1. Will fast travel be more like Daggerfall or Oblivion? Personally even if I'll predominantly use the travel system, I'd like a deeper and more realistic fast travel.
2. Speaking of travel systems, I read you were going to add one, but will it only be say, a carriage system and nothing more, or will we be able to use Mages Guild teleportation, spells or boats?
3. Will non-level locked artifacts return? Artifacts which are not necessarily related to Daedric princes or quests at all?
4. Will we have a journal more akin to a real journal, rather than a completed/uncompleted quests page? What I loved in Morrowind is that the game didn't tell you if you finished a quest or not, you could ignore everything or not complete anything without a page full of quests you don't want to do.
5. Will swimming and climbing be there as perks?
6. Will we have spears, throwing stars and such other weapons?
7. Will there be more or less dangerous areas like the Red Mountain?
8. Will there be very obscure quests which will require exploration of all sorts and thinking, rather than always be directed somewhere, kinda like the vampire cure quest of Morrowind?
9. Will we have an hardcoe mode in which we would be able to toggle the options we want?