BEYOND SKYRIM:
CYRODIIL
THE SEAT OF SUNDERED KINGS
Umaril was a fool. His thirst for vengeance held his reason prisoner.
He chose his hour poorly, and he paid the price.
But now, the Temple of Our Ancestors stands empty.
The children of the slaves squabble amongst themselves.
Celediil shall be ours once more.
And by the eternal might of Gordhaur the Shaper, the pale mortal gods shall fall!
Introduction
The 3rd century of the Fourth Era is proving to be a bleak time for Cyrodiil. Once the undisputed power of Tamriel, its dominance now hangs by a thread. Across a province scarred by the Great War, the people are growing uneasy. News of the Civil War in Skyrim, rumors of a potential new Dominion invasion, and an Emperor who is but a shadow of his predecessors undermine the authority of the Mede Dynasty. Several powerful factions are openly questioning whether the Mede Dynasty is still capable of ruling the Empire - although they all have their own ideas about who should replace them.
And to make matters worse, unfinished business left over from the ancient First Empire is stirring deep in the ruined Ayleid city of Ninendava. Far more dangerous than the squabbles of powerful mortals, it watches patiently, preparing to settle a score that was long ago left unpaid...
What is this mod all about?
The ultimate aim of our project is to enable players to travel to a version of Cyrodiil which is contemporary to the events of TES5: Skyrim. All areas of the Imperial Province will eventually be fully playable, and the completed mod will include all the familiar locations from The Elder Scrolls 4: Oblivion (though without all those Gates, this time around). There will be a host of new NPCs and factions to interact with, new enemies to battle, new items, weapons and armor to collect, trade and use; as well as new quests to complete.
Is this just going to be a remake of TES4: Oblivion with Skyrim's graphics?
Certainly not. Firstly, 200 years have passed since the events of TES4: Oblivion, and we will be updating the province to the same time period as Skyrim in order to take this into account. Our heightmap is also slightly larger than Oblivion's and we will use that extra space to its full potential.
For example, players may be able to visit the "lost city" of Sutch, which was famously featured on early maps of Cyrodiil but was cut from TES4 before launch. Other "lost" locations mentioned in lore but not shown in Oblivion may also make an appearance at a later date. Finally, we will also be putting our own spin on some familiar locations - including a reconstructed Kvatch, an interpretation of Leyawiin inspired by Bethesda's original concept art, and a sprawling, battle-scarred Imperial City.
Each city will have a unique atmosphere that extends far beyond just a differently colored banner. However, they will be kept similar enough to TES4 that they are recognizable. In addition, despite the destruction caused by the recent wars, we will be sure to show off Cyrodiil's natural beauty as a contrast to Skyrim's harsh whites and grays.
Screenshots:
Note: All meshes shown are 100% modder created.
No porting of content from previous games is allowed within our project.
http://www.darkcreations.org/forums/gallery/image/4541-bruma-the-gatekeeper-of-cyrodiil/
http://www.darkcreations.org/forums/gallery/image/4547-imperial-cathedral/
http://www.darkcreations.org/forums/gallery/image/4548-imperial-wall-tileset/
_______
http://www.darkcreations.org/forums/gallery/image/4544-chorrol-architecture-wip/
http://www.darkcreations.org/forums/gallery/image/4550-leyawiin-architecture-wip/
_______
http://www.darkcreations.org/forums/gallery/image/4539-ayleid-ruin-exterior-set-wip/
http://www.darkcreations.org/forums/gallery/image/4540-ayleid-well/
Original Soundtrack Samples:
https://soundcloud.com/guinolas/cyrodill-for-the-empire-even
https://soundcloud.com/guinolas/cyrodill-dusk-01
https://soundcloud.com/guinolas/cyrodill-tavern-04
https://soundcloud.com/guinolas/cyrodill-ayleid-01
F.A.Q.S:
When will this mod be ready?
Our emphasis is on quality rather than speed, and drawing on some of our members’ experiences with past modding projects, we are well aware that large mods like this are often subject to delays or unexpected obstacles. Consequently, we will not be committing ourselves to a release date at this time, though we will of course post updates as we work on the mod and the timelines involved become clearer.
Is this project anything to do with Tamriel Rebuilt?
Although in a sense Tamriel Rebuilt, as the prototype TES “province mod”, is the ultimate inspiration for our projects, we are not affiliated with them. They have, however, generously allowed us to make use their concept art and lore research for inspiration, as well as giving us permission to include some of their in-house literature in our mod.
Are you planning to do the rest of Tamriel?
Our project forms just one part of a much larger modding collaboration known as http://www.darkcreations.org/forums/forum/119-beyond-skyrim/, which currently consists of projects attempting to recreate all or parts of High Rock, Elsweyr, Hammerfell, Cyrodiil, Morrowind and Valenwood. Please check the threads of these other projects for more information.
Can I help?
Absolutely! We are always looking for new contributors. Whether your speciality is landscaping, interiors, exteriors, modelling or scripting, you would be most welcome. We have several writers currently hard at work at shaping our questlines, but when we start full development we will need dialogue and lore book writers. http://www.darkcreations.org/forums/forum/206-cyrodiil-seat-of-sundered-kings/, which are hosted on the http://www.darkcreations.org/ modding website. While you're over there, make sure to check out the other http://www.darkcreations.org/forums/forum/119-beyond-skyrim/ mods which share the forum (not to mention the many other independent mods which are also hosted there).
Credits:
Province Leads
Deamonata Etem 1shoedpunk
Lead Composer
guinolas
CRP Coordinator
Markus Liberty
CRP Contributors
Crackerator Goovi Psychedelic Varlaisaran
Interiors & Dungeons
Camonna Tong chacotaco84 shaundobson
Cities & Quests
Eric Blank Overmind5000 SenorBadass07 terminal_case ucm Zaldir
Province: Cyrodiil Ambassador
Wollibeebee
Morcroft for creating the All-Tamriel Heightmap
Tamriel Rebuilt for sharing some of their expertise
http://www.darkcreations.org/ modding website for hosting the http://www.darkcreations.org/forums/forum/119-beyond-skyrim/