Announcing the Skyrim Fan Interview

Post » Fri Mar 12, 2010 4:15 pm

At least can you tell us who is the man with the epic voice in the traler?


That's Max von Sydow.
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NeverStopThe
 
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Post » Fri Mar 12, 2010 2:16 pm

Is a hardcoe mode possible like in Fallout?

Is there going to be tesselation in vanilla Skyrim or are you planning a later patch to include it?

For how long the creatures chase us if we flee? If we lure dragons into towns (not the walled ones) and hide inside a house, the dragon will go back to its patrolling area or will wait until we come out?

Has the physics suffered changes from Oblivion? I mean when we pick an object and the others pop like popcorn.
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Charles Mckinna
 
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Post » Fri Mar 12, 2010 11:43 am

Will be able to see out feet and other parts of our body in FPV (First person View)?
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Minako
 
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Post » Fri Mar 12, 2010 8:07 am

Is the repair system similar to the other Elder Scrolls games or is it similar to Fallout 3?

There is a rumor that Arkane Studios is working with you on Skyrim, is this true?; if so does this mean that Skyrim will share some similarities to Dark Messiah when it comes to combat?

How much influence does the mod community have on your development of your future games?; are there any mods that influenced Skyrim?

I believe you mentioned Skyrim supports DX11 but to what extent?; does it use tessellation or improved shadows?; or is it simple improvements like increased optimization?

Is there still a speech minigame like Oblivion?

Caves and dungeons felt like they repeated quite often in Oblivion, in Skyrim will there be more diversity?

There were many complaints from the PC community that the font used in Oblivion was too large, will it be smaller this time around?

Oblivion had a lot of small dlc, will you continue to do that or stick to large expansions?

Has the follower system been improved?

Can you customize the equipment and fighting style of your followers?

Does the PC version support better lighting effects like Ambient Occlusion?

Is there diagonal running animations?

Are there ladders in the game?; if so can we climb them?

Can we see our feet in First-Person view?
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Ezekiel Macallister
 
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Post » Fri Mar 12, 2010 11:14 am

will there be robes in the game? if there is, is it like the ones in oblivion or a separate part of your armor set up? like u can have a heavy armor plate and still have a robe on your back.
i want to look like Maximus in gladiator's first scene with the wolf robe and everything :biggrin:
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ashleigh bryden
 
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Post » Fri Mar 12, 2010 8:34 pm

I shall ask...

Will Jeff Baker be voicing the male Dunmer?


:)
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Joe Alvarado
 
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Post » Fri Mar 12, 2010 10:37 am

got some quople of quastions and i know not all will be awserd but i hope some of them will :)
first as a argonian player i got some beast race quastions
1 do the claws of argonians and kajiit return like similair they had in morrowind instead of the more human hands they had in oblivion ?
2 above the above quastion do they also get a racial bonus for hand-to-hand if so ?
3 will the tail of argonians be of some fighting use? maby odd question but wonderd because they got some reptilian basis and i know some reptiles can deliver some quit good blow with their tails
4 will there also be friendly dragons in it? as you said all difrent kind of dragons will be in but make that friendly 1s to as i belief if they got the same if not higher inteligince then man and have a mind of their own some of their kind can also disaprove their brethren ways of action
5 and last will there be a baby dragon pet in the game on a hidden spot that will stay at your last bought house just to hang around there with no valu to the rest of the game what so ever but just to have a funny super cute house companion ?:)
ow yea 1 extra question nr 6 wich was bothering me for a wile is will house redoran or survivors of redoran amke a apearance as over the years being in war with the nords has to have made some footprints over the years in the nords history and as a noble proud warrior house i dont think even afther had a huge blow in the oblivion crisis the remaining redoran would give up that easaly and try to rebuilt whats left of their pride as not all of redoran was on vvadervell wene the moon dropped :)
anyway ty for reading it i hope some of those questions will be awserd and i looking forward to 11-11-11 ^^
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Bird
 
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Post » Fri Mar 12, 2010 2:11 pm

Is this thread staying open, or is another one supposed to be opened?
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Hayley Bristow
 
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Post » Fri Mar 12, 2010 5:38 am

Is the main quest linear or we can influence the story by our decisions?

Is the flowers' aspect changing after we pick the ingredients?
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FoReVeR_Me_N
 
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Post » Fri Mar 12, 2010 5:53 pm

Will the characters have a backpack or are all of your items magically stored somewhere like in Oblivion?
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Daniel Holgate
 
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Post » Fri Mar 12, 2010 8:45 am

Can a hunter have a bedroll and/or a tent in the inventory to be able to sleep in the wilderness?
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Ella Loapaga
 
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Post » Fri Mar 12, 2010 11:03 am

I like to ask this question: is there going to be a separate menu for the PC version with smaller font and icons? Scrolling through hundreds of items with only 5 or 6 on the screen is not that cool.
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josh evans
 
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Post » Fri Mar 12, 2010 3:55 pm

Will there be some way to make custom spells?
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Zach Hunter
 
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Post » Fri Mar 12, 2010 6:17 am

Will smithed weapons look unique? Are there hundreds of variations for a single weapon type? Thousands?
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Sarah Edmunds
 
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Post » Fri Mar 12, 2010 6:31 am

Tundra is considered a desert since it is a harsh place to live, it doesn't all revolve around temperature.
http://www.worldbiomes.com/pics/TundraBiome.jpg


yeah i know, i thought about an icy desert but i fear skyrim couldnt contain it cause the desert is huge and a tiny desert isnt very satisfying
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SexyPimpAss
 
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Post » Fri Mar 12, 2010 4:06 pm

http://www.gamesas.com/index.php?/topic/1187293-announcing-the-skyrim-fan-interview-2/
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Rik Douglas
 
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