Hello, Todd!
First of all, I'd like to apologise, in case my questions repeat the ones, that have already been posted - it would really have been rather frustrating to search for duplicates in all the three threads.
Soo, the questions!
) Well, in fact, there will be some arguments first.. ^_^
1. The most appealing part of Morrowind and its story was the ambiguity and the dubiousness of all the historical facts - the events during the War of the First Council, Almalexia's deception, the story of queen Barenziah, the mystirious disappearing of Dwemer. All the tension between Great Houses, ashlanders, Empire, guilds and factions, even races! Oblivion was in these terms rather straightforward. Was this a deliberate step? And will Skyrim develop more subtle in-game relations between different factions, races, houses, groups?
2. The main story unfolded rather steadily, leaving a lot of space for imagination, hypotheses and guessing. Oblivion lacked that kind of intricacy. The events of Oblivion were just smashing you in the face: Bam! You meet the Emeperor, then Bam! Oblivion gates open! Then Bam! You find the mythical Hist Tree in the Blackwood Company! All those things are experienced in a completely different way, when they are preceded by a steady backstory. Of course, you can go to TIL or UESP and find all that you're looking for, but it's unreasonably cruel to deprive the general player of the feeling of the miracle happening in front of his or her eyes!! The mere sight of Vivec felt a lot more miraculous than Martin's dragon transformation. The world of Oblivion was somehow far less alive than the world of Morrowind. And the only reason is - ___backstory__! So the question is: will the in-game Lore background reduction continue in Skyrim or Skyrim will head for the Morrowind profoundness?
3. Despite the fact that written text is far less close to reality, than dubbed dialogues, interaction in Morrowind was more alive due to the amount of topics and the variety of answers for one and the same topic (e.g. you could here very different opinions on races, guilds, slavery, etc.) The qustion is - if amount of dialogue in Morrowind is one pole of the scale (say A), and the amount of dialogue in Oblivion is on the other (say B ), where on this scale will there be the amount of dialogue in Skyrim?