This is annoying me big time. I am building a small adventure quest for myself and am building a military base using vault architecture.. Okay, but the annoyance is that objects are transparent - simultaneously - which causes a horribly incomprehensible view of the place.
How could I possibly remove this issue?
Moving objects in render window is really difficult as the distorted view implies the objects are where they really aren't. Just getting a hallway to follow the next one takes a lot of camera rotation.