Animals?

Post » Mon Jun 14, 2010 9:45 am

The animals in Morrowind are very unique. They contribute to the character of the land. In Cyrodiil, however, it feels just like medieval europe, with just common bears and wolves. We need some unique animals in Skyrim. Note that animals don't include monsters such as the daedra creatures. They should be tamed, stocked and used by people, (such as the silt striders, kwamas, those well-hated birds and free-floating jellyfish things), with some wild-living species. Anyhow, I just don't want to see another game set in europe again :P
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Evaa
 
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Post » Sun Jun 13, 2010 8:49 pm

Horkers. :)
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tegan fiamengo
 
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Post » Sun Jun 13, 2010 9:45 pm

we need bears and wolves (and horses, aswell as a few other european animals) but otherwise i agree with you
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Annick Charron
 
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Post » Mon Jun 14, 2010 7:40 am

we need bears and wolves (and horses, aswell as a few other european animals) but otherwise i agree with you

Why do we need those things when Oblivion already has them? It totally makes the game non-fantasy-like.
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Naomi Ward
 
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Post » Sun Jun 13, 2010 9:01 pm

dagger fall had some European stuff. you forget that all of the tes games have had rats and humans in, aswell as grass and trees, and real world weaponry. part of tes is that it is pretty much realism+magic


also- how are there werewolves and were bears if there are no wolves or bears?
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April
 
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Post » Mon Jun 14, 2010 11:04 am

I could bet my entire (small) fortune that polar bears will be in Skyrim.
I like animals to be mixed, real life and weird, but the weird ones should be the majority. And even the real life ones should not be entirely as we know them, they should have something alien and original in their looks and behaviour.
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Bethany Watkin
 
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Post » Mon Jun 14, 2010 3:29 am

I think we will see Cliff Racers. With Red Mountain gone they must have fled west toward the Velothi Mountains.
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Greg Cavaliere
 
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Post » Mon Jun 14, 2010 2:55 am

Why do we need those things when Oblivion already has them? It totally makes the game non-fantasy-like.


I'd like to see the common or real animals as it adds a nice contrast to the more fantastical ones. I'd like there to be more non-predatory ones too - along with more realistic behaviour (as has been mentioned on other threads, there's no need for every animal that sees me from miles away to go into suicidal attack mode).
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Amy Gibson
 
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Post » Mon Jun 14, 2010 12:58 pm

Why do we need those things when Oblivion already has them? It totally makes the game non-fantasy-like.


They were in Solstheim, which is kind of a mini-Skyrim - along with Grahl, Riekling Raiders, Spriggans and Horkers. Packs of wolves in the mountains are definitely required IMO. But they need to be bigger, blacker and more angry than the kind in Cyrodiil.
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Mashystar
 
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Post » Mon Jun 14, 2010 12:19 pm

I loved Daggerfall and Oblivion for their "euro feeling". That "design thing" was one of my biggest gripe about Morrowind where everything, including house styles, looked completely alien. I felt like an ant in a giant forest some places. Waaay too weird for me. I don't mind some uniqueness, but I need to feel "at home", to have something to relate to. Remember Daggerfall was able to show uniqueness too. Saving princesses, finding heirs and lost princes, dealing with kings and queens etc. It doesn't have to be alien to be fantasy, in fact I'd prefer if it wasn't at all if I had to choose from the extremes.

Bigger and blacker wolves? Why? Timber Wolf (and the uber fast Mountain Lion) made short process of all of my characters for a long time. Oh well, doesn't really matter. But if we have Black Wolves, we should also have a Gray Fox, right? :D
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Kelly James
 
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Post » Mon Jun 14, 2010 4:35 am

It is in Skyrim so they should use animals from Scandinavia. alot of Elk's, Wolves, Wildboars and Foxes.
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Christina Trayler
 
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Post » Mon Jun 14, 2010 1:45 am

Nordic folklore trolls is a must. Google scandinavian trolls. They would fit right in.
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Poetic Vice
 
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Post » Mon Jun 14, 2010 7:30 am

I had some suggestions for what kind of animals Skyrim could feature.




Muskox or Yak-like Animal

Yaks are herd animals much like a cow but they have long shaggy hair to insulate them from the cold and both males and female have horns. Wild yaks and Muskox form herds of between 10 and 30 animals. Their habitat is treeless uplands such as hills, mountains and plateaus. Shy creatures they manage to sustain themselves on the stunted grass roots which is all that nature provides in those parts. At nights they will protect themselves from the cold by huddling up together, with the calves in the centre.

