American Voice Acting.

Post » Thu Dec 15, 2011 9:59 am

You think energy saving light bulbs, central heating, double glazing?


And American accents.


Yes I do. It shall take place on Earcyrodoommaderpahoth, the non-realistic, realistic, super accent homegoods opening fiction planet of the plates, where Half64 will be hired to point out the realism flaws in anything, ever.
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James Shaw
 
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Post » Thu Dec 15, 2011 5:06 pm

For 150th time. You are wrong. No accent you hear today existed 500 years ago. You would not be able to understand a single word of medieval English. How can you not get this through your head. Your entire premise is flawed.


Don't know much do you? Cockney has been spoken in London for more than 500 years and still is.
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Casey
 
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Post » Thu Dec 15, 2011 4:13 pm

Read my last post. Any modern accent wouldn't sound right in this game if you're going for a more realistic historical setting.


Oh, geez, another one. Every accent you hear today is modern. They sound nothing, nothing at all, like the same language 500 years ago. And if you're pushing this game back to what actual earth trappings are represented in it, English as we know it didn't exist.
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kristy dunn
 
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Post » Thu Dec 15, 2011 5:58 am

Oh, geez, another one. Every accent you hear today is modern. They sound nothing, nothing at all, like the same language 500 years ago. And if you're pushing this game back to what actual earth trappings are represented in it, English as we know it didn't exist.


That's what I'm saying, dude.
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Allison C
 
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Post » Thu Dec 15, 2011 2:44 pm

And American accents.


Yes I do. It shall take place on Earcyrodoommaderpahoth, the non-realistic, realistic, super accent homegoods opening fiction planet of the plates, where Half64 will be hired to point out the realism flaws in anything, ever.


No just on the American accent is fine. If I wanted to go further I'd say no life could live in the Bethesda's world, because the gravity of the two moons in the sky probably would make life on the planet inhabitable. :P
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Laura-Jayne Lee
 
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Post » Thu Dec 15, 2011 2:38 pm

That's like saying Bethesda used an accent in their game that was made 20 years ago and put in it their game which is based on accent workings. it just wouldn't fit, hence why American doesn't fit. What other elements should Bethesda put in their game that where invented in the last 200 years? You think energy saving light bulbs, central heating, double glazing?


Bethesda doesn't have the time and resources to hire dozens of historical linguists, determine what accents MIGHT have sounded like 1000 years ago, then hire voice actors who can quickly learn the accents and still make it understandable for you. It's not going to happen.

And to be honest, I don't think Bethesda is going for a realistic historical setting.
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Chloe Yarnall
 
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Post » Thu Dec 15, 2011 2:03 pm

last page... no holds barred... hey OP...remember when your goalie was rolling around on the ground and the ball went by him in the last world cup
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Jason Rice
 
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Post » Thu Dec 15, 2011 10:44 am

Bethesda doesn't have the time and resources to hire dozens of historical linguists, determine what accents MIGHT have sounded like 1000 years ago, then hire voice actors who can quickly learn the accents and still make it understandable for you. It's not going to happen.

And to be honest, I don't think Bethesda is going for a realistic historical setting.



They should hire Half64, he's obviously an expert on any accent in the history of time.
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Amy Cooper
 
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Post » Thu Dec 15, 2011 4:05 pm

Why did Bethesda have to kill the immersion by using American voice actors? One of the biggest immersion killers with RPG is the fact that such games use modern American voice actors and accents and it sounds terrible. NO offence against the American accent but it just doesn't fit such RPG style games and the accent is too new.

Out of all of the voice actors in the world they pick American's and the kids in this game sound like today's America. The Witcher 2 and Gothic 2 are hardly perfect either but Elder Scrolls is terrible in this respect. It's just amazing how such game developers think American accents are normal in such a game and I've even heard accents that sound straight from New York. Can you not find trained American voice actors who can make their accent not so harsh? Clearly not.

