PC UI and map...

Post » Mon Oct 18, 2010 6:09 pm

A smaller font would definetly be great. DarknifiedUI ftw.
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ruCkii
 
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Post » Mon Oct 18, 2010 9:15 am

I would honestly love if Bethesda devs actually took time to talk to fans about why they did this or that, but since Bethesda has grown to basically the popularity of Bioware, it's more than likely not happening. I'm afraid the closest we'll ever get to Bethesda interacting with fans is the occasional post by Gstaff.


Heh. Sadly Bioware's devs do talk to the fan base all the time, especially David Gaider. Bethesda used to be the same way, they just don't anymore because of all the flak they took hyping Oblivion. Meh.

And yes, I agree with the thread. And if what I'm hearing about this new UI is even half-way true I can already see myself throwing my Skyrim disk out the window in frustration. What's wrong with right-clicking and having everything you need on hand in one screen? Why do we have to fight through animations, infinite clicking through screens, and scrolling through 3 to 4 items at a time, just to find the one thing we need? Hopefully they'll seriously rethink that. It sounds like a pain to use and a pain to mod.
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James Smart
 
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Post » Mon Oct 18, 2010 11:45 pm

They might read these forums but not reply, but still, I liked how in the FNV forums I frequently got a reply from one of the devs :)

Obsidian do seem to like to do things differently. They seem more like fans and have genuine passion for their games or at least are more in tune with your average forumite.
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tegan fiamengo
 
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Post » Mon Oct 18, 2010 11:07 am

They might read these forums but not reply,


Oh they do. Scroll to the bottom of the http://www.gamesas.com/index.php?/forum/118-skyrim-general-discussion/ page throughout the weekdays and any name that is not green (Mods) or white (Us) is a Bethesda employee. Administrators (Red) Bethesda Game Studios (Yellow) Bethesda Softworks (Teal).

I see them all the time. They reply from time to time to.
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BEl J
 
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Post » Mon Oct 18, 2010 12:31 pm

Well lets hope they reply to this because its a serious issue for any serious PC gamer... hell some console users might find the UI abit annoying even =/
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Dezzeh
 
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Post » Mon Oct 18, 2010 10:46 am

Bethesda Game Studios (Yellow)


3 currently looking at the forums.

In case anyone is interested. :)
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chirsty aggas
 
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Post » Mon Oct 18, 2010 1:42 pm

3 currently looking at the forums.

In case anyone is interested. :)

And 1 looking at this thread. :hubbahubba:
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Suzy Santana
 
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Post » Mon Oct 18, 2010 8:45 pm

The lovely thing with a PC... we can change settings.


Amen to that
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latrina
 
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Post » Mon Oct 18, 2010 11:05 pm

And 1 looking at this thread. :hubbahubba:

*faints* :P
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Johanna Van Drunick
 
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Post » Mon Oct 18, 2010 8:11 pm

I really hope that with the first batch of screenshots we'll get to see the ingame map/inventory.
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ladyflames
 
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Post » Mon Oct 18, 2010 7:50 pm

oh you mean like that, resolution takes care of the text font, I thought you just meant an entirely new one for PC
maybe this would be good, but some people would have a hard time seeing it, I have a 21" screen so I am good, but someone playing it on a notebook would have a very difficult time


I don't think someone playing Skyrim on a notebook would be able to fully utilize the graphics, let alone run it at all (considering notebooks have integrated GPUs).

And if it's a gaming laptop, chances are the screen will be bigger and in 1920x1080.
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Nims
 
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Post » Mon Oct 18, 2010 9:33 pm

I don't think someone playing Skyrim on a notebook would be able to fully utilize the graphics, let alone run it at all (considering notebooks have integrated GPUs).

And if it's a gaming laptop, chances are the screen will be bigger and in 1920x1080.

Like i said before... Best thing with PC's is that we can change this stuff (if the devs allow us). =)
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~Amy~
 
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Post » Mon Oct 18, 2010 4:28 pm

Yeah well, modding should be about creating unique content, not for fixing stuff that the devs should've done themselves :mellow:
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Nathan Hunter
 
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Post » Mon Oct 18, 2010 8:43 pm

Don't hold your breath. Looks like they're putting a huge amount of effort into the console UI, streamlining everything. The console version is what they regularly play, and watch at Bethesda, the PC will probably get mod tools and nothing else.
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I love YOu
 
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Post » Mon Oct 18, 2010 8:48 am

Streamlining seems to be the politically correct term for nerfing :(
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Christine Pane
 
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Post » Mon Oct 18, 2010 1:29 pm

It's going to depend on how fast I can scroll between the pages. I don't much care about the change if it's gonna take me 1 sec to get to the information anyways.

There's too much speculation and too little actual knowledge. I'm gonna need something more concrete than this before I can complain.
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sara OMAR
 
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Post » Mon Oct 18, 2010 9:17 am

Streamlining seems to be the politically correct term for nerfing :(


No, streamlining is the term for "making things easier to do". Streamlining the RPG elements could be a bad thing, as they're the core of the game and where the challenge comes from - streamlining the UI? Never a bad thing, ever. Even we PC users will benefit from a more streamlined UI, regardless of how infected with consolitus it is (Because if it takes fewer actions to get to somewhere through a console-centric UI, that's still less console-centric UI we have to deal with).

