and when they make the puzzles harder 90% of the forum will explode with how they cant figure it out because its not handed to them on a plate or they cant reason something out!
for one of the posts above..the order in the book isnt how you set the pillars..its where the animals are in relation to the wording..snake in the grass, whale in the sae....the pillars locations have hints to which element of land they are
i think it can be quite humourous to come across the "foolish" dead at the switches etc yes its makes stuff easier but it also gives you a bit of background information and storyline for free. a bit of atmosphere about proceedings etc
would be nice to have some harder puzzles but then you alienate half of the populace who can barely read let alone think for themselves!!
would be nice to see something a bit more Tomb raider in its design..maybe hunting through a few dungeons to gain some dwemer cogs to create a machine to open some ruins gates etc or positioning something to catch the moons rays at a given time or some other thing like that.
Was hoping the moon forge would have something like that but it doesnt appear to have