[Relztranslation]Andoran Axis

Post » Sat Sep 06, 2014 2:26 am

Since I'm going to re-create some old Oblivion locations for Skyrim, I've decided to publish the original mod properly.

This is a rough translation of the 2009 mod by the Russian Andoran Team. I've translated most of it, except voiceovers(for obvious reasons) and some books that don't have any connection to the quests and locations(if anyone decides to translate those - be my guest).

The mod itself is a chunk of locations and related quests the Andoran Team finished before moving the project to Skyrim, and released for the Russian public at the time. It stands alone fairly well.

If you have any comments on the mod or its translation - then this topic is for you.

If you want to help with re-creating it for Skyrim, or develop it further for Oblivion - then we will have to create other topics for that.

http://www.nexusmods.com/oblivion/mods/45513/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Foblivion%2Fajax%2Fmoddescription%2F%3Fid%3D45513%26preview%3D&pUp=1

http://forums.nexusmods.com/index.php?/topic/2080634-ye-olde-andoran-axis/#entry18146744

More on the mod itself:

Axis is a bunch of dreams stuck in Oblivion halfway to the plane of Vaermina. It is an odd place, its existence is tied to the Andoran archipelago south of Black Marsh. A ship carrying contraband from Andoran lost course and ended up near the coast of Cyrodiil. The crew disappeared under mysterious circumstances, and no one dares investigate what happened to them. Are you crazy enough to pick up your Sheogorath mantle and dive into this realm of pure chaos?

There are several small exteriors and one medium sized one, and there's a dozen or so interior cells. It currently contains a main quest and 4-6 sidequests, if you count ones without journal entries. I have a couple more sidequests in a separate esp, but they are not translated. I don't know if I'll have time to finish and upload those since work on them was stopped when the Andoran project moved to Skyrim.

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Noraima Vega
 
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