I wanted to change (BBB) the knockback animation (the one which is used after hand2hand skill attacks, or as result of the PushAwayActor function), but I can't find any corresponding .kf file.
Does anyone know if this animation is hard-coded? ThePushActorAway complexity seems to be too much to be implemented as a pure .kf, but I can't believe that there should be no base animation involved.