AA and MGE XE

Post » Sat Dec 10, 2011 6:40 am

So i have been having a problem where AA causes the edges of some textures to twinkle/glow white, especially vurt's trees, edges of some armor etc. I turned off AA and it went away, any solutions where i dont have to turn it off?
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Gavin boyce
 
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Post » Sat Dec 10, 2011 3:35 pm

Im pretty sure its the alpha blending on the textures themselves which causes this. Although im sure altering flags in nifskope can fix it too. Don't quote me on nifskope though.
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Gwen
 
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Post » Sat Dec 10, 2011 2:10 am

Yeah i figured it was something like that, just wish i could find a way to turn AA back on without that affect.
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Melly Angelic
 
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Post » Sat Dec 10, 2011 3:21 pm

Here is a picture, it is rather hard to see unless you make the picture large, but the branches have a glowing/flickering effect. It goes away with AA off.

http://s1095.photobucket.com/albums/i465/OldFashionedGuy/?action=view¤t=MGEScreenshot3-4.jpg
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Phoenix Draven
 
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Post » Sat Dec 10, 2011 5:27 am

I am not sure that this very issue is discussed, because the screenie is too dark, but in case you are talking about white outlines on the edges then here is the http://www.gamesas.com/index.php?/topic/1243856-relz-uc-nature/page__view__findpost__p__19051679 by papill6n.
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Robert Jackson
 
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Post » Sat Dec 10, 2011 2:24 pm

I am not sure that this very issue is discussed, because the screenie is too dark, but in case you are talking about white outlines on the edges then here is the http://www.gamesas.com/index.php?/topic/1243856-relz-uc-nature/page__view__findpost__p__19051679 by papill6n.


If you make the pic 100% size you should be able to see it, Any i don't think that is what is being discussed in that thread, the affect is like there are small twinkling lights on the edges of some textures, notice it on armor and tree branches. You can only really see it at night.
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Doniesha World
 
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