Obsidian is a much smaller game studio when compared to Bethesda. Usually, the much smaller a studio is, the more time they have to talk to fans and other people about things considering their games.
I would honestly love if Bethesda devs actually took time to talk to fans about why they did this or that, but since Bethesda has grown to basically the popularity of Bioware, it's more than likely not happening. I'm afraid the closest we'll ever get to Bethesda interacting with fans is the occasional post by Gstaff.
Well sadly devs tend to avoid their customers like the plague for some reason. Bioware is the only dev (large dev) where i have talked to a dev in a PM on their forum. Every one else you are LUCKY if they even read the forum. That is why i always go "wtf" when devs go "yeah we had customer feedback about this" Yet in ALL my years of gaming i have never received a "what do you think"?
Sure they cant read everything or post in every topic but some times its nice when a dev show is face and communicate with the community.
This is a lie, RPGs on the SNes and PSOne have better UI and generally no BIG gigantic buttons and text. All that for a 320x280 resolution.
I think the truth is that game developers don't know jack [censored] about UI and they actually don't use them either, they just look at them and check if they do what their design document says they are supposed to do. Nobody ever wonder if they are actually usable in the context of playing the game.
Well you dont sit 3-6 meters away from a snes right
? Yes but i can just pray that a dev or some high up guy or that some CM will forward this and bash their head (not to hard) abit and tell them how wrong their UI design is :'(. Sadly most of the time when they go out and show things in the press then it dont change alot of that thing (not always but most of the time).