Pictures: http://www.tibetanroad.com/item/yak/3.gif , http://3.bp.blogspot.com/_9py6IgNlFak/TBqGyG-Nr3I/AAAAAAAAAd4/bgAWoBo3QU4/s1600/muskox.jpg, http://theagileadvisors.com/wp-content/uploads/2009/06/treknature-tibetan-yak-photo-284x300.jpg, http://www.nhm.org/site/sites/default/files/exhibits/halls/northamerican/namh_muskox.jpg, http://www.2001everest.com/ev/lesson_plans/yaks2.jpg, http://svr225.stepx.com:3388/yak/file/62962.jpg, http://www.at04.com/al/uploaded_images/yak-765736.JPG, http://cache2.allpostersimages.com/p/LRG/21/2153/RQ7CD00Z/posters/davies-ethel-decorated-yak-turquoise-lake-tibet-china.jpg, http://rickmc.files.wordpress.com/2009/11/yak-snow.jpeg, http://cache2.asset-cache.net/xc/200503645-001.jpg?v=1&c=IWSAsset&k=2&d=6C4008C0FD9EB5A57EFE447E5B29C76C21894DF4B69575C4E0D5EC4726DE22BAEC7C5022FB410D56.


NOTE: Below Links showcase what I'm trying to describe.

In Skyrim these proposed Muskox/Yak-esque creatures could have some http://www.freespiritart.com/images/muskox-autumn-thunder.jpg that http://s89565829.onlinehome.us/np2/Trekking%20pics/Yaks%20in%20the%20pasture%20of%20Hinu-Kush.jpg with the different herds having a different look with unique and distinct color patterns and http://www.philaprintshop.com/images/chromoyak.jpg. Maybe even make them a more http://www.unitech-3da.com/news/rhino.gif like appearance with a few horns on the head and humps on the back. (maybe wild boars could look like http://mammalz.com/UserFiles/2007/8/3/15.jpg) What a sight it would be to see a great herd of them plunging head down in a wild gallop across the steppes. The earth shaking under their heels and a vast cloud of dust marks their passage.

Then there could be the more common domesticated ones of the Nords (or some other uncreated humanoid race perhaps.) They could be useful to the Nords as a http://www.cgl.uwaterloo.ca/~zqin/tibet_image/IMG_4002.JPG or possibly a http://siliconvalleynovel.com/images/YaksSketch72dpi.jpg/draft animal and maybe http://cache2.allpostersimages.com/p/LRG/21/2174/GTLCD00Z/posters/waltham-tony-yak-drawn-plough-in-barley-field-high-on-tibetan-plateau-tibet-china.jpg to plow their fields. Often http://africasiaeuro.com/Dege/2212600119_eee3c2c5ac.jpg and http://www.dalston.org.uk/Miscellaneous/CowenTrip/Yak.jpg from their ears/fur that may or may not be braided. The occasional one suited with a bell.

Generally a Muskox look for the wild/Yak look for the domesticated.




Caribou-esque deer creatures
Larger than deer, bigger horns. Google it if you really don't know what they are.

Picture: http://www.wizards.com/dnd/images/mm2_gallery/88268_620_34b.jpg, http://cache.deadspin.com/sports/reindeer.jpg, http://clickart.homestead.com/files/seerey_lester_arctic_caribou2.jpg

In Skyrim they could fit in as a non aggressive animal like deer were in Oblivion but they would be a lot better looking and more of a threat if you actually did choose to attack it.


Yeti-like creature
A Yeti is an ape-like creature that I think we all have heard about by now.
Picture: http://michaelscomments.files.wordpress.com/2008/03/yeti.jpg, http://www.xpowerxcignarella.com/yeti.jpg, http://www.cryptomundo.com/wp-content/uploads/wowyeti.jpg

In Skyrim I don't think there is a more fitting mythical creature to introduce then a Yeti-esque creature. They could just add them to the monsters such as trolls and ogres that dwell in caves and such. Don't replace them but add them in as addition. More the merrier.


If you wanna read more here's a link to the thread.

http://www.gamesas.com/index.php?/topic/1151537-creatures-monsters-beasts/
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Eileen Collinson
 
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Post » Mon Jun 14, 2010 12:27 am

Nordic folklore trolls is a must. Google scandinavian trolls. They would fit right in.

WTF... seriously those things scare me. Though I agree they could easily take the place of goblins, but so would Riekling. Perhaps a redesign of the Riekling.

Edit: they seem to vary in size.
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Jack
 
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Post » Mon Jun 14, 2010 12:58 am

I have to agree with the TC, I remember all the minotaurs and spriggans roaming around Europe :P

Seriously though, we need a good balance between normal and fantastical this time around. Morrowind was too far fantastical, and Oblivion was too generic.
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Joe Bonney
 
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Post » Mon Jun 14, 2010 4:15 am

I have to agree with the TC, I remember all the minotaurs and spriggans roaming around Europe :P

Visit Glasgow, they're still here ;)

I like the idea of an expanded bestiary. Diversity in creature and creature behaviour will be very important for the atmosphere of the game imo. More of the deer like creatures that are there not to just savage you would be nice. Packs are also an important thing. I think clusters of low level animals are a nice way to mix up the difficulty and keep the feel of an area rather than plonking a minotaur down next to a city. Those should be pretty rare. i hated how in OB you almost never came up against more than one creature at a time in the wild it just reinforced the artifical nature of the spawning.
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Julie Ann
 
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Post » Sun Jun 13, 2010 9:24 pm

