Most video games have us playing some kind of hero, or savior of the universe. Lately, it has gotten so bad that NPCs have started to comment on our deeds. Is this good?
Or would you rather play a "behind-the-scenes" type hero, that get things done without all the glory? How about the ability to have alias's?
Reading through the "Character Name" thread, I got to thinking that it would novel (and cool, in my opinion) to be able to change a character's name. Head into a new settlement and give a new name. Be a new person that no one has heard of before. Add nicknames or monikers as you do deeds.
In Skyrim (most recently for me), why do guards know if I can make potions, enchant, conjure, sneak, or do illusions? How do they know this? Did I put on a show somewhere and stun the audience with my skills and abilities? Are the couriers spreading nasty rumors about me? The worst thing for a thief or assassin is to be known, especially by guards. Yet shopkeepers "keep an eye on us" if we have some ability above a certain number. Ever have a merchant run up to you as you enter their store and watch you wherever you go? I have, and it is unnerving
How many of SKyrim's people have ever heard of an Elder Scroll, much less read one? How do these everyday NPCs know about Alduin and The Dragonborn?
Many players enjoy the accolades they get from NPCs in a video game. Sometimes, yes, I do also. If I defeat a well-known baddie, pat me on the back. But if am stealing you blind, I am doing it wrong if you know about it I have seen many posts on message boards about "being recognized" in video games for actions taken. Again, sometimes this an enjoyable thing. Many times, though, it is a bit much, like a guard saying as you come into town, "Don't go fiddling with any locks." WTF? Do you say that to everyone that enters the gates?
Give me some anonymity, please. What say you?