I'm hoping someone here has some experience with animations. I'm trying to make an animation an Idle anim. With third person animations, all you have to do is open up the file in Nifskope and rename the string to "Idle" or "SpecialIdle" and it plays as an Idle Animation. But I'm trying to change first person animations, and renaming the string within the animation file does not work. It messes up the animation totally. In-game, I cannot even get it to play. So how do I convert an animation, pulled from the "_1stPerson" directory within the Meshes.bsa, into an Idle animation. One that will play when PickIdle is used or PlayIdle is used?