..Another Beta release?

Post » Mon Jan 18, 2016 12:31 am

It's not dishonest...an exaggeration maaaybe.Thing that grinds my gears is that,for me,the only real diff btween fo3 and 4 is the settlements and they were well marketed as being a significant advance in the series..which they would be if they worked.. but they don't.

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Bereket Fekadu
 
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Post » Mon Jan 18, 2016 2:39 pm

Fair enough.The quirks I get want me to avoid doing settlements at all,poor ui,reporting,pathing etc..

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Auguste Bartholdi
 
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Post » Sun Jan 17, 2016 10:53 pm

Tons..millions..whatevs..it's clear there is problems with settlements..on this forum alone.

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Katey Meyer
 
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Post » Mon Jan 18, 2016 11:23 am

Agree,mods have become a necessity with Bethesda titles.

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Gemma Woods Illustration
 
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Post » Mon Jan 18, 2016 11:38 am

Other than the settlements being bugged for me,yes the overall game has been quite stable. I do feel like Bethesda has the capital to easily get a great new engine with mod support. Maybe since the game is taking a lot more flack and less(or no) Game Of The Year Awards,we might see some real changes.

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ANaIs GRelot
 
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Post » Mon Jan 18, 2016 12:15 pm

We can but hope eh!?

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NAkeshIa BENNETT
 
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Post » Mon Jan 18, 2016 11:39 am

Rome 2 wasn't even beta...it hadn't been tested as a complete package at all.

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kat no x
 
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Post » Mon Jan 18, 2016 9:05 am

True,gutted me that..I was so looking forward to that game,Rome I was an all time fav...and that was buggy at release too..hehe..things we put ourselves through eh :)

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Cool Man Sam
 
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Post » Mon Jan 18, 2016 11:57 am

TES, FO, Deux_ex, Witcher and Dragon Age are games I have played most. TES and FO are the games with most "bugs", but that can have something to do that other games are pretty much very linear. You need to do what you have been told from game engine. But still, there are some issues in FO 4 that could be fixed before it reach customers. Modders community is huge, Nexus that is. We have graphic modifications by Sweet_fx/shader and EnB. For those on console, they cannot run these. Bethesda need to fix these by official patches, unless Sony and Microsoft allowe user made mods on their consoles. Excellent ideas, but badly executed as one poster said about some of the features in the game.



The settlements do have some issues, when they reset (pip-boy will give wrong status), some NPC may dissapear (not settlers, but named characters). Attackers spawns in the middle of the settlements, some attacks never been warned, impossible to get 100% happyness, be able to do more editing, TV and jukeboxes may cause failure, caravans spawns inside the houses or even on roofs to name some of examples. There are radiant quests impossible to do, because you already "clean the house" by doing quests for other factions. Some named traders/NPC cannot be hired. It's better in mine opinion to leave out some of the features and add these later (as dlc) when they have been tested properly rather than add something that may not work. FO 4 is the most stable and less bugfree game compare to TES and other FO and I enjoy the game very much. Lvl 111, 634 hours and still continue. To get all perks will probably take more than few months, but I stil have that goal.



I may add, TES and FOs have alot more features (addons etc - whatever I call them) compare to other games, so it is very hard to release something that is flawless. Some game failure also cause by our own consoles or computers. We need to meet minimum requirements of hardware and software, if not we going to get problems of running these games.


Cheers,


-Klevs

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-__^
 
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Post » Mon Jan 18, 2016 10:41 am

Good post Klev,not a lot to dissagree with there,i'm enjoying it too btw..most of the time .;)

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StunnaLiike FiiFii
 
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Post » Mon Jan 18, 2016 6:18 am

Never IMO. BGS would lose lots of their appeal for me. Then again, I upgrade my PC when a BGS game comes out to their specs and have never had any major problems.

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J.P loves
 
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