Considering it is a completely fictional relm and not based here on earth, there is no earth based accent that should be consiered better than another for immersion purposes.

it shouldnt matter what humans sounded like 1000 years ago here on earth, because the game isn't set in our past.
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Leonie Connor
 
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Post » Thu Dec 15, 2011 7:16 am

You can't ask for any accents and say they don't fit because they thing is is it is tamriel not US not Britain not Australia, so who cares
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Rhiannon Jones
 
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Post » Thu Dec 15, 2011 7:27 pm

Ya.. I didn't like that one American Voice Actor who played Vick.. In the Thieves Guild
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Tiffany Carter
 
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Post » Thu Dec 15, 2011 5:54 pm

Man, I'm some fracking glad I don't walk around in games picking apart the accents.
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Brooks Hardison
 
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Post » Thu Dec 15, 2011 9:51 am

Maybe putting a McDonald's in a stone building would please you guys then and bread wrapped up in plastic, after all, it's based on fantasy....... :rolleyes:
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C.L.U.T.C.H
 
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Post » Thu Dec 15, 2011 4:36 pm

Don't know much do you? Cockney has been spoken in London for more than 500 years and still is.


Cockney 500 years ago didn't sound anything like it does now. Stop telling people they don't know anything when it's clear you've never studied language in your life.

You say Americans didn't exist "back then" (we'll assume for a second that Nirn has any connection to Earth) but in fact Americans existed just as much as modern Europeans, they just hadn't moved to America yet.
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Grace Francis
 
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Post » Thu Dec 15, 2011 6:11 pm

Don't know much do you? Cockney has been spoken in London for more than 500 years and still is.


You have no clue about linguistics. Here's a poem in Middle English:

Adam lay ibowndyn, bowndyn in a bond,
Fowre thowsand wynter thowt he not to long;
And al was for an appil, an appil that he tok,
As clerkis fyndyn wretyn in here book.

Ne hadde the appil take ben, the appil taken ben,
Ne hadde never our lady a ben hevene qwen.
Blyssid be the tyme that appil take was,
Therfore we mown syngyn, "Deo Gracias!"


Here's another text:

Know or thow knytte; prove or thow preyse yt.
Yf thou know er thou knyt, than mayst thou abate;
And yf thou knyt er thou knowe, than yt ys to late.
Therfore avyse thee er thou the knot knytte,
For "had y wyst" commeth to late for to lowse yt


Not to mention English made what is know in linguistics as The Great Vowel shift about 500 years ago. The cockney accent of today isn't even close to 500 years old. The term cockney goes back to Chaucer's time but then it was derogatory term for an effeminate man. Only around 1600 was the term used to refer a particular region of England and English dialect and the accent even then is nothing like it is now. Accents constantly change. Why the hell do you think there are so many distinct accents in America alone?
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Conor Byrne
 
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Post » Thu Dec 15, 2011 6:13 am

Maybe putting a McDonald's in a stone building would please you guys then and bread wrapped up in plastic, after all, it's based on fantasy....... :rolleyes:


If Bethesda wanted to, they could do that.

You arent the creator, you don't decide Lore.

Edit: OP's counter-arguement for anything-

http://www.youtube.com/watch?v=ptJJAPL5vGA&feature=g-vrec
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Gaelle Courant
 
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Post » Thu Dec 15, 2011 7:35 pm

Maybe putting a McDonald's in a stone building would please you guys then and bread wrapped up in plastic, after all, it's based on fantasy....... :rolleyes:


Oh you want more modern Swedish accents then?

Maybe they should just put up an IKEA in Whiterun. :rolleyes:
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tiffany Royal
 
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Post » Thu Dec 15, 2011 10:51 am

Oh you want more modern Swedish accents then?

Maybe they should just put up an IKEA in Whiterun. :rolleyes:


we can't even create spells, how are we supposed to assemble stuff for ourselves
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Elizabeth Davis
 
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Post » Thu Dec 15, 2011 7:47 pm

we can't even create spells, how are we supposed to assemble stuff for ourselves


Level up your smithing :P
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luis dejesus
 
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Post » Thu Dec 15, 2011 7:24 am

You have no clue about linguistics. Here's a poem in Middle English:

Adam lay ibowndyn, bowndyn in a bond,
Fowre thowsand wynter thowt he not to long;
And al was for an appil, an appil that he tok,
As clerkis fyndyn wretyn in here book.