Wouldn't mind an "elkling" to replace the minotaur, even "friendly" elks are not something you want to get too close with. Spriggans fits right in, and are a perfect reuse.
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JaNnatul Naimah
 
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Post » Mon Jun 14, 2010 8:59 am

I agree with the OP, the more fantasy creatures the better. "normal" animals, to me, are really boring
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Eve(G)
 
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Post » Mon Jun 14, 2010 9:20 am

Dire bears and Wolves, much bigger than we know'em and much more dangerous.
Kinda like this http://www.google.be/imgres?imgurl=http://vnmedia.ign.com/nwvault.ign.com/NWN2/creatures/MM35_PG63.jpg&imgrefurl=http://nwvault.ign.com/View.php%3Fview%3DNWN2GameInfo.Detail%26id%3D73&usg=__Oh4j62mfZjIuAYLlC7gLaEHVHLw=&h=451&w=400&sz=75&hl=nl&start=0&zoom=1&tbnid=hiHjpiC9r4DruM:&tbnh=168&tbnw=145&prev=/images%3Fq%3Ddire%2Bbear%26hl%3Dnl%26safe%3Doff%26client%3Dfirefox-a%26rls%3Dorg.mozilla:nl:official%26biw%3D1280%26bih%3D824%26gbv%3D2%26tbs%3Disch:1&itbs=1&iact=rc&dur=342&ei=IzAnTYeHEs-28QPPgPWBBw&oei=IzAnTYeHEs-28QPPgPWBBw&esq=1&page=1&ndsp=23&ved=1t:429,r:0,s:0&tx=34&ty=87
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no_excuse
 
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Post » Mon Jun 14, 2010 10:26 am

I think we will see Cliff Racers. With Red Mountain gone they must have fled west toward the Velothi Mountains.


Please, no. I will not buy this game if Cliff Racers make a return.
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scorpion972
 
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Post » Sun Jun 13, 2010 11:14 pm

I agree that Skyrim could have its own unique animals to replace common ones like horses and cows etc like morrowind did. But i wouldn't mind if they had a few common creatures like Rats (obviously) and Horses. these could have been imported from Cyrodiil perhaps.

I'd like to see real world wild animals tho but in limited quantity and in suitable locations. Like massive bears and packs of wolves in the mountains and forests. Obviously by and large i'd like fantasy creatures like horkers and those boar things the riecklings rode in Bloodmoon. Some interaction between the creatures would be awesome too like the pack of wolves stalking the Skyrim equivalent of a yak or bison.

Overall i'd prefer more Morrowind and less oblivion in terms of the style of animals.
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Dj Matty P
 
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Post » Mon Jun 14, 2010 4:25 am

Why do we need those things when Oblivion already has them? It totally makes the game non-fantasy-like.

Because snow wolves and bears match the environment of skyrim. Plus why would skyrim not have wolves or bears when they are in cyrodil and the habitat is perfectly habitable for bears and wolves. I think it makes it better. it helps the fantasy because even in mideval fantasy settings there are bears and wolves. come on...there's snow... u have ot have snow wolves and bears.
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Maddy Paul
 
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Post » Mon Jun 14, 2010 12:56 pm

Why do we need those things when Oblivion already has them? It totally makes the game non-fantasy-like.

Fantasy allows for horses.

And the point is TES lore has established that these creatures exist. Which is reason enough for them to exist. Wolves have been in like every TES game, it's staple.

Plus if there are no wolves.. werewolves would be unlikely. and that would be fail maximum in the area
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Kyra
 
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Post » Mon Jun 14, 2010 3:27 am

The animals in Morrowind are very unique. They contribute to the character of the land. In Cyrodiil, however, it feels just like medieval europe, with just common bears and wolves. We need some unique animals in Skyrim. Note that animals don't include monsters such as the daedra creatures. They should be tamed, stocked and used by people, (such as the silt striders, kwamas, those well-hated birds and free-floating jellyfish things), with some wild-living species. Anyhow, I just don't want to see another game set in europe again :P


Well the animals in Cyrodiil are the typical animals you would find in most of Tamriel. Not everything has to be completely alien to us, this isn't a Sci-fi back water planet. Yes, Cyrodiil contains animals we know like Wolves, Cougars and Bears oh my! But they also contain alien creatures like Spriggans, Dreughs, wisps (more of a spirit thing but still) and trolls and the list goes on. The reason you don't see these animals in Morrowind is because of the corruption of Dagoth Ur. The corruption twisted the animals in Morrowind into monsters. Most of the animals in Morrowind are actually not the original animals of Tamriel with a few exception like the Kwama and Cliffrunners. There is nothing wrong with a fantasy land that looks familiar to what our world would look like with inhabitants like our world has. If you don't like that TES has bears and wolves because they aren't alien enough then we have to get rid of the Imperials, Bretons, Nords and Red Guards because they are too much like humans :obliviongate:
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Gwen
 
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Post » Mon Jun 14, 2010 12:57 pm

I want horkers!
And I want http://www.freewebs.com/ladyhavicsdomain/Trolls.jpg :D
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Ashley Campos
 
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