http://www.youtube.com/watch?v=I82pz60iGL0
Well what do you know; when you actually get past the tutorial areas, you can see the game is pretty damn good - who would have thought?!
Good video though, ESO pvp is amazing. Thanks Joe.
http://www.youtube.com/watch?v=I82pz60iGL0
Well what do you know; when you actually get past the tutorial areas, you can see the game is pretty damn good - who would have thought?!
Good video though, ESO pvp is amazing. Thanks Joe.
Why are there multiple tutorial areas? You'd think one would suffice!
Yeah, but he's correct on the part about the starter areas for Ebonheart Pack and Daggerfall Covenant compared to the Aldmeri Dominion and playing ranged vs melee.
My first beta session experience was exactly the same as his. I started a melee Nord (lvl 15), then a melee Orc (lvl 15), something happened and tried a Khajiit (lvl 10) and finally changed my heart once I tried a Wood Elf Archer from 3rd person view.
Because there are three different alliances, so there are three different starter zones.
Each has roughly 3 zones to go through before the game actually opens up, though.
The NDA still being in place while we have videos like this is kind of insane. How to approach this..
I found his criticism of the other starter areas in relation to the AD difficult to understand. A few of his specific claims about content I'd go so far as to label unequivocally false.
everything is good, but I suspect big issue with alliance balance - now everybody will choose AD or EB - DC will be weaker and soon underpopulated
these are not tutorials like in other MMO, I would say starting zones with very easy quests.
'There is more joy in Heaven when one sinner repenteth ...'
It's like I've been saying - don't sweat the bad reviews, don't troll the reviewers, the quality of the game will inevitably sell itself.
Respect to AJ for being open to changing his mind.
That is an awesome video and yeah - the NDA needs lifting.
Hardly non-sensical. It's a critique he continually makes, and one that's founded. Time and time again, you hear that the initial impression is not a good one (my own wasn't), and the changes of heart occur only after slogging through hours of cramped and decidedly non-TESesque guided gameplay. The game opens up eventually, but that's not immediately known to a newcomer. Granted, word of mouth is going to help to overcome this, as is the initial cash investment (since people are going to take to the slog just to get their money's worth, even if they hate it). But the tutorial zones are extremely drawn out and it's a huge turnoff right at the outset.
Granted, this is a better situation than those games that launch with an awesome initial zone and have nothing thereafter.
Well, as long as the new mind works better ...
Meh, he bases arguments on how annoyed he is about running from quest to quest. The guy is so busy trying to make himself important that he fails to take into account the "new to the genre" experience. Also, in his pvp footage... wow, he svcked
Cab
Everyone starts out in Coldhardbour (tutorial area), no matter what alliance, but that only lasts for 15-25 minutes tops. After that everyone is sent to their respective starter zone, which is what Angry Joe is on about, and those areas are different depending on alliance.
If that's not what you're on about then please explain, because the tutorial area (coldharbour) is the same for everyone, but the starter zone isn't.