Though, of course, there should be a similar-yet-different PC UI, just the same as there should be similar-yet-different UIs for both 480p and 720p.
Of course, all the UIs should be open to everyone, to appease, say, the controller using PC goer, or the console hating console user.
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Queen Bitch
 
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Post » Mon Oct 18, 2010 12:21 pm

It's going to depend on how fast I can scroll between the pages. I don't much care about the change if it's gonna take me 1 sec to get to the information anyways.

There's too much speculation and too little actual knowledge. I'm gonna need something more concrete than this before I can complain.

But why not remove that step? Why scroll? Why not have everything on the same page. Is there a reason beside the "bling bling" picture they have put there?
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Jack Moves
 
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Post » Mon Oct 18, 2010 1:50 pm

I don't understand how some people, the devs included, can see the UI as a minor issue, not worth making a seperate version for PC than for consoles.
The UI is a crucial aspect of the game.
First of all the look and style contribute to the atmosphere of the game.
Secondly and even more important, the setup, the funcionality and scale of the inventory determine how fast and how pleasant it is to work with.
If you know how much time you spent in oblivion looking in your bags, changing gear, looking at the map, reading quests, selecting spells, selling or buy items, etc. etc., then you know what an impact a bad interface can have on your playing experience.

Surely we pc users can use the UI's that are clearly built for consoles, but the problem is that it could be so much better for us if some extra time and effort was to be spent on the devs side. A pc has alot more functionality than a console in this way. We don't sit meters away from our screen, so our fonts can be smaller, meaning we can see more in our inventory. We have a keyboard and can enter numbers to use while vendoring instead of an awkward slider. We have a mouse and can drag equipment into some nice item slots or directly on our character. This also means that you could make nice icons for each item instead of just making every item a mere name in a long list, how dull.
And we could go on like this for some time...
A good pc UI makes an RPG like TES much richer.

Sadly almost no devs/publishers still see the benefit of that.
They all go for the minimum-effort-maximum-profit way.
Well I am fed up with that.
If the devs/publishers can't be bothered to spend a little extra time and effort and choose quality over quantity, then I can't be bothered to buy their games anymore.
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Jarrett Willis
 
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Post » Mon Oct 18, 2010 1:13 pm

But why not remove that step? Why scroll? Why not have everything on the same page. Is there a reason beside the "bling bling" picture they have put there?


I don't know, as I've said, there's kind of not a lot to go by. Having it separate can make it more organized, not cluttering up the screen, if you need to display a lot of info, it can be kind of get kind of messy. It's the same reason we separate walls of text into smaller sections, it just becomes easier to read.
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Mashystar
 
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Post » Mon Oct 18, 2010 6:17 pm

I don't know, as I've said, there's kind of not a lot to go by. Having it separate can make it more organized, not cluttering up the screen, if you need to display a lot of info, it can be kind of get kind of messy. It's the same reason we separate walls of text into smaller sections, it just becomes easier to read.

Thats just the thing...
Even the skills are separate < [Skill] [Skill] [Skill] [Skill] [Skill] [Skill] >
Its the same reason as to why you dont write your "to buy" list that way... or why data is not shown that way (when they compile it) or when... Well you get the point.

Tbh not even consoles should want [SKILL] with flashy picture and then the requirement to scroll to the side to get to the next skill. Its pointless. I mean... You could apply the same logic to a book... On each page you have huge letters and like 3 sentences... But do it make it any less annoying? In the end it will take more time, be more annoying and yeah...
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NIloufar Emporio
 
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Post » Mon Oct 18, 2010 11:52 am

I also see no reason why they can't add a DarN-like interface for the PCs, but I'm just as fine if they don't add one - as long as we get a CS with Skyrim and DarN is still willing to make the port. :)

It does make sense that the Devs would want to build 1 interface and optimize/test against that, versus 1 for the consoles and 1 for the PC, so from a dev/time perspective I can see why it was left out in the past. With all the feedback and 3 games of DarN improving the UI one would hope they are ready to make that jump, but they may not too.

Assuming we will get a CS, I'm content with DarN saving the day if it comes to it. :)

Miax
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Ymani Hood
 
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Post » Mon Oct 18, 2010 6:28 pm

Personally I'm willing to try out the new UI before passing any judgement. I actually think what I've seen so far (the bit showing the skills) looks really cool. Interface isn't massively important to me to be honest - I don't even mind the one from Oblivion that much
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Lisa
 
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Post » Mon Oct 18, 2010 8:50 pm

If the UI is as awful as Oblivion.... I think I will pass on the game. There are plenty of other games out there I could buy and I do not need to waste money and time fixing a game that should have been produced correctly to begin with.
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Horse gal smithe
 
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Post » Mon Oct 18, 2010 10:12 am

I really hope that this time they'll at least give the PC version its own UI with smaller font and more items/dialogue on the inventory/dialogue screen. As well as a larger map in colour.

Yes modders can do this too, but seeing how they did this in just a few days after the game was released, there really is no excuse why the devs can't do it themselves.


+1, dragon age managed to do this pretty well
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Blaine
 
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