Animated Lighting

Post » Sat Aug 06, 2011 4:46 am

Hi,
Does anyone have any ideas on how to successfully import/export animated lighting from/to a .nif into/from Blender? I need it for a mod I'm working on.

For example, the Lucky 38 lights mesh. I can import it, edit it and export it, but when I test it in game it appears static and does not move like it should, and has done before exporting.

Before - Original
http://i178.photobucket.com/albums/w247/GTA44/Before.jpg?t=1312552140

After - Exported
http://i178.photobucket.com/albums/w247/GTA44/After.jpg?t=1312552170

Any tips will be appreciated, thanks.

GTA44
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Alan Whiston
 
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