history.


Well they don't because they think everything in this game is fictional when a lot is based on real world historical facts on Earth.
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Jonathan Braz
 
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