[flow] Animations:BoneInfo: Cannot find bone 'Bip01 Head' in

Post » Mon Mar 04, 2013 5:04 am

[flow] Animations:BoneInfo: Cannot find bone 'Bip01 Head' in character 0 of entity 'AB3_AlienBoss_entity.
[flow] Animations:BoneInfo: Cannot find bone 'Bip01 Head' in character 0 of entity 'AB3_AlienBoss_entity'
[flow-log] Level.Savegames.30 > DONE
[flow-log] Level.Savegames.25 > DONE
[flow-log] MissionObjective30_StopMachine > Activated
[flow-log] AB2 Territory disabled
[flow-log] Stage2 / MACHINE START
[flow-log] AB3_AIWave3 Spawn signal
[flow-log] Stage2 / MACHINE START
[flow-log] Stage2 / MACHINE START
[flow-log] Stage2 / MACHINE START
[flow-log] AB3_AIWave3 Spawn signal
[flow-log] AB3_AIWave3 Spawn signal

[flow-log] Level.AB2.Wave_Respawner2_spawnblocked // true > Rift CD side
[flow-log] Level.AB2.Wave_Respawner1_spawnblocked // true > CEPH wormhole active
[flow-log] Level.AB2.Wave_Respawner2_spawnblocked // true > Rift CD side
[flow-log] Level.AB2.Wave_Respawner1_spawnblocked // true > CEPH wormhole active
[flow-log] Level.AB2.Wave_Respawner5_spawnblocked true // Transition to AB3
[flow-log] Stage2 / MACHINE START
[flow-log] MissionObjective27_Bridge > BeamTo
[flow-log] AB3_AIWave3 Spawn signal
[flow-log] MissionObjective27_Bridge > BeamTo
[flow-log] Level.AB2.Wave_Respawner5_active // false
[flow-log] AB2_ AIWave_Rift_AB_1 / disabled
[flow-log] Ai ActiveCount: 6
[flow-log] MissionObjective_S2 > Failed
[flow-log] MissionObjective_S1 > Failed
[flow-log] AB2_aWave_Init_Rift / disabled
[flow-log] Rain_AB2_PC_rift // Disable
[flow-log] Rain_AB2_PC_main // Disable
[flow-log] Ai ActiveCount: 5
[flow-log] Level.Savegames.30 > DONE
[flow-log] MissionObjective30_StopMachine > Activated
[flow-log] AB2 Territory disabled
[flow-log] Stage2 / MACHINE START
[flow-log] AB3_AIWave3 Spawn signal
[flow-log] Boss / Battery / SuperCharge ON
[flow-log] Boss / Battery / SuperCharge OFF
[flow-log] Stage2 / MACHINE START
[flow-log] Level.Savegames.30 > DONE
[flow-log] Level.Savegames.25 > DONE
[flow-log] MissionObjective30_StopMachine > Activated
[flow-log] AB2 Territory disabled
[flow-log] Stage2 / MACHINE START
[flow-log] AB3_AIWave3 Spawn signal
System Shutdown
Is this why boss level not loading properly,i come of the bridge to wormhole and no action and the pillars supporting the cutting heads are missing aswell no problems with rest of the game everything spawns when lt should it is just on the last boss level where you run around waiting for something to happen
User avatar
Marcus Jordan
 
Posts: 3474
Joined: Fri Jun 29, 2007 1:16 am

Post » Mon Mar 04, 2013 6:36 am

Have you tried selecting 'repair installation' in Origin? Sounds like there could potentially be some files missing?
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Jade Muggeridge
 
Posts: 3439
Joined: Mon Nov 20, 2006 6:51 pm

Post » Mon Mar 04, 2013 7:06 am

This is the disk version not digi down load every time i jump of the bridge i hit tide key and the flo log changes slightly.MissionObjective_S2 > Failed,MissionObjective_S1 > Failed.I am clearing everything interact with holograms.but still no boss level
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Lifee Mccaslin
 
Posts: 3369
Joined: Fri Jun 01, 2007 1:03 am

Post » Mon Mar 04, 2013 10:24 am

I'd still suggest that you try selecting 'repair installation' in Origin. Not saying it'll definitely fix it, but it's worth a check
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Sophie Morrell
 
Posts: 3364
Joined: Sat Aug 12, 2006 11:13 am

Post » Mon Mar 04, 2013 3:48 am

i've tried the repair origin says no dameged or corrupt files it all seems to point to boneinfo the funny thing is all the ceph on boss platform are already dead
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Sudah mati ini Keparat
 
Posts: 3605
Joined: Mon Jul 23, 2007 6:14 pm

Post » Mon Mar 04, 2013 11:21 am

lobokills
Less download games from torrents
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Nicholas C
 
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Joined: Tue Aug 07, 2007 8:20 am


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