Android Fallout Pip-Boy application does not start

Post » Sun Feb 14, 2016 7:54 am

Hello,

the Android Fallout Pip-Boy application does not start.

Device

Name: Asus ME371Mg 1B077 A FonePad

ROM: ME371MG_all_WW_user_V3.2.4-2.raw (xda-developers)


root permission

Android version: 4.1.2

App Fallout Shelter: works well

App Fallout Pip-Boy: does not start


The problem is solved?


Thank you in advance

logcat:


[...]

I/ActivityManager( 335): Start proc com.gamesas.falloutcompanionapp for activity com.gamesas.falloutcompanionapp/com.unity3d.player.UnityPlayerNativeActivity: pid=19050 uid=10149

gids={3003, 1015, 1028}

I/NetworkPolicy( 335): mHandlerCallback.handleMessage(MSG_FOREGROUND_ACTIVITIES_CHANGED) - acquired mRulesLock

I/NetworkPolicy( 335): getAppPolicy() - acquired mRulesLock

I/NetworkPolicy( 335): getAppPolicy() - releases mRulesLock

I/NetworkPolicy( 335): isUidForeground() - acquired mRulesLock

I/NetworkPolicy( 335): isUidForeground() - releases mRulesLock

I/NetworkStats( 335): setUidForeground() - acquired mStatsLock

I/NetworkStats( 335): setUidForeground() - releases mStatsLock

I/NetworkPolicy( 335): mHandlerCallback.handleMessage(MSG_FOREGROUND_ACTIVITIES_CHANGED) - releases mRulesLock

D/AudioStreamOutAlsa( 137): standby

D/AudioHardwareALSA( 137): standby

D/ALSAModuleCDK( 137): android::status_t android_audio_legacy::s_standby(android_audio_legacy::alsa_handle_t*) in

D/ALSAModuleCDK( 137): void android_audio_legacy::s_drain(android_audio_legacy::alsa_handle_t*) in

D/ALSAModuleCDK( 137): s_drain: sleeping 0

D/ALSAModuleCDK( 137): android::status_t android_audio_legacy::s_standby(android_audio_legacy::alsa_handle_t*) out

D/houdini (19050): [19050] Loading library(version: 3.1.4.43246 RELEASE)... successfully.

D/NativeActivity(19050): func name = ANativeActivity_onCreate.

D/dalvikvm(19050): Trying to load lib /data/data/com.gamesas.falloutcompanionapp/lib/libmain.so 0x4206ef80

D/dalvikvm(19050): Added shared lib /data/data/com.gamesas.falloutcompanionapp/lib/libmain.so 0x4206ef80

D/PhoneApp( 643): onSignalStrengthsChanged(): signalStrength=SignalStrength: 15 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 gsm|lte level=4

D/PhoneApp( 643): onSignalStrengthsChanged(): SIGNAL_STRENGTH_GREAT

D/Bluetooth HS/HF( 643): [BluetoothHF] HandsfreeMessageHandler: SIGNAL_STRENGTH_CHANGED

W/ResourceType(19050): Invalid package identifier when getting bag for resource number 0x00000000

E/CRASH (19050): signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 30303030

E/CRASH (19050): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***

E/CRASH (19050): Build fingerprint: 'asus/WW_epad/ME371MG:4.1.2/JZO54K/WW_epad-V3.2.4-20130712:user/release-keys'

E/CRASH (19050): Revision: '0'

E/CRASH (19050): pid: 19050, tid: 19050, name: outcompanionapp >>> com.gamesas.falloutcompanionapp <<<

E/CRASH (19050): r0 609a00e0 r1 00000000 r2 00000000 r3 00000000

E/CRASH (19050): r4 00000000 r5 00000000 r6 00000000 r7 00000000

E/CRASH (19050): r8 00000000 r9 00000000 sl 00000000 fp 00000000

E/CRASH (19050): ip 00000000 sp 103fff00 lr 6117ecb0 pc 393dd964 cpsr 6170655f

E/CRASH (19050):

E/CRASH (19050): backtrace:

E/CRASH (19050): #00 pc 003dd964 /data/data/com.gamesas.falloutcompanionapp/lib/libunity.so

F/mono (19050): stack walk not installed

F/mono (19050): * Assertion: should not be reached at mini.c:2215

I/ActivityManager( 335): Process com.gamesas.falloutcompanionapp (pid 19050) has died.

W/ActivityManager( 335): Force removing ActivityRecord{2105ba70 com.gamesas.falloutcompanionapp/com.unity3d.player.UnityPlayerNativeActivity}: app died, no saved state

I/NetworkPolicy( 335): mHandlerCallback.handleMessage(MSG_PROCESS_DIED) - acquired mRulesLock

D/Zygote ( 130): Process 19050 terminated by signal (11)

[...]
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Elisha KIng
 
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