Ne hadde the appil take ben, the appil taken ben,
Ne hadde never our lady a ben hevene qwen.
Blyssid be the tyme that appil take was,
Therfore we mown syngyn, "Deo Gracias!"


Here's another text:

Know or thow knytte; prove or thow preyse yt.
Yf thou know er thou knyt, than mayst thou abate;
And yf thou knyt er thou knowe, than yt ys to late.
Therfore avyse thee er thou the knot knytte,
For "had y wyst" commeth to late for to lowse yt


Not to mention English made what is know in linguistics as The Great Vowel shift about 500 years ago. The cockney accent of today isn't even close to 500 years old. The term cockney goes back to Chaucer's time but then it was derogatory term for an effeminate man. Only around 1600 was the term used to refer a particular region of England and English dialect and the accent even then is nothing like it is now. Accents constantly change. Why the hell do you think there are so many distinct accents in America alone?


Doesn't matter, I'd rather them speak with an ancient inspired accent than a Modern American one. America has been around for 250 years and doesn't belong in any kind of accent setting game like Elder Scrolls. You simply cannot plant a modern thing just because your modern world currently revolves around it.
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Krystina Proietti
 
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Post » Thu Dec 15, 2011 9:33 am

Doesn't matter, I'd rather them speak with an ancient inspired accent than a Modern American one. America has been around for 250 years and doesn't belong in any kind of accent setting game like Elder Scrolls. You simply cannot plant a modern thing just because your modern world currently revolves around it.


I have to think you are being deliberately obtuse. The American accent has existed for just as long as any other accent, because they both evolved equally from the same place. They can't speak with an ancient inspired accent because 1) Nobody even knows exactly what they sounded like and 2) Nobody would be able to understand them if they did. It would be the dumbest move ever for this game.
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Sabrina Steige
 
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Post » Thu Dec 15, 2011 6:42 am

Doesn't matter, I'd rather them speak with an ancient inspired accent than a Modern American one. America has been around for 250 years and doesn't belong in any kind of accent setting game like Elder Scrolls. You simply cannot plant a modern thing just because your modern world currently revolves around it.


Seriously. You're just trolling now. You've already been proven wrong repeatedly. The different English, Swedish, and American accents are all linguistically modern. None of them sound like they did even a few hundred years ago let alone six hundred years ago. You've shown quite clearly that your real problem is just with America. Maybe you shouldn't be playing an American made game by a company named after an American city then.
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Kelvin
 
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Post » Thu Dec 15, 2011 8:00 pm

Maybe putting a McDonald's in a stone building would please you guys then and bread wrapped up in plastic, after all, it's based on fantasy....... :rolleyes:

does the game take place in england?
in spain?
norway?
Finland?
Austrailia?
Jamaica?

none of these accents would have any more right to be in game than any of the american accents

just because a game is set in a fantasy relm, doesnt mean its european and doesnt even mean it is set in our past, so quit assuming eauropean/old world accents are the proper choice.
There are no un-authentic accents in game.

The game was developed and published by an american company, so you could argue that they would fit better than any other.
but that would just be tedious, wouldnt it?
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Charlie Sarson
 
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Post » Thu Dec 15, 2011 5:33 am

Aragorn was American
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Tracy Byworth
 
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Post » Thu Dec 15, 2011 5:48 pm

Seriously. You're just trolling now. You've already been proven wrong repeatedly. The different English, Swedish, and American accents are all linguistically modern. None of them sound like they did even a few hundred years ago let alone six hundred years ago. You've shown quite clearly that your real problem is just with America. Maybe you shouldn't be playing an American made game by a company named after an American city then.


I haven't been proven wrong because it's my opinion and I've said that I have American friends who feel the same way. What next, are you going to call me racist? If I was to say I don't think black people look right in snowy cities, oh I bet that would cause a right storm in a teapot.
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Nathan Barker